Player Matchup

Horus
Horus
AzazelRegime
Horus
Level 127
God Stats
1W - 2L
1,245 SR
Queue Stats
158W - 138L
1,568 Elo+
Party 1
Charon
Charon
DADDYWOLF-w-SAMA
Charon
Level 175
God Stats
24W - 13L
1,661 SR
Queue Stats
165W - 144L
1,593 Elo+
Party 1
Medusa
Medusa
Pytolite
Medusa
Level 77
God Stats
1W - 1L
1,496 SR
Queue Stats
38W - 31L
1,508 Elo+
Solo
Janus
Janus
Vikes071
Janus
Level 65
God Stats
8W - 3L
1,408 SR
Queue Stats
53W - 37L
1,590 Elo+
Solo
Arachne
Arachne
vPR04LIF3v
Arachne
Level 117
God Stats
7W - 4L
1,735 SR
Queue Stats
95W - 81L
1,566 Elo+
Party 1
Team Averages
Level 112
1,509 SR
1,565 Elo+

VS

Team Averages
Level 77
1,449 SR
1,308 Elo+
Mulan
Mulan
Dacthebeastx
Mulan
Level 102
God Stats
9W - 6L
1,470 SR
Queue Stats
198W - 175L
1,484 Elo+
Solo
Anubis
Anubis
FTW-Fusion-X275
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 2
Thanatos
Thanatos
Oswell_rosefall
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,456 Elo+
Party 2
Skadi
Skadi
PACK-N-HEAT_NOOB
Skadi
Level 53
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 2
Ah Puch
Ah Puch
cruh987
Ah Puch
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 22
10,853
1,085
10,852
15,460
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
5 / 3 / 19
10,985
1,099
12,452
13,234
10,715
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Pytolite
Medusa
17
5 / 1 / 18
11,092
1,109
16,985
10,408
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Vikes071
Janus
18
8 / 0 / 19
11,610
1,161
30,238
4,980
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
vPR04LIF3v
Arachne
16
8 / 0 / 9
11,340
1,134
3,915
3,621
1,680
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

291

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
8,723
872
10,490
21,915
19,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 3
9,435
944
6,216
15,088
5,373
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
2 / 8 / 3
10,067
1,007
7,983
19,087
7,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 4
9,596
960
6,383
15,606
4,800
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
cruh987
Ah Puch
15
3 / 2 / 1
9,817
982
11,793
8,426
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
19
29
Kills
6
6
Deaths
29
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
22
7
W
5
3
19
4.83
L
0
11
2
0.09
L
0
4
3
0.38
L
Thanatos
2
8
3
0.44
L
1
4
4
0.75
W
Medusa
Pytolite
Medusa
5
1
18
14
W
Janus
Vikes071
Janus
8
0
19
17.5
L
Ah Puch
cruh987
Ah Puch
3
2
1
1.75
W
Arachne
vPR04LIF3v
Arachne
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,442
Damage
42,865
47,703
Taken
80,122
29,970
Mitigated
39,328
8,053
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,852
3,924
1,877
2,989
15,460
11,288
0
5,494
9,692
1,732
11,067
W
12,452
1,253
0
0
13,234
10,715
0
5,366
7,483
30,433
0
L
10,490
1,260
0
1,030
21,915
19,374
0
9,084
12,368
0
20,516
L
6,216
377
93
664
15,088
5,373
0
10,291
4,601
35,343
0
L
Thanatos
7,983
1,468
0
2,792
19,087
7,310
0
9,560
9,156
0
19,074
L
6,383
1,789
44
121
15,606
4,800
0
8,455
6,732
0
21,832
W
Medusa
Pytolite
Medusa
16,985
7,720
0
1,501
10,408
4,086
0
4,137
6,178
0
37,719
W
Janus
Vikes071
Janus
30,238
232
0
0
4,980
2,201
0
1,178
3,717
61,667
0
L
Ah Puch
cruh987
Ah Puch
11,793
73
81
647
8,426
2,471
0
6,014
2,289
23,393
0
W
Arachne
vPR04LIF3v
Arachne
3,915
2,591
235
1,451
3,621
1,680
0
1,836
1,748
0
11,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,880
Gold Earned
47,638
201
Minions Killed
182
10
Camps Cleared
4
935,077
Distance Traveled
774,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,853
1,085
12
1
1
189,822
0
W
Charon
10,985
1,099
31
3
0
160,831
0
L
Mulan
8,723
872
26
3
2
104,672
0
L
Anubis
9,435
944
84
8
0
164,410
0
L
Thanatos
10,067
1,007
18
2
0
188,168
0
L
Skadi
9,596
960
29
3
1
165,323
0
W
Medusa
11,092
1,109
67
7
4
205,844
0
W
Janus
11,610
1,161
82
8
0
214,248
0
L
Ah Puch
9,817
982
25
3
1
151,759
0
W
Arachne
11,340
1,134
9
1
5
164,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role