Player Matchup

Thoth
Thoth
FireManCeeJ
Thoth
Level 107
God Stats
1W - 4L
1,392 SR
Queue Stats
161W - 164L
1,493 Elo+
Party 2
Maui
Maui
Gabriel_Kyosuke
Maui
Level 87
God Stats
5W - 14L
1,297 SR
Queue Stats
502W - 485L
1,404 Elo+
Solo
Atlas
Atlas
Kdark
Atlas
Level 127
God Stats
6W - 2L
2,016 SR
Queue Stats
49W - 52L
1,442 Elo+
Party 2
Set
Set
captinhappypants
Set
Level 122
God Stats
1W - 1L
1,747 SR
Queue Stats
39W - 48L
1,409 Elo+
Party 2
Agni
Agni
dunkindeezznutz
Agni
Level 60
God Stats
2W - 3L
1,488 SR
Queue Stats
90W - 121L
1,436 Elo+
Solo
Team Averages
Level 101
1,588 SR
1,437 Elo+

VS

Team Averages
Level 108
1,414 SR
1,455 Elo+
Bellona
Bellona
Atemosha
Bellona
Level 106
God Stats
26W - 22L
1,488 SR
Queue Stats
807W - 797L
1,424 Elo+
Party 1
Skadi
Skadi
HomeroSin
Skadi
Level 68
God Stats
3W - 4L
1,543 SR
Queue Stats
61W - 76L
1,423 Elo+
Party 1
Mercury
Mercury
MichelinGamer
Mercury
Level 121
God Stats
7W - 13L
1,261 SR
Queue Stats
688W - 686L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
lXlGrimlXl
Cthulhu
Level 122
God Stats
2W - 5L
1,229 SR
Queue Stats
487W - 480L
1,513 Elo+
Solo
He Bo
He Bo
primegg98
He Bo
Level 124
God Stats
2W - 1L
1,548 SR
Queue Stats
80W - 80L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,017
702
6,929
6,186
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 4
7,139
714
5,548
9,275
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Atlas
Kdark
Atlas
13
3 / 2 / 6
7,629
763
5,984
8,191
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 1
7,254
725
7,013
8,206
5,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 5
6,770
677
5,316
9,211
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atemosha
Bellona
14
2 / 2 / 10
8,003
800
7,594
16,536
13,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
HomeroSin
Skadi
13
2 / 4 / 7
7,982
798
6,162
8,172
3,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
15
4 / 1 / 10
8,350
835
5,530
6,662
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
lXlGrimlXl
Cthulhu
16
3 / 1 / 12
9,505
951
6,558
8,712
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
primegg98
He Bo
16
6 / 2 / 8
9,618
962
11,281
7,521
3,840
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
8
Kills
17
17
Deaths
10
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bellona
Atemosha
Bellona
2
2
10
3.5
L
1
3
5
1.17
L
0
3
4
0.67
W
Skadi
HomeroSin
Skadi
2
4
7
1.38
L
Atlas
Kdark
Atlas
3
2
6
3
W
Mercury
4
1
10
9
L
3
4
1
0.88
L
1
5
5
0.7
W
Cthulhu
lXlGrimlXl
Cthulhu
3
1
12
9
W
He Bo
primegg98
He Bo
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,790
Damage
37,125
41,069
Taken
47,603
30,496
Mitigated
33,601
8,367
Healing
20,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Atemosha
Bellona
7,594
744
1,226
6,632
16,536
13,685
515
7,758
8,498
0
12,403
L
6,929
686
1,389
814
6,186
3,174
0
3,185
3,001
19,031
0
L
5,548
442
510
1,412
9,275
9,283
0
3,626
5,032
8,063
0
W
Skadi
HomeroSin
Skadi
6,162
1,566
486
756
8,172
3,643
1,350
4,303
3,869
0
15,767
L
Atlas
Kdark
Atlas
5,984
2,558
0
792
8,191
8,461
0
2,337
4,979
13,776
0
W
Mercury
5,530
226
713
1,330
6,662
4,567
1,850
3,027
3,635
0
9,384
L
7,013
2,147
297
272
8,206
5,526
0
3,918
4,136
0
12,936
L
5,316
237
578
2,303
9,211
4,052
0
4,689
4,380
12,667
0
W
Cthulhu
lXlGrimlXl
Cthulhu
6,558
51
408
1,964
8,712
7,866
361
4,197
4,057
14,641
0
W
He Bo
primegg98
He Bo
11,281
347
3,900
2,781
7,521
3,840
274
4,206
3,215
28,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,809
Gold Earned
43,458
91
Minions Killed
109
0
Camps Cleared
0
883,025
Distance Traveled
1,058,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,003
800
5
1
0
209,270
0
L
Thoth
7,017
702
30
3
0
163,664
0
L
Maui
7,139
714
14
1
0
186,393
0
W
Skadi
7,982
798
28
3
0
190,740
0
L
Atlas
7,629
763
11
1
0
181,808
0
W
Mercury
8,350
835
9
1
0
226,257
0
L
Set
7,254
725
18
2
0
158,223
0
L
Agni
6,770
677
18
2
0
192,937
0
W
Cthulhu
9,505
951
13
1
0
207,041
0
W
He Bo
9,618
962
54
5
0
225,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role