Player Matchup

Tyr
Tyr
ColeCams
Tyr
Level 119
God Stats
8W - 8L
1,672 SR
Queue Stats
604W - 501L
1,584 Elo+
Party 1
Terra
Terra
FreezedKenny
Terra
Level 160
God Stats
8W - 4L
1,669 SR
Queue Stats
285W - 270L
1,488 Elo+
Party 2
Raijin
Raijin
GrizzlyBearDip
Raijin
Level 109
God Stats
7W - 3L
1,612 SR
Queue Stats
605W - 527L
1,626 Elo+
Party 1
Fenrir
Fenrir
RudennD
Fenrir
Level 61
God Stats
9W - 6L
1,516 SR
Queue Stats
142W - 119L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
zkipp3r
Jing Wei
Level 129
God Stats
2W - 2L
1,727 SR
Queue Stats
232W - 211L
1,484 Elo+
Party 2
Team Averages
Level 116
1,639 SR
1,553 Elo+

VS

Team Averages
Level 123
1,457 SR
1,559 Elo+
Hera
Hera
GhettoTownPiper
Hera
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 124L
1,480 Elo+
Party 3
Ishtar
Ishtar
Kaeso8
Ishtar
Level 145
God Stats
3W - 3L
1,572 SR
Queue Stats
163W - 131L
1,552 Elo+
Solo
King Arthur
King Arthur
Zetax24
King Arthur
Level 148
God Stats
1W - 5L
1,405 SR
Queue Stats
78W - 60L
1,579 Elo+
Solo
Thanatos
Thanatos
burtonsniper
Thanatos
Level 109
God Stats
0W - 6L
1,309 SR
Queue Stats
231W - 185L
1,473 Elo+
Party 3
Athena
Athena
hitonyy
Athena
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,780
616
5,445
7,990
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 6
6,206
564
2,419
11,135
9,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 3 / 3
6,609
601
6,598
5,396
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RudennD
Fenrir
11
7 / 2 / 3
7,006
637
6,286
9,774
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
zkipp3r
Jing Wei
11
0 / 1 / 3
6,278
571
2,588
6,301
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,814
529
4,447
5,436
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Kaeso8
Ishtar
12
1 / 2 / 0
6,507
592
5,660
6,358
2,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Zetax24
King Arthur
9
1 / 2 / 2
6,260
569
4,797
9,805
8,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
burtonsniper
Thanatos
10
3 / 5 / 1
5,885
535
5,383
10,684
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
hitonyy
Athena
7
0 / 1 / 0
4,548
413
1,694
4,606
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
6
6
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
1
0
6
4
L
1
2
1
0.75
W
2
3
3
1.17
L
Ishtar
Kaeso8
Ishtar
1
2
0
0.5
W
Fenrir
RudennD
Fenrir
7
2
3
4.25
L
King Arthur
Zetax24
King Arthur
1
2
2
1
L
Thanatos
burtonsniper
Thanatos
3
5
1
0.7
L
Athena
hitonyy
Athena
0
1
0
0
W
Jing Wei
zkipp3r
Jing Wei
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,336
Damage
21,981
40,596
Taken
36,889
22,780
Mitigated
17,955
10,187
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,445
1,261
0
3,468
7,990
4,514
340
1,815
5,911
0
45,867
W
2,419
261
548
2,401
11,135
9,758
0
1,620
9,515
13,063
0
L
4,447
1,557
0
1,250
5,436
1,616
0
2,436
2,747
45,405
0
W
6,598
573
0
350
5,396
2,088
116
1,362
4,034
50,490
0
L
Ishtar
Kaeso8
Ishtar
5,660
3,917
0
3,098
6,358
2,583
0
316
6,042
0
60,384
W
Fenrir
RudennD
Fenrir
6,286
2,585
0
1,650
9,774
4,477
0
1,094
8,680
0
42,710
L
King Arthur
Zetax24
King Arthur
4,797
364
0
1,922
9,805
8,266
0
3,198
6,524
0
17,134
L
Thanatos
burtonsniper
Thanatos
5,383
1,197
0
5,394
10,684
3,695
0
2,563
7,945
0
28,414
L
Athena
hitonyy
Athena
1,694
625
0
0
4,606
1,795
0
0
4,606
13,061
0
W
Jing Wei
zkipp3r
Jing Wei
2,588
2,060
0
1,770
6,301
1,943
0
28
6,273
0
47,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
29,014
341
Minions Killed
283
0
Camps Cleared
0
1,139,886
Distance Traveled
1,019,096
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,780
616
75
7
0
239,691
0
W
Terra
6,206
564
14
1
0
228,952
2
L
Hera
5,814
529
86
8
0
214,770
0
W
Raijin
6,609
601
105
10
0
201,236
0
L
Ishtar
6,507
592
114
10
0
192,692
3
W
Fenrir
7,006
637
56
5
0
256,070
0
L
King Arthur
6,260
569
21
2
0
230,918
0
L
Thanatos
5,885
535
45
4
0
242,135
0
L
Athena
4,548
413
17
2
0
138,581
0
W
Jing Wei
6,278
571
91
8
0
213,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role