Player Matchup

Cthulhu
Cthulhu
Bronze IV
ABM18
Cthulhu
Bronze IV
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 18L
1,253 MMR
Party 1
Scylla
Scylla
Silver I
Notorious__virk
Scylla
Silver I
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 185L
1,261 MMR
Solo
Tyr
Tyr
Bronze IV
ScandalouSSJ
Tyr
Bronze IV
Level 87
God Stats
0W - 2L
1,191 SR
Queue Stats
8W - 26L
1,253 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,397 SR
1,255 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,455 SR
1,355 MMR
Chang'e
Chang'e
Bronze III
C RONALDOxxl7l
Chang'e
Bronze III
Level 149
God Stats
6W - 7L
1,409 SR
Queue Stats
55W - 48L
1,355 MMR
Party 2
Horus
Horus
Bronze III
MrOffliine
Horus
Bronze III
Level 68
God Stats
19W - 16L
1,634 SR
Queue Stats
37W - 37L
1,355 MMR
Party 2
Neith
Neith
Bronze III
xxron4ld07xx
Neith
Bronze III
Level 148
God Stats
24W - 21L
1,323 SR
Queue Stats
56W - 53L
1,355 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ABM18
Cthulhu
9
0 / 3 / 0
6,398
640
4,174
8,724
6,910
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 3 / 0
6,538
654
5,295
5,295
1,603
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
6,433
643
3,950
10,946
10,129
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesAtlasAphroditeIx ChelAwilix

VS

Bans
AresFenrirMartichorasBacchusChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,809
781
7,894
5,788
2,217
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
10
1 / 0 / 6
7,376
738
2,639
7,648
6,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 0 / 3
8,748
875
10,800
6,248
2,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ABM18
Cthulhu
0
3
0
0
W
2
0
7
5.5
W
Horus
1
0
6
4
L
0
3
0
0
L
0
3
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,419
Damage
21,333
24,965
Taken
19,684
18,642
Mitigated
11,113
4,476
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ABM18
Cthulhu
4,174
214
0
1,610
8,724
6,910
0
2,874
5,850
14,109
0
W
7,894
902
2,475
2,588
5,788
2,217
441
2,270
3,518
25,575
0
W
Horus
2,639
1,117
784
1,578
7,648
6,087
0
3,630
4,018
0
6,255
L
5,295
127
0
500
5,295
1,603
0
1,065
4,230
31,682
0
L
3,950
558
0
2,366
10,946
10,129
0
4,291
6,655
985
14,246
W
10,800
5,492
0
1,728
6,248
2,809
789
4,295
1,953
0
52,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,369
Gold Earned
23,933
89
Minions Killed
117
0
Camps Cleared
0
498,190
Distance Traveled
571,925
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,398
640
24
2
0
154,973
0
W
Chang'e
7,809
781
34
3
0
194,724
1
W
Horus
7,376
738
10
1
0
212,239
0
L
Scylla
6,538
654
49
5
0
172,801
0
L
Tyr
6,433
643
16
2
0
170,416
0
W
Neith
8,748
875
73
7
0
164,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role