Player Matchup

Susano
Susano
IINKED1
Susano
Level 106
God Stats
2W - 1L
1,602 SR
Queue Stats
125W - 63L
1,668 Elo+
Party 1
Neith
Neith
JessieMessy
Neith
Level 39
God Stats
3W - 5L
1,433 SR
Queue Stats
4W - 7L
1,353 Elo+
Solo
Khepri
Khepri
MXElpepe
Khepri
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 225L
1,534 Elo+
Solo
Amaterasu
Amaterasu
McYoshiFlop79
Amaterasu
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 70L
1,742 Elo+
Party 1
He Bo
He Bo
kanaviz
He Bo
Level 118
God Stats
110W - 115L
1,578 SR
Queue Stats
342W - 339L
1,580 Elo+
Solo
Team Averages
Level 88
1,522 SR
1,575 Elo+

VS

Team Averages
Level 86
1,613 SR
1,506 Elo+
Ao Kuang
Ao Kuang
Azlobruh
Ao Kuang
Level 65
God Stats
19W - 19L
1,569 SR
Queue Stats
112W - 99L
1,615 Elo+
Party 2
Neith
Neith
Azlohawk
Neith
Level 105
God Stats
9W - 6L
1,653 SR
Queue Stats
143W - 116L
1,605 Elo+
Party 2
Sun Wukong
Sun Wukong
Goobzlenoob
Sun Wukong
Level 149
God Stats
2W - 2L
1,711 SR
Queue Stats
27W - 27L
1,516 Elo+
Party 3
Ganesha
Ganesha
JimTheMadman
Ganesha
Level 45
God Stats
94W - 78L
1,633 SR
Queue Stats
121W - 92L
1,605 Elo+
Party 2
Ymir
Ymir
dmarq6
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,189 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IINKED1
Susano
17
11 / 0 / 11
11,990
1,199
19,967
9,783
5,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 0 / 14
10,033
1,003
20,262
7,728
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
MXElpepe
Khepri
16
2 / 1 / 19
11,323
1,132
8,132
9,022
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
McYoshiFlop79
Amaterasu
16
2 / 0 / 15
10,378
1,038
9,171
12,162
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
kanaviz
He Bo
17
7 / 2 / 16
11,023
1,102
23,723
7,449
4,092
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

275

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Azlobruh
Ao Kuang
15
1 / 10 / 1
9,214
921
9,567
20,117
9,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Azlohawk
Neith
15
0 / 3 / 2
9,586
959
13,282
11,620
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
Goobzlenoob
Sun Wukong
15
2 / 4 / 1
10,014
1,001
11,876
22,236
19,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
JimTheMadman
Ganesha
15
0 / 3 / 2
9,167
917
4,917
16,637
18,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
dmarq6
Ymir
15
0 / 4 / 1
8,952
895
3,182
17,162
18,666
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
10
24
Kills
3
3
Deaths
24
75
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Azlobruh
Ao Kuang
1
10
1
0.15
L
Neith
Azlohawk
Neith
0
3
2
0.33
L
Sun Wukong
Goobzlenoob
Sun Wukong
2
4
1
0.63
W
Susano
IINKED1
Susano
11
0
11
16.5
W
2
0
14
9
L
Ganesha
JimTheMadman
Ganesha
0
3
2
0.33
W
Khepri
MXElpepe
Khepri
2
1
19
11.5
W
Amaterasu
McYoshiFlop79
Amaterasu
2
0
15
9.5
L
Ymir
dmarq6
Ymir
0
4
1
0.13
W
He Bo
kanaviz
He Bo
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,255
Damage
42,824
46,144
Taken
87,772
36,633
Mitigated
71,218
6,258
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Azlobruh
Ao Kuang
9,567
2,261
0
2,795
20,117
9,248
0
6,917
12,498
17,001
0
L
Neith
Azlohawk
Neith
13,282
5,611
0
1,479
11,620
4,954
0
2,534
8,846
0
48,607
L
Sun Wukong
Goobzlenoob
Sun Wukong
11,876
1,816
0
6,901
22,236
19,728
0
7,252
13,669
2,607
27,527
W
Susano
IINKED1
Susano
19,967
4,649
0
642
9,783
5,855
0
3,281
6,120
46
38,891
W
20,262
6,737
0
1,479
7,728
4,449
0
3,672
3,928
0
44,155
L
Ganesha
JimTheMadman
Ganesha
4,917
438
0
62
16,637
18,622
0
5,145
10,355
13,870
0
W
Khepri
MXElpepe
Khepri
8,132
1,232
0
2,056
9,022
12,002
0
3,867
4,578
10,902
0
W
Amaterasu
McYoshiFlop79
Amaterasu
9,171
3,858
0
2,081
12,162
10,235
0
4,522
7,484
0
19,755
L
Ymir
dmarq6
Ymir
3,182
621
9
427
17,162
18,666
0
7,207
9,174
13,811
0
W
He Bo
kanaviz
He Bo
23,723
2,025
0
0
7,449
4,092
0
2,811
4,554
34,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,747
Gold Earned
46,933
163
Minions Killed
186
11
Camps Cleared
4
1,003,404
Distance Traveled
937,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,214
921
11
1
3
185,980
0
L
Neith
9,586
959
93
9
1
189,523
0
L
Sun Wukong
10,014
1,001
47
5
0
211,705
0
W
Susano
11,990
1,199
46
5
3
228,004
0
W
Neith
10,033
1,003
59
6
1
188,727
0
L
Ganesha
9,167
917
1
0
0
180,826
0
W
Khepri
11,323
1,132
5
1
0
189,352
0
W
Amaterasu
10,378
1,038
23
2
6
186,172
0
L
Ymir
8,952
895
34
3
0
169,882
0
W
He Bo
11,023
1,102
30
3
1
211,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role