Player Matchup

Ymir
Ymir
DarkLord-Styx
Ymir
Level 101
God Stats
3W - 6L
1,241 SR
Queue Stats
276W - 393L
1,407 Elo+
Party 2
Tiamat
Tiamat
FlakeyGorilla
Tiamat
Level 104
God Stats
15W - 26L
1,456 SR
Queue Stats
292W - 363L
1,465 Elo+
Party 2
Loki
Loki
Xtmyswitch
Loki
Level 109
God Stats
6W - 8L
1,399 SR
Queue Stats
326W - 308L
1,509 Elo+
Solo
Hel
Hel
Yokaii420
Hel
Level 150
God Stats
4W - 5L
1,409 SR
Queue Stats
342W - 450L
1,441 Elo+
Party 2
Jing Wei
Jing Wei
YoungHoudini_PR
Jing Wei
Level 104
God Stats
3W - 3L
1,548 SR
Queue Stats
239W - 304L
1,433 Elo+
Party 2
Team Averages
Level 114
1,410 SR
1,451 Elo+

VS

Team Averages
Level 98
1,606 SR
1,512 Elo+
Kali
Kali
BlueCloverJr
Kali
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Geb
Geb
GGNerdss
Geb
Level 129
God Stats
9W - 5L
1,525 SR
Queue Stats
167W - 159L
1,511 Elo+
Party 1
Baba Yaga
Baba Yaga
Jxrky
Baba Yaga
Level 128
God Stats
20W - 10L
1,647 SR
Queue Stats
93W - 84L
1,515 Elo+
Party 1
Izanami
Izanami
SpookiSight
Izanami
Level 28
God Stats
4W - 3L
1,577 SR
Queue Stats
128W - 105L
1,503 Elo+
Party 1
Ra
Ra
Squits2Wavy
Ra
Level 121
God Stats
2W - 1L
1,783 SR
Queue Stats
42W - 53L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,442
544
2,715
10,152
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 1 / 0
5,620
562
1,574
5,435
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 1 / 3
6,430
643
5,957
8,941
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,321
632
3,460
5,104
2,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
9
1 / 1 / 3
5,034
503
4,862
4,659
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,617
562
2,508
8,280
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,887
489
3,772
6,780
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Jxrky
Baba Yaga
11
1 / 0 / 0
6,142
614
2,780
3,605
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
SpookiSight
Izanami
9
0 / 3 / 0
5,213
521
5,768
6,604
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,513
551
2,493
6,333
2,458
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
3
4
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
1
0
2
2
W
0
1
0
0
L
0
2
0
0
L
Baba Yaga
Jxrky
Baba Yaga
1
0
0
1
L
Izanami
SpookiSight
Izanami
0
3
0
0
L
0
3
1
0.17
W
5
1
3
6.5
W
2
1
1
2.5
W
Jing Wei
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
17,321
34,291
Taken
31,602
15,426
Mitigated
13,987
14,192
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,508
1,275
0
2,791
8,280
3,128
7
543
7,737
0
39,075
W
2,715
398
123
4,244
10,152
6,290
0
2,154
7,998
21,630
0
W
1,574
0
0
1,363
5,435
2,023
0
2,483
2,952
41,169
0
L
3,772
629
75
1,918
6,780
4,858
0
1,104
5,676
13,523
0
L
Baba Yaga
Jxrky
Baba Yaga
2,780
222
0
1,325
3,605
1,261
0
1,440
2,165
45,850
0
L
Izanami
SpookiSight
Izanami
5,768
4,202
0
1,700
6,604
2,282
39
1,202
5,402
0
45,800
L
2,493
232
144
2,391
6,333
2,458
0
3,460
2,873
36,873
0
W
5,957
1,882
0
4,038
8,941
3,059
0
1,345
7,580
0
45,116
W
3,460
226
114
2,260
5,104
2,591
0
2,131
2,903
45,328
0
W
Jing Wei
4,862
3,785
409
1,641
4,659
1,463
0
939
3,720
0
28,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
27,372
325
Minions Killed
300
0
Camps Cleared
0
1,021,536
Distance Traveled
990,849
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,617
562
58
6
0
236,775
1
W
Ymir
5,442
544
37
4
0
186,639
0
W
Tiamat
5,620
562
78
8
0
200,672
0
L
Geb
4,887
489
18
2
0
208,160
0
L
Baba Yaga
6,142
614
83
8
0
187,067
1
L
Izanami
5,213
521
74
7
0
174,766
0
L
Ra
5,513
551
67
7
0
184,081
3
W
Loki
6,430
643
77
8
0
255,556
0
W
Hel
6,321
632
85
9
0
194,164
1
W
Jing Wei
5,034
503
48
5
0
184,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role