Player Matchup

Nu Wa
Nu Wa
BensonTheLibra
Nu Wa
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 64L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
RamielV
Kuzenbo
Level 109
God Stats
2W - 1L
1,285 SR
Queue Stats
61W - 77L
1,460 Elo+
Party 2
Terra
Terra
Zae_Uzumaki
Terra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 155L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
cdeadpool8
Danzaburou
Level 63
God Stats
1W - 0L
1,245 SR
Queue Stats
63W - 99L
1,366 Elo+
Solo
Bacchus
Bacchus
xJanxy
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 49L
1,429 Elo+
Party 2
Team Averages
Level 71
1,406 SR
1,408 Elo+

VS

Team Averages
Level 85
1,491 SR
1,390 Elo+
Guan Yu
Guan Yu
ChewGls
Guan Yu
Level 102
God Stats
0W - 2L
1,278 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Houstonian699
Cu Chulainn
Level 85
God Stats
0W - 1L
1,676 SR
Queue Stats
10W - 24L
1,119 Elo+
Solo
Vulcan
Vulcan
MasterAJ30
Vulcan
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 59L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Vulcanreborn
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,451 Elo+
Party 3
Ganesha
Ganesha
ssoler34
Ganesha
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 78L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 9
10,825
833
19,431
9,342
3,796
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
RamielV
Kuzenbo
16
4 / 3 / 10
9,788
753
9,302
19,808
29,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 2 / 16
9,879
760
5,394
17,620
16,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
cdeadpool8
Danzaburou
16
1 / 2 / 13
9,866
759
14,078
8,659
3,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
xJanxy
Bacchus
16
5 / 5 / 9
10,311
793
9,434
16,962
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChewGls
Guan Yu
15
5 / 3 / 4
8,981
691
7,206
17,846
19,067
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Houstonian699
Cu Chulainn
5
0 / 2 / 0
6,204
477
771
4,207
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
MasterAJ30
Vulcan
15
3 / 5 / 6
8,713
670
20,254
12,074
6,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Vulcanreborn
Jormungandr
16
6 / 5 / 6
9,538
734
16,852
17,485
19,863
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
ssoler34
Ganesha
17
0 / 3 / 14
9,210
708
9,883
17,148
27,415
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
18
Kills
14
15
Deaths
18
57
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
L
Guan Yu
ChewGls
Guan Yu
5
3
4
2.33
L
Cu Chulainn
Houstonian699
Cu Chulainn
0
2
0
0
L
Vulcan
MasterAJ30
Vulcan
3
5
6
1.2
W
Kuzenbo
RamielV
Kuzenbo
4
3
10
3
L
Jormungandr
Vulcanreborn
Jormungandr
6
5
6
1.8
W
0
2
16
4
W
Danzaburou
cdeadpool8
Danzaburou
1
2
13
3.75
L
Ganesha
ssoler34
Ganesha
0
3
14
2.33
W
Bacchus
xJanxy
Bacchus
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,639
Damage
54,966
72,391
Taken
68,760
69,823
Mitigated
75,524
30,407
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,431
5,016
888
1,795
9,342
3,796
1,275
6,309
2,754
33,719
0
L
Guan Yu
ChewGls
Guan Yu
7,206
1,386
7,753
6,517
17,846
19,067
15
9,169
8,493
0
12,214
L
Cu Chulainn
Houstonian699
Cu Chulainn
771
97
0
0
4,207
2,625
0
3,389
818
0
771
L
Vulcan
MasterAJ30
Vulcan
20,254
11,005
264
689
12,074
6,554
0
10,904
1,170
39,467
0
W
Kuzenbo
RamielV
Kuzenbo
9,302
2,462
3,071
4,927
19,808
29,020
1,721
12,105
7,223
20,793
300
L
Jormungandr
Vulcanreborn
Jormungandr
16,852
4,955
790
1,328
17,485
19,863
81
8,611
8,594
39,636
0
W
5,394
1,295
4,934
5,145
17,620
16,156
1,112
11,670
5,570
10,779
0
W
Danzaburou
cdeadpool8
Danzaburou
14,078
6,586
952
2,560
8,659
3,740
4,901
6,574
1,900
0
39,356
L
Ganesha
ssoler34
Ganesha
9,883
1,232
375
1,257
17,148
27,415
0
10,434
6,399
21,663
0
W
Bacchus
xJanxy
Bacchus
9,434
1,188
1,315
4,820
16,962
17,111
314
8,700
7,915
21,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
42,646
114
Minions Killed
129
0
Camps Cleared
0
1,109,602
Distance Traveled
1,086,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,825
833
25
2
0
236,662
0
L
Guan Yu
8,981
691
18
1
0
259,228
0
L
Cu Chulainn
6,204
477
0
0
0
192,442
0
L
Vulcan
8,713
670
43
3
0
210,711
0
W
Kuzenbo
9,788
753
20
2
0
238,293
0
L
Jormungandr
9,538
734
66
5
0
211,599
0
W
Terra
9,879
760
10
1
0
232,148
0
W
Danzaburou
9,866
759
54
4
0
173,963
0
L
Ganesha
9,210
708
2
0
0
212,628
0
W
Bacchus
10,311
793
5
0
0
228,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role