Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IHandres
Jing Wei
Level 181
God Stats
5W - 4L
1,614 SR
Queue Stats
162W - 168L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
QcMarkusQc
Erlang Shen
Level 125
God Stats
17W - 28L
1,413 SR
Queue Stats
1,490W - 1,513L
1,521 Elo+
Solo
Terra
Terra
Roscoe17
Terra
Level 148
God Stats
0W - 2L
1,290 SR
Queue Stats
56W - 37L
1,783 Elo+
Solo
Yu Huang
Yu Huang
kairyde
Yu Huang
Level 126
God Stats
6W - 9L
1,456 SR
Queue Stats
359W - 352L
1,547 Elo+
Solo
Team Averages
Level 141
1,455 SR
1,566 Elo+

VS

Team Averages
Level 135
1,573 SR
1,562 Elo+
Ra
Ra
BetaPenguin15
Ra
Level 146
God Stats
1W - 1L
1,558 SR
Queue Stats
71W - 54L
1,579 Elo+
Party 2
Awilix
Awilix
IM COOL U STINK
Awilix
Level 138
God Stats
4W - 4L
1,651 SR
Queue Stats
115W - 90L
1,602 Elo+
Party 1
Medusa
Medusa
LilKozi22
Medusa
Level 109
God Stats
3W - 1L
1,705 SR
Queue Stats
35W - 33L
1,520 Elo+
Party 2
The Morrigan
The Morrigan
TROPICANATWISTA
The Morrigan
Level 159
God Stats
7W - 4L
1,395 SR
Queue Stats
330W - 306L
1,614 Elo+
Party 1
Shiva
Shiva
iAmTooShyyuwu
Shiva
Level 125
God Stats
2W - 1L
1,557 SR
Queue Stats
94W - 102L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 2 / 2
5,245
874
4,203
4,319
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
IHandres
Jing Wei
11
2 / 4 / 1
5,939
990
3,955
7,047
2,573
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Erlang Shen
QcMarkusQc
Erlang Shen
12
1 / 2 / 6
6,203
1,034
3,703
8,522
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Roscoe17
Terra
12
1 / 1 / 3
5,874
979
6,249
11,886
7,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
kairyde
Yu Huang
11
2 / 2 / 5
6,353
1,059
6,215
4,563
2,016
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
6,127
1,021
6,755
3,538
1,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 4
6,902
1,150
3,751
6,148
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
LilKozi22
Medusa
12
3 / 1 / 4
6,349
1,058
4,786
4,762
1,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
TROPICANATWISTA
The Morrigan
13
4 / 1 / 6
7,007
1,168
10,201
3,693
1,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 10
6,183
1,031
7,669
8,529
6,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
7
Kills
11
11
Deaths
7
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
2
1
W
1
1
9
5.5
L
Jing Wei
IHandres
Jing Wei
2
4
1
0.63
W
3
2
4
2.5
W
Medusa
LilKozi22
Medusa
3
1
4
5
L
Erlang Shen
QcMarkusQc
Erlang Shen
1
2
6
2
L
Terra
Roscoe17
Terra
1
1
3
2.5
W
The Morrigan
TROPICANATWISTA
The Morrigan
4
1
6
7
W
0
2
10
2.5
L
Yu Huang
kairyde
Yu Huang
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
33,162
36,337
Taken
26,670
24,799
Mitigated
13,926
14,995
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,203
0
425
546
4,319
4,157
0
1,906
2,363
9,253
0
W
6,755
478
1,425
839
3,538
1,407
0
2,461
738
15,050
0
L
Jing Wei
IHandres
Jing Wei
3,955
2,685
1,048
807
7,047
2,573
0
2,413
4,462
0
10,535
W
3,751
1,037
0
1,206
6,148
2,869
0
3,694
2,211
0
3,914
W
Medusa
LilKozi22
Medusa
4,786
952
1,183
1,409
4,762
1,747
0
3,083
1,488
0
11,058
L
Erlang Shen
QcMarkusQc
Erlang Shen
3,703
987
450
2,161
8,522
8,344
0
4,229
4,052
0
8,587
L
Terra
Roscoe17
Terra
6,249
434
2,334
5,733
11,886
7,709
0
4,263
6,994
11,536
0
W
The Morrigan
TROPICANATWISTA
The Morrigan
10,201
2,267
331
994
3,693
1,436
110
2,342
1,170
18,753
1,575
W
7,669
547
913
2,414
8,529
6,467
0
4,651
3,466
0
11,533
L
Yu Huang
kairyde
Yu Huang
6,215
189
1,110
381
4,563
2,016
0
2,324
2,179
15,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
32,568
78
Minions Killed
73
0
Camps Cleared
0
564,060
Distance Traveled
690,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,245
874
12
2
0
67,858
0
W
Ra
6,127
1,021
17
3
0
141,443
0
L
Jing Wei
5,939
990
16
3
0
112,312
0
W
Awilix
6,902
1,150
1
0
0
129,007
0
W
Medusa
6,349
1,058
19
3
0
139,283
0
L
Erlang Shen
6,203
1,034
14
2
0
116,639
0
L
Terra
5,874
979
12
2
0
142,235
0
W
The Morrigan
7,007
1,168
29
5
0
125,884
0
W
Shiva
6,183
1,031
7
1
0
155,185
0
L
Yu Huang
6,353
1,059
24
4
0
125,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role