Player Matchup

Bacchus
Bacchus
Ananiax
Bacchus
Level 128
God Stats
3W - 0L
1,868 SR
Queue Stats
236W - 254L
1,533 Elo+
Party 1
Zeus
Zeus
Longzongdong
Zeus
Level 59
God Stats
4W - 1L
1,679 SR
Queue Stats
201W - 211L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
Tearindisup
Sun Wukong
Level 120
God Stats
7W - 7L
1,558 SR
Queue Stats
323W - 394L
1,468 Elo+
Party 1
Bastet
Bastet
drkdrake
Bastet
Level 82
God Stats
8W - 2L
1,721 SR
Queue Stats
341W - 388L
1,547 Elo+
Party 1
Medusa
Medusa
lelii17
Medusa
Level 78
God Stats
2W - 0L
1,651 SR
Queue Stats
106W - 96L
1,575 Elo+
Party 1
Team Averages
Level 93
1,695 SR
1,529 Elo+

VS

Team Averages
Level 103
1,534 SR
1,560 Elo+
Thanatos
Thanatos
Dilios71
Thanatos
Level 112
God Stats
41W - 41L
1,518 SR
Queue Stats
760W - 703L
1,479 Elo+
Solo
Athena
Athena
Jamyynn
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 110L
1,545 Elo+
Party 2
Izanami
Izanami
LiamDuster
Izanami
Level 87
God Stats
5W - 9L
1,391 SR
Queue Stats
367W - 324L
1,628 Elo+
Solo
Anubis
Anubis
NJYeet52
Anubis
Level 86
God Stats
38W - 16L
1,761 SR
Queue Stats
162W - 141L
1,577 Elo+
Solo
Thor
Thor
ryanmedic30
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 108L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ananiax
Bacchus
12
4 / 2 / 12
9,037
565
8,551
14,062
17,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 3 / 4
9,911
619
13,424
9,506
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Tearindisup
Sun Wukong
15
3 / 2 / 3
9,153
572
9,041
16,968
13,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
drkdrake
Bastet
14
6 / 3 / 10
8,850
553
12,853
16,383
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
lelii17
Medusa
14
2 / 8 / 6
8,405
525
8,576
14,961
5,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dilios71
Thanatos
13
4 / 6 / 0
8,328
521
6,521
14,367
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Jamyynn
Athena
12
3 / 5 / 7
8,939
559
7,399
19,338
14,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
LiamDuster
Izanami
16
6 / 3 / 3
10,128
633
11,312
12,541
5,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
NJYeet52
Anubis
17
4 / 5 / 2
9,956
622
11,897
15,073
8,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 1
9,215
576
8,504
16,456
14,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
22
Kills
18
18
Deaths
22
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ananiax
Bacchus
4
2
12
5
L
Thanatos
Dilios71
Thanatos
4
6
0
0.67
L
Athena
Jamyynn
Athena
3
5
7
1.3
L
Izanami
LiamDuster
Izanami
6
3
3
2.5
W
7
3
4
3
L
Anubis
NJYeet52
Anubis
4
5
2
1
W
Sun Wukong
Tearindisup
Sun Wukong
3
2
3
2.25
W
Bastet
drkdrake
Bastet
6
3
10
3.67
W
Medusa
lelii17
Medusa
2
8
6
0.63
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,445
Damage
45,633
71,880
Taken
77,775
44,947
Mitigated
49,037
19,704
Healing
23,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ananiax
Bacchus
8,551
1,864
308
2,791
14,062
17,768
0
3,595
10,463
23,724
0
L
Thanatos
Dilios71
Thanatos
6,521
2,680
0
8,535
14,367
6,508
0
1,374
12,993
0
56,084
L
Athena
Jamyynn
Athena
7,399
2,201
1,258
2,913
19,338
14,213
0
8,223
11,115
18,330
0
L
Izanami
LiamDuster
Izanami
11,312
7,769
0
3,684
12,541
5,567
3,327
2,849
9,692
0
89,720
W
13,424
1,353
0
750
9,506
2,861
595
6,121
3,385
86,760
0
L
Anubis
NJYeet52
Anubis
11,897
232
0
6,229
15,073
8,636
0
7,270
7,803
97,061
0
W
Sun Wukong
Tearindisup
Sun Wukong
9,041
2,786
0
5,392
16,968
13,399
0
994
15,974
0
68,103
W
Bastet
drkdrake
Bastet
12,853
4,416
0
6,962
16,383
5,645
42
6,656
9,727
0
53,559
W
Medusa
lelii17
Medusa
8,576
4,447
0
3,501
14,961
5,274
0
2,792
12,169
0
55,851
L
8,504
2,221
0
875
16,456
14,113
0
2,432
14,024
75
72,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,356
Gold Earned
46,566
436
Minions Killed
498
0
Camps Cleared
0
1,614,188
Distance Traveled
1,497,183
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,037
565
20
1
0
360,833
3
L
Thanatos
8,328
521
76
5
0
298,492
0
L
Athena
8,939
559
22
1
0
324,384
3
L
Izanami
10,128
633
135
8
0
312,646
8
W
Zeus
9,911
619
151
9
0
292,321
6
L
Anubis
9,956
622
153
10
0
267,818
0
W
Sun Wukong
9,153
572
119
7
0
285,066
0
W
Bastet
8,850
553
71
4
0
375,979
3
W
Medusa
8,405
525
75
5
0
299,989
3
L
Thor
9,215
576
112
7
0
293,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role