Player Matchup

Sylvanus
Sylvanus
Blue16Va
Sylvanus
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
431W - 491L
1,354 Elo+
Solo
Merlin
Merlin
CircusCharly
Merlin
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,430 Elo+
Solo
Lancelot
Lancelot
Deathbringet
Lancelot
Level 27
God Stats
1W - 3L
1,261 SR
Queue Stats
94W - 118L
1,366 Elo+
Solo
Scylla
Scylla
NicerGamer
Scylla
Level 156
God Stats
2W - 0L
1,721 SR
Queue Stats
184W - 175L
1,417 Elo+
Solo
Hercules
Hercules
warning6shotz9
Hercules
Level 123
God Stats
7W - 5L
1,215 SR
Queue Stats
406W - 430L
1,419 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,397 Elo+

VS

Team Averages
Level 128
1,523 SR
1,449 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LateNiteCoffee
Charybdis
Level 106
God Stats
1W - 1L
1,787 SR
Queue Stats
9W - 25L
1,407 Elo+
Solo
Jing Wei
Jing Wei
Tyaguim
Jing Wei
Level 155
God Stats
2W - 2L
1,701 SR
Queue Stats
265W - 272L
1,486 Elo+
Party 1
Ra
Ra
cristhoer
Ra
Level 108
God Stats
2W - 7L
1,125 SR
Queue Stats
99W - 139L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blue16Va
Sylvanus
13
2 / 1 / 6
10,090
594
1,925
6,706
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
20
4 / 2 / 20
13,396
788
12,916
10,863
6,089
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Deathbringet
Lancelot
20
5 / 7 / 13
12,263
721
8,554
14,644
8,299
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
NicerGamer
Scylla
20
11 / 2 / 9
13,314
783
23,032
11,905
5,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
20
6 / 5 / 16
13,223
778
21,098
32,769
43,759
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
8 / 9 / 6
13,370
786
17,909
23,537
34,583
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
 
Xbalanque
20
3 / 9 / 7
11,564
680
14,128
24,343
12,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charybdis
LateNiteCoffee
Charybdis
19
4 / 4 / 5
10,297
606
13,170
13,780
7,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Tyaguim
Jing Wei
20
1 / 5 / 7
10,464
616
10,372
14,713
8,121
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 1
7,954
468
0
897
292

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
28
Kills
16
17
Deaths
28
64
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
8
9
6
1.22
L
Xbalanque
 
Xbalanque
3
9
7
0.72
W
Sylvanus
Blue16Va
Sylvanus
2
1
6
5
W
Merlin
4
2
20
7
W
Lancelot
Deathbringet
Lancelot
5
7
13
1.64
L
Charybdis
LateNiteCoffee
Charybdis
4
4
5
1.63
W
Scylla
NicerGamer
Scylla
11
2
9
7.75
L
Jing Wei
Tyaguim
Jing Wei
1
5
7
0.9
L
0
1
1
0.5
W
Hercules
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,525
Damage
55,579
76,887
Taken
77,270
69,534
Mitigated
62,871
31,662
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
17,909
1,627
1,359
3,172
23,537
34,583
0
10,298
12,739
33,266
0
L
Xbalanque
 
Xbalanque
14,128
3,199
1,763
5,454
24,343
12,831
0
12,365
11,810
0
37,493
W
Sylvanus
Blue16Va
Sylvanus
1,925
734
2,679
3,042
6,706
5,564
200
1,164
5,418
6,242
0
W
Merlin
12,916
1,085
2,437
1,783
10,863
6,089
2,861
3,511
7,312
46,857
0
W
Lancelot
Deathbringet
Lancelot
8,554
1,961
1,129
586
14,644
8,299
608
4,525
10,072
0
18,668
L
Charybdis
LateNiteCoffee
Charybdis
13,170
4,796
960
2,871
13,780
7,044
576
6,429
7,225
0
26,510
W
Scylla
NicerGamer
Scylla
23,032
1,089
1,527
4,152
11,905
5,823
2,649
3,417
8,168
55,673
0
L
Jing Wei
Tyaguim
Jing Wei
10,372
8,378
1,373
1,644
14,713
8,121
1,101
8,242
6,178
0
30,612
L
0
0
0
0
897
292
0
326
571
0
0
W
Hercules
21,098
4,571
2,439
11,888
32,769
43,759
736
5,254
27,316
0
37,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,286
Gold Earned
53,649
202
Minions Killed
161
0
Camps Cleared
0
1,349,632
Distance Traveled
1,045,522
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,370
786
34
2
0
235,955
0
L
Xbalanque
11,564
680
44
3
0
271,199
1
W
Sylvanus
10,090
594
4
0
0
134,460
0
W
Merlin
13,396
788
67
4
0
278,979
0
W
Lancelot
12,263
721
24
1
0
321,930
0
L
Charybdis
10,297
606
32
2
0
279,982
0
W
Scylla
13,314
783
68
4
0
299,918
0
L
Jing Wei
10,464
616
51
3
0
257,333
0
L
Ra
7,954
468
0
0
0
1,053
0
W
Hercules
13,223
778
39
2
0
314,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role