Player Matchup

Awilix
Awilix
DiegoRamC
Awilix
Level 17
God Stats
1W - 3L
1,932 SR
Queue Stats
99W - 100L
1,387 Elo+
Solo
Cerberus
Cerberus
ThatPhatGloop420
Cerberus
Level 56
God Stats
1W - 0L
1,230 SR
Queue Stats
12W - 23L
1,382 Elo+
Party 2
Jing Wei
Jing Wei
WTR-xS1ugx
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 26L
1,241 Elo+
Solo
Nike
Nike
WizardoTheFool
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,726 Elo+
Party 2
Kukulkan
Kukulkan
missed17
Kukulkan
Level 52
God Stats
1W - 0L
1,458 SR
Queue Stats
10W - 15L
1,412 Elo+
Party 2
Team Averages
Level 34
1,524 SR
1,430 Elo+

VS

Team Averages
Level 24
1,500 SR
1,299 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Asianboi246
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
DaChileanBaller
Freya
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 34L
1,378 Elo+
Solo
Sobek
Sobek
IronMan8d5
Sobek
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 62L
1,182 Elo+
Party 1
Kukulkan
Kukulkan
PinkDragon85
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 59L
937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DiegoRamC
Awilix
17
11 / 0 / 15
9,790
979
11,200
6,584
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 4 / 20
8,153
815
3,661
11,313
11,145
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
WTR-xS1ugx
Jing Wei
15
4 / 2 / 17
8,332
833
6,712
5,993
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 20
9,000
900
11,289
11,441
13,413
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
missed17
Kukulkan
18
9 / 2 / 17
10,702
1,070
22,606
8,282
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 5 / 6
7,349
735
8,807
11,562
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
15
2 / 6 / 4
7,965
797
15,409
14,396
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 1
7,638
764
4,930
10,397
3,944
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
11
0 / 6 / 3
6,072
607
1,462
12,757
10,223
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
PinkDragon85
Kukulkan
14
2 / 9 / 2
7,754
775
3,863
11,491
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
24
32
Kills
8
11
Deaths
32
89
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
6
0.6
L
Chiron
2
6
4
0.67
L
4
6
1
0.75
W
Awilix
DiegoRamC
Awilix
11
0
15
18.5
L
Sobek
0
6
3
0.25
L
Kukulkan
PinkDragon85
Kukulkan
2
9
2
0.33
W
2
4
20
3
W
Jing Wei
WTR-xS1ugx
Jing Wei
4
2
17
6.25
W
6
3
20
5.33
W
Kukulkan
missed17
Kukulkan
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,468
Damage
34,471
43,613
Taken
60,603
35,377
Mitigated
28,185
13,153
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,807
2,296
0
3,224
11,562
4,328
0
5,776
5,534
15,276
0
L
Chiron
15,409
5,918
430
3,697
14,396
5,485
0
5,482
8,498
0
31,504
L
4,930
1,549
330
1,578
10,397
3,944
120
2,341
7,643
14,903
0
W
Awilix
DiegoRamC
Awilix
11,200
2,580
1,173
1,429
6,584
3,325
245
2,354
4,230
0
19,932
L
Sobek
1,462
300
441
1,140
12,757
10,223
0
5,331
6,921
3,597
0
L
Kukulkan
PinkDragon85
Kukulkan
3,863
785
0
0
11,491
4,205
0
6,998
4,365
13,055
0
W
3,661
497
971
2,892
11,313
11,145
25
4,860
6,170
7,941
0
W
Jing Wei
WTR-xS1ugx
Jing Wei
6,712
4,102
1,024
840
5,993
2,975
753
2,391
3,602
0
12,240
W
11,289
932
519
1,231
11,441
13,413
0
4,273
7,006
29
17,811
W
Kukulkan
missed17
Kukulkan
22,606
796
1,645
1,429
8,282
4,519
420
4,989
3,293
47,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
36,778
130
Minions Killed
101
0
Camps Cleared
0
1,055,918
Distance Traveled
806,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,349
735
20
2
0
191,784
0
L
Chiron
7,965
797
39
4
0
167,248
0
L
Freya
7,638
764
20
2
0
151,626
0
W
Awilix
9,790
979
21
2
0
226,848
0
L
Sobek
6,072
607
2
0
0
155,432
0
L
Kukulkan
7,754
775
20
2
0
140,365
0
W
Cerberus
8,153
815
17
2
0
196,426
0
W
Jing Wei
8,332
833
14
1
0
202,621
0
W
Nike
9,000
900
12
1
0
214,993
0
W
Kukulkan
10,702
1,070
66
7
0
215,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role