Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
LaMantisDeTecate
Mercury
Level 78
God Stats
11W - 12L
1,615 SR
Queue Stats
91W - 65L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
Pakefu
Aphrodite
Level 104
God Stats
3W - 2L
1,736 SR
Queue Stats
362W - 331L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
RockTheBoat
Xbalanque
Level 86
God Stats
6W - 7L
1,519 SR
Queue Stats
16W - 24L
1,384 Elo+
Party 3
Team Averages
Level 91
1,574 SR
1,467 Elo+

VS

Team Averages
Level 61
1,479 SR
1,428 Elo+
Sol
Sol
Aftershock5854
Sol
Level 49
God Stats
2W - 6L
1,347 SR
Queue Stats
66W - 73L
1,438 Elo+
Party 2
Cliodhna
Cliodhna
Gingachu
Cliodhna
Level 35
God Stats
3W - 1L
1,606 SR
Queue Stats
12W - 10L
1,473 Elo+
Solo
King Arthur
King Arthur
M2SBattlehawk
King Arthur
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 5L
1,271 Elo+
Solo
Anhur
Anhur
Reverense
Anhur
Level 66
God Stats
1W - 2L
1,428 SR
Queue Stats
160W - 161L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
jibletnave0
Baron Samedi
Level 89
God Stats
2W - 2L
1,514 SR
Queue Stats
150W - 151L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 1 / 0
5,472
547
4,178
8,290
6,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
 
Tiamat
8
0 / 4 / 0
4,994
499
3,162
7,485
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
0 / 2 / 0
5,198
520
1,318
8,865
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Pakefu
Aphrodite
8
1 / 1 / 0
5,356
536
2,729
9,383
6,664
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
RockTheBoat
Xbalanque
9
0 / 1 / 1
5,255
526
4,488
5,847
1,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,242
624
8,390
5,607
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Gingachu
Cliodhna
7
0 / 0 / 1
4,751
475
830
6,463
1,884
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
M2SBattlehawk
King Arthur
10
2 / 1 / 0
5,577
558
5,573
7,825
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Reverense
Anhur
9
2 / 1 / 0
5,312
531
4,360
5,205
1,626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jibletnave0
Baron Samedi
9
2 / 0 / 1
5,728
573
5,496
6,291
3,825
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
9
9
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
L
Tiamat
 
Tiamat
0
4
0
0
W
3
0
1
3.5
W
Cliodhna
Gingachu
Cliodhna
0
0
1
0.5
L
0
2
0
0
W
King Arthur
M2SBattlehawk
King Arthur
2
1
0
2
L
Aphrodite
Pakefu
Aphrodite
1
1
0
1
W
Anhur
Reverense
Anhur
2
1
0
2
L
Xbalanque
RockTheBoat
Xbalanque
0
1
1
0.5
W
Baron Samedi
jibletnave0
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,875
Damage
24,649
39,870
Taken
31,391
21,232
Mitigated
15,518
13,533
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,178
758
0
2,839
8,290
6,179
0
0
8,290
0
31,201
L
Tiamat
 
Tiamat
3,162
353
0
1,016
7,485
3,746
45
5,423
2,062
22,646
0
W
8,390
2,819
0
3,157
5,607
1,869
736
3,186
2,061
41,292
0
W
Cliodhna
Gingachu
Cliodhna
830
0
0
2,194
6,463
1,884
0
0
6,422
0
25,888
L
1,318
343
186
1,256
8,865
2,942
0
2,296
6,569
0
37,179
W
King Arthur
M2SBattlehawk
King Arthur
5,573
1,100
0
1,681
7,825
6,314
0
0
7,308
0
31,704
L
Aphrodite
Pakefu
Aphrodite
2,729
387
1,811
4,268
9,383
6,664
0
4,848
4,535
18,679
0
W
Anhur
Reverense
Anhur
4,360
2,191
0
2,308
5,205
1,626
0
861
4,344
0
33,401
L
Xbalanque
RockTheBoat
Xbalanque
4,488
2,619
0
2,157
5,847
1,701
866
1,319
4,528
0
34,720
W
Baron Samedi
jibletnave0
Baron Samedi
5,496
465
844
2,624
6,291
3,825
135
1,430
4,737
20,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
27,610
240
Minions Killed
235
0
Camps Cleared
0
940,938
Distance Traveled
957,054
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,472
547
42
4
0
172,237
0
L
Tiamat
4,994
499
45
5
0
169,720
0
W
Sol
6,242
624
68
7
0
153,950
2
W
Cliodhna
4,751
475
40
4
0
226,374
1
L
Mercury
5,198
520
64
6
0
251,868
0
W
King Arthur
5,577
558
45
5
0
203,557
0
L
Aphrodite
5,356
536
22
2
0
187,824
0
W
Anhur
5,312
531
63
6
0
175,901
0
L
Xbalanque
5,255
526
67
7
0
159,289
0
W
Baron Samedi
5,728
573
19
2
0
197,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role