Player Matchup

Cernunnos
Cernunnos
Blushes
Cernunnos
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 195L
1,429 Elo+
Party 1
Bellona
Bellona
Kucari
Bellona
Level 39
God Stats
1W - 1L
1,850 SR
Queue Stats
74W - 80L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuperiorSoul489
Cu Chulainn
Level 42
God Stats
3W - 7L
1,475 SR
Queue Stats
13W - 26L
1,241 Elo+
Solo
Fenrir
Fenrir
Vaduroth
Fenrir
Level 115
God Stats
11W - 9L
1,472 SR
Queue Stats
301W - 279L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Y0ZHI 14
Morgan Le Fay
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 264L
1,464 Elo+
Party 1
Team Averages
Level 66
1,560 SR
1,419 Elo+

VS

Team Averages
Level 32
1,508 SR
1,408 Elo+
Ratatoskr
Ratatoskr
AquaPh0enix
Ratatoskr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,475 Elo+
Party 3
Achilles
Achilles
CanadaWaffle
Achilles
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 116L
1,692 Elo+
Party 2
Izanami
Izanami
MrMitchman10
Izanami
Level 33
God Stats
13W - 18L
1,532 SR
Queue Stats
104W - 113L
1,332 Elo+
Party 2
Anubis
Anubis
Tattoohoe
Anubis
Level 35
God Stats
11W - 9L
1,806 SR
Queue Stats
20W - 30L
1,447 Elo+
Party 3
Cthulhu
Cthulhu
haloboy65
Cthulhu
Level 28
God Stats
1W - 7L
1,204 SR
Queue Stats
213W - 191L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blushes
Cernunnos
20
2 / 6 / 11
12,963
447
9,640
24,626
12,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Kucari
Bellona
18
2 / 2 / 15
11,757
405
19,451
36,222
36,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
SuperiorSoul489
Cu Chulainn
19
3 / 8 / 4
12,855
443
17,551
31,887
18,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fenrir
Vaduroth
Fenrir
20
15 / 3 / 4
14,576
503
25,981
31,546
15,583
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Y0ZHI 14
Morgan Le Fay
19
4 / 7 / 3
12,908
445
16,120
20,251
9,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AquaPh0enix
Ratatoskr
20
7 / 5 / 11
16,376
565
28,938
30,650
17,954
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
CanadaWaffle
Achilles
19
3 / 4 / 7
13,141
453
12,623
26,095
31,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
MrMitchman10
Izanami
19
3 / 7 / 3
12,776
441
10,347
21,290
8,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Tattoohoe
Anubis
20
3 / 8 / 13
14,521
501
31,763
26,011
14,385
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
haloboy65
Cthulhu
20
10 / 2 / 6
14,201
490
23,972
33,558
45,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
66
26
Kills
26
26
Deaths
26
37
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AquaPh0enix
Ratatoskr
7
5
11
2.5
L
Cernunnos
Blushes
Cernunnos
2
6
11
1.25
W
Achilles
CanadaWaffle
Achilles
3
4
7
1.63
L
Bellona
Kucari
Bellona
2
2
15
4.75
W
Izanami
MrMitchman10
Izanami
3
7
3
0.64
L
Cu Chulainn
SuperiorSoul489
Cu Chulainn
3
8
4
0.63
W
Anubis
Tattoohoe
Anubis
3
8
13
1.19
L
Fenrir
Vaduroth
Fenrir
15
3
4
5.67
L
Morgan Le Fay
Y0ZHI 14
Morgan Le Fay
4
7
3
0.79
W
Cthulhu
haloboy65
Cthulhu
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,743
Damage
107,643
144,532
Taken
137,604
93,182
Mitigated
117,458
34,209
Healing
32,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AquaPh0enix
Ratatoskr
28,938
4,288
0
12,342
30,650
17,954
2,017
2,267
28,135
263
175,115
L
Cernunnos
Blushes
Cernunnos
9,640
4,117
687
5,680
24,626
12,524
330
8,054
16,311
0
106,815
W
Achilles
CanadaWaffle
Achilles
12,623
3,845
0
1,487
26,095
31,223
419
5,242
19,475
0
54,177
L
Bellona
Kucari
Bellona
19,451
4,392
0
9,607
36,222
36,812
0
17,604
18,244
0
72,019
W
Izanami
MrMitchman10
Izanami
10,347
6,661
0
3,909
21,290
8,490
5,528
1,676
19,523
0
86,747
L
Cu Chulainn
SuperiorSoul489
Cu Chulainn
17,551
6,342
0
8,672
31,887
18,884
229
9,830
22,057
0
101,594
W
Anubis
Tattoohoe
Anubis
31,763
1,180
0
9,783
26,011
14,385
1,467
5,753
19,782
123,404
0
L
Fenrir
Vaduroth
Fenrir
25,981
5,503
0
8,446
31,546
15,583
0
10,238
21,150
0
130,796
L
Morgan Le Fay
Y0ZHI 14
Morgan Le Fay
16,120
1,308
0
1,117
20,251
9,379
1,336
8,784
11,207
99,860
0
W
Cthulhu
haloboy65
Cthulhu
23,972
1,222
1,213
4,209
33,558
45,406
411
5,623
27,243
66,511
2,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,059
Gold Earned
71,015
624
Minions Killed
581
0
Camps Cleared
0
2,730,532
Distance Traveled
2,818,295
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
16,376
565
184
6
0
688,789
2
L
Cernunnos
12,963
447
130
4
0
520,345
2
W
Achilles
13,141
453
59
2
0
578,394
0
L
Bellona
11,757
405
75
3
0
598,257
4
W
Izanami
12,776
441
117
4
0
501,370
0
L
Cu Chulainn
12,855
443
141
5
0
438,963
0
W
Anubis
14,521
501
142
5
0
462,069
11
L
Fenrir
14,576
503
128
4
0
673,424
0
L
Morgan Le Fay
12,908
445
150
5
0
499,543
6
W
Cthulhu
14,201
490
79
3
0
587,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role