Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Izanagi_Xp
Charybdis
Level 84
God Stats
6W - 7L
1,390 SR
Queue Stats
48W - 61L
1,444 Elo+
Party 1
Hercules
Hercules
JediJroll
Hercules
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 111L
1,443 Elo+
Party 1
Charon
Charon
SirBuckingtn
Charon
Level 114
God Stats
1W - 2L
1,726 SR
Queue Stats
15W - 19L
1,440 Elo+
Solo
Thanatos
Thanatos
V0RT3X_MDANK
Thanatos
Level 68
God Stats
3W - 9L
1,262 SR
Queue Stats
42W - 55L
1,399 Elo+
Party 1
Team Averages
Level 108
1,476 SR
1,445 Elo+

VS

Team Averages
Level 93
1,566 SR
1,457 Elo+
Khepri
Khepri
Hockeykid7447
Khepri
Level 115
God Stats
3W - 1L
1,748 SR
Queue Stats
128W - 130L
1,412 Elo+
Party 2
Apollo
Apollo
JuanWick216066
Apollo
Level 67
God Stats
13W - 6L
1,506 SR
Queue Stats
16W - 9L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nexjan
Morgan Le Fay
Level 69
God Stats
42W - 32L
1,585 SR
Queue Stats
257W - 248L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
OtherSeaweedslap
Zhong Kui
Level 105
God Stats
2W - 4L
1,237 SR
Queue Stats
167W - 166L
1,420 Elo+
Solo
Da Ji
Da Ji
peachhes
Da Ji
Level 107
God Stats
1W - 1L
1,755 SR
Queue Stats
105W - 115L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 5 / 0
5,069
422
3,000
12,406
13,638
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Izanagi_Xp
Charybdis
10
0 / 1 / 0
5,810
484
707
5,904
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
JediJroll
Hercules
11
2 / 2 / 0
6,414
535
3,370
11,537
8,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
1
0 / 0 / 0
2,595
216
0
0
0
Thanatos
V0RT3X_MDANK
Thanatos
11
0 / 1 / 1
6,027
502
2,140
7,848
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,871
573
1,296
4,142
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 0
7,522
627
1,728
4,371
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Nexjan
Morgan Le Fay
12
3 / 0 / 4
7,662
639
8,951
4,627
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
12
2 / 2 / 4
7,677
640
10,667
9,427
8,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
peachhes
Da Ji
12
2 / 0 / 3
7,283
607
3,204
8,122
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
9
9
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
0
0
W
0
0
3
1.5
L
Charybdis
Izanagi_Xp
Charybdis
0
1
0
0
L
Hercules
JediJroll
Hercules
2
2
0
1
W
2
0
0
2
W
Morgan Le Fay
Nexjan
Morgan Le Fay
3
0
4
5
W
Zhong Kui
2
2
4
2
L
Charon
0
0
0
0
L
Thanatos
V0RT3X_MDANK
Thanatos
0
1
1
0.5
W
Da Ji
peachhes
Da Ji
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,217
Damage
25,846
37,695
Taken
30,689
27,248
Mitigated
18,520
9,558
Healing
14,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,000
1,231
0
330
12,406
13,638
38
7,680
4,519
17,914
0
W
1,296
75
0
1,747
4,142
3,251
55
1,027
3,115
17,173
0
L
Charybdis
Izanagi_Xp
Charybdis
707
486
0
1,601
5,904
1,924
0
1,215
4,689
0
39,610
L
Hercules
JediJroll
Hercules
3,370
1,566
0
1,519
11,537
8,647
0
8,167
2,796
2,199
29,186
W
1,728
893
0
2,492
4,371
2,161
247
15
4,356
0
68,554
W
Morgan Le Fay
Nexjan
Morgan Le Fay
8,951
976
0
1,016
4,627
1,723
933
938
3,689
51,576
0
W
Zhong Kui
10,667
1,409
0
5,470
9,427
8,153
177
1,164
8,263
50,692
0
L
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
V0RT3X_MDANK
Thanatos
2,140
510
0
6,108
7,848
3,039
0
3,054
4,710
0
31,142
W
Da Ji
peachhes
Da Ji
3,204
900
0
4,240
8,122
3,232
0
698
7,424
0
49,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,915
Gold Earned
37,015
242
Minions Killed
407
0
Camps Cleared
0
950,566
Distance Traveled
1,206,913
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,069
422
12
1
0
261,025
0
W
Khepri
6,871
573
25
2
0
247,819
0
L
Charybdis
5,810
484
79
7
0
153,649
2
L
Hercules
6,414
535
79
7
0
239,871
0
W
Apollo
7,522
627
126
11
0
226,549
0
W
Morgan Le Fay
7,662
639
77
6
0
247,813
0
W
Zhong Kui
7,677
640
99
8
0
206,698
4
L
Charon
2,595
216
0
0
0
0
0
L
Thanatos
6,027
502
72
6
0
296,021
0
W
Da Ji
7,283
607
80
7
0
278,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role