Player Matchup

Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Heemo2323
Sol
Level 140
God Stats
15W - 17L
1,382 SR
Queue Stats
984W - 1,008L
1,448 Elo+
Solo
Lancelot
Lancelot
Maddenny
Lancelot
Level 114
God Stats
3W - 1L
1,859 SR
Queue Stats
206W - 195L
1,439 Elo+
Party 1
Chaac
Chaac
MatthewTheRed84
Chaac
Level 29
God Stats
4W - 2L
1,612 SR
Queue Stats
51W - 58L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
bethany23
Jing Wei
Level 78
God Stats
1W - 1L
1,715 SR
Queue Stats
172W - 161L
1,413 Elo+
Party 1
Team Averages
Level 88
1,614 SR
1,447 Elo+

VS

Team Averages
Level 109
1,474 SR
1,468 Elo+
Mulan
Mulan
Goruke
Mulan
Level 82
God Stats
3W - 4L
1,468 SR
Queue Stats
115W - 116L
1,484 Elo+
Solo
Jing Wei
Jing Wei
MoldEatinTurtle
Jing Wei
Level 143
God Stats
4W - 4L
1,629 SR
Queue Stats
383W - 359L
1,483 Elo+
Party 2
Agni
Agni
RiskyCassC
Agni
Level 124
God Stats
12W - 7L
1,579 SR
Queue Stats
704W - 716L
1,486 Elo+
Solo
Shiva
Shiva
SwedishDethklok
Shiva
Level 109
God Stats
8W - 8L
1,273 SR
Queue Stats
279W - 270L
1,426 Elo+
Party 2
Thanatos
Thanatos
saint hairy
Thanatos
Level 88
God Stats
7W - 7L
1,423 SR
Queue Stats
343W - 333L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 3 / 6
8,411
701
13,113
7,746
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 4
8,426
702
14,639
7,243
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Maddenny
Lancelot
16
6 / 6 / 2
8,661
722
10,111
13,299
7,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 0
7,621
635
7,574
14,667
7,790
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
bethany23
Jing Wei
12
1 / 6 / 5
7,520
627
3,690
9,503
2,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Goruke
Mulan
18
9 / 2 / 11
10,621
885
12,327
17,622
16,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
15
2 / 3 / 12
9,263
772
4,254
10,136
4,526
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

19
3 / 1 / 17
10,942
912
15,378
9,659
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 15
9,917
826
11,715
16,507
17,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
saint hairy
Thanatos
16
6 / 4 / 10
9,647
804
5,082
12,073
4,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
12
Kills
24
25
Deaths
12
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
6
1.33
W
Mulan
Goruke
Mulan
9
2
11
7.25
L
3
2
4
2.5
L
Lancelot
Maddenny
Lancelot
6
6
2
1.17
L
1
8
0
0.13
W
Jing Wei
2
3
12
2.67
W
3
1
17
11.5
W
4
2
15
5.75
L
Jing Wei
bethany23
Jing Wei
1
6
5
0.58
W
Thanatos
saint hairy
Thanatos
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,127
Damage
48,756
52,458
Taken
65,997
24,042
Mitigated
47,728
9,375
Healing
29,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,113
516
451
1,333
7,746
2,802
0
1,961
5,630
29,705
0
W
Mulan
Goruke
Mulan
12,327
942
2,207
3,341
17,622
16,955
285
7,089
10,485
0
21,311
L
14,639
1,942
640
2,777
7,243
2,834
0
3,149
4,000
25,310
0
L
Lancelot
Maddenny
Lancelot
10,111
1,202
63
2,071
13,299
7,643
0
3,415
9,630
0
16,529
L
7,574
155
309
1,041
14,667
7,790
0
4,189
9,982
0
15,559
W
Jing Wei
4,254
2,265
1,033
1,114
10,136
4,526
2,529
5,339
4,797
0
17,936
W
15,378
734
1,771
1,861
9,659
4,135
726
3,911
5,748
40,437
0
W
11,715
752
8,125
4,396
16,507
17,128
163
7,477
8,910
0
19,654
L
Jing Wei
bethany23
Jing Wei
3,690
1,354
339
351
9,503
2,973
0
2,748
6,546
0
5,739
W
Thanatos
saint hairy
Thanatos
5,082
336
1,017
4,187
12,073
4,984
0
3,994
8,079
0
6,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
50,390
88
Minions Killed
140
0
Camps Cleared
0
1,117,295
Distance Traveled
1,207,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,411
701
30
3
0
245,921
0
W
Mulan
10,621
885
18
2
0
247,248
0
L
Sol
8,426
702
25
2
0
234,583
0
L
Lancelot
8,661
722
9
1
0
229,550
0
L
Chaac
7,621
635
18
2
0
229,045
0
W
Jing Wei
9,263
772
33
3
0
226,643
0
W
Agni
10,942
912
61
5
0
227,163
0
W
Shiva
9,917
826
20
2
0
260,653
0
L
Jing Wei
7,520
627
6
1
0
178,196
0
W
Thanatos
9,647
804
8
1
0
245,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role