Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
IlDeathSkull
Artemis
Level 128
God Stats
1W - 1L
1,222 SR
Queue Stats
288W - 275L
1,519 Elo+
Party 2
Charon
Charon
Je_Force
Charon
Level 166
God Stats
61W - 52L
1,566 SR
Queue Stats
543W - 587L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
ces_br_falco
Nu Wa
Level 154
God Stats
48W - 51L
1,536 SR
Queue Stats
310W - 332L
1,465 Elo+
Party 1
Pele
Pele
zoneemecee
Pele
Level 108
God Stats
4W - 1L
1,857 SR
Queue Stats
84W - 100L
1,420 Elo+
Party 1
Team Averages
Level 136
1,536 SR
1,478 Elo+

VS

Team Averages
Level 103
1,551 SR
1,490 Elo+
Nemesis
Nemesis
 
Nemesis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Angel_SlayerSena
King Arthur
Level 105
God Stats
9W - 9L
1,568 SR
Queue Stats
243W - 237L
1,501 Elo+
Solo
Poseidon
Poseidon
Fruitloopio777
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 118L
1,507 Elo+
Party 3
Xbalanque
Xbalanque
Pyeart420
Xbalanque
Level 149
God Stats
6W - 7L
1,570 SR
Queue Stats
312W - 309L
1,515 Elo+
Solo
Charon
Charon
k1ttyk1ller
Charon
Level 69
God Stats
9W - 11L
1,615 SR
Queue Stats
100W - 120L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 3
7,034
586
4,651
10,532
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
IlDeathSkull
Artemis
11
2 / 0 / 3
6,142
512
7,257
7,207
2,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
Je_Force
Charon
10
1 / 0 / 4
6,174
515
3,322
7,870
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 1
6,889
574
7,031
3,569
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 0
6,853
571
5,357
10,041
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 4 / 1
5,124
427
2,343
10,794
2,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Angel_SlayerSena
King Arthur
12
1 / 0 / 0
6,808
567
5,717
11,613
8,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
11
1 / 2 / 0
6,273
523
5,309
6,507
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Pyeart420
Xbalanque
10
0 / 2 / 0
5,849
487
6,439
11,112
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
8
0 / 3 / 0
5,935
495
4,668
10,717
8,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
3
7.5
L
Nemesis
 
Nemesis
0
4
1
0.13
L
King Arthur
Angel_SlayerSena
King Arthur
1
0
0
1
L
Poseidon
1
2
0
0.5
W
Artemis
IlDeathSkull
Artemis
2
0
3
3.5
W
Charon
Je_Force
Charon
1
0
4
3
L
Xbalanque
Pyeart420
Xbalanque
0
2
0
0
W
1
0
1
1.5
L
Charon
0
3
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
24,476
39,219
Taken
50,743
17,156
Mitigated
25,458
11,192
Healing
17,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,651
1,256
0
1,893
10,532
4,244
0
2,730
7,802
0
45,967
L
Nemesis
 
Nemesis
2,343
807
0
3,722
10,794
2,966
34
2,164
8,630
0
25,882
L
King Arthur
Angel_SlayerSena
King Arthur
5,717
659
0
3,280
11,613
8,176
0
1,870
9,743
0
51,018
L
Poseidon
5,309
858
0
2,040
6,507
1,878
169
2,574
3,933
56,265
0
W
Artemis
IlDeathSkull
Artemis
7,257
4,587
0
3,034
7,207
2,915
0
2,200
5,007
0
45,149
W
Charon
Je_Force
Charon
3,322
81
0
1,210
7,870
4,406
0
2,690
5,180
18,631
0
L
Xbalanque
Pyeart420
Xbalanque
6,439
4,057
0
4,446
11,112
4,094
0
1,957
9,155
0
48,653
W
7,031
4,140
0
1,165
3,569
1,118
405
1,678
1,891
51,216
0
L
Charon
4,668
658
1,356
2,271
10,717
8,344
0
1,788
8,921
23,862
0
W
5,357
802
0
3,890
10,041
4,473
553
742
9,299
0
52,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
29,989
349
Minions Killed
337
0
Camps Cleared
0
1,181,425
Distance Traveled
1,181,757
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,034
586
67
6
0
263,683
0
L
Nemesis
5,124
427
39
3
0
269,312
0
L
King Arthur
6,808
567
88
7
0
227,826
0
L
Poseidon
6,273
523
92
8
0
226,265
2
W
Artemis
6,142
512
76
6
0
222,177
0
W
Charon
6,174
515
30
3
0
236,401
3
L
Xbalanque
5,849
487
91
8
0
209,562
2
W
Nu Wa
6,889
574
88
7
0
207,475
0
L
Charon
5,935
495
27
2
0
248,792
0
W
Pele
6,853
571
88
7
0
251,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role