Player Matchup

Pele
Pele
UndUrTakUR
Pele
Level 104
God Stats
124W - 127L
1,462 SR
Queue Stats
414W - 432L
1,349 Elo+
Solo
Agni
Agni
XxRazielxX1986
Agni
Level 98
God Stats
229W - 238L
1,483 SR
Queue Stats
480W - 520L
1,354 Elo+
Solo
Atlas
Atlas
aHugePwner
Atlas
Level 128
God Stats
2W - 1L
1,800 SR
Queue Stats
381W - 398L
1,439 Elo+
Solo
Team Averages
Level 110
1,581 SR
1,381 Elo+

VS

Team Averages
Level 124
1,546 SR
1,412 Elo+
Charon
Charon
BigBadPoops
Charon
Level 144
God Stats
3W - 1L
1,582 SR
Queue Stats
12W - 9L
1,446 Elo+
Party 1
Vamana
Vamana
OmoiLoco
Vamana
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,473 Elo+
Solo
Anubis
Anubis
SaikoDrey
Anubis
Level 108
God Stats
4W - 7L
1,556 SR
Queue Stats
15W - 22L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
7,104
710
5,551
9,246
1,956
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 2
7,835
784
4,788
4,734
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
9
2 / 1 / 3
7,351
735
6,842
15,195
6,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 2 / 4
7,615
762
7,084
8,416
3,692
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
OmoiLoco
Vamana
10
2 / 1 / 2
7,573
757
6,501
7,973
3,842
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SaikoDrey
Anubis
10
2 / 3 / 1
7,558
756
9,210
7,143
2,918
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
5
5
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
1
2
4
1.5
W
Vamana
OmoiLoco
Vamana
2
1
2
3
W
Anubis
SaikoDrey
Anubis
2
3
1
0.83
L
2
3
0
0.67
L
2
1
2
3
L
Atlas
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,181
Damage
22,795
29,175
Taken
23,532
10,310
Mitigated
10,452
5,062
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,084
1,481
0
690
8,416
3,692
84
5,202
3,214
30,691
0
W
Vamana
OmoiLoco
Vamana
6,501
3,677
192
509
7,973
3,842
25
3,729
4,172
0
20,184
W
Anubis
SaikoDrey
Anubis
9,210
755
483
1,045
7,143
2,918
0
3,071
4,072
28,785
0
L
5,551
1,574
0
982
9,246
1,956
0
5,720
3,526
0
21,466
L
4,788
361
0
1,340
4,734
1,519
0
2,332
2,402
34,083
0
L
Atlas
6,842
2,452
0
2,740
15,195
6,835
0
8,786
6,409
18,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,290
Gold Earned
22,746
101
Minions Killed
99
0
Camps Cleared
0
518,384
Distance Traveled
514,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,615
762
41
4
0
165,649
0
W
Vamana
7,573
757
29
3
0
194,790
0
W
Anubis
7,558
756
29
3
0
154,163
0
L
Pele
7,104
710
29
3
0
186,034
0
L
Agni
7,835
784
57
6
0
144,699
0
L
Atlas
7,351
735
15
2
0
187,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role