Player Matchup

Ra
Ra
Pitumaster
Ra
Level 100
God Stats
11W - 8L
1,593 SR
Queue Stats
132W - 114L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
SaCRaKIngg
Ne Zha
Level 121
God Stats
2W - 0L
1,757 SR
Queue Stats
115W - 105L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
soloqKelo
Sun Wukong
Level 14
God Stats
2W - 1L
1,558 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 1
Team Averages
Level 78
1,636 SR
1,508 Elo+

VS

Team Averages
Level 62
1,426 SR
1,314 Elo+
Heimdallr
Heimdallr
BlackWidow192001
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,189 Elo+
Party 2
Cthulhu
Cthulhu
slimeboy451
Cthulhu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Janus
Janus
sonny05
Janus
Level 68
God Stats
1W - 5L
1,278 SR
Queue Stats
175W - 207L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 17
10,865
988
15,896
7,070
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
SaCRaKIngg
Ne Zha
14
10 / 0 / 12
10,686
971
11,061
6,404
2,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
soloqKelo
Sun Wukong
15
11 / 0 / 16
11,472
1,043
13,542
14,507
12,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
3 / 9 / 1
8,891
808
9,811
15,307
5,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
slimeboy451
Cthulhu
10
0 / 7 / 3
7,501
682
4,435
14,971
12,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
sonny05
Janus
10
1 / 14 / 3
7,601
691
4,320
14,784
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
30
Kills
4
4
Deaths
30
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
3
9
1
0.39
W
9
4
17
4.38
W
Ne Zha
SaCRaKIngg
Ne Zha
10
0
12
16
L
Cthulhu
slimeboy451
Cthulhu
0
7
3
0.21
W
Sun Wukong
soloqKelo
Sun Wukong
11
0
16
19
L
Janus
sonny05
Janus
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,499
Damage
18,566
27,981
Taken
45,062
18,549
Mitigated
23,180
8,275
Healing
733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
9,811
4,943
0
733
15,307
5,921
0
4,695
10,435
0
29,143
W
15,896
1,799
816
1,010
7,070
3,238
988
3,113
3,873
38,664
0
W
Ne Zha
SaCRaKIngg
Ne Zha
11,061
3,104
0
602
6,404
2,957
410
1,445
4,639
0
45,844
L
Cthulhu
slimeboy451
Cthulhu
4,435
547
0
0
14,971
12,765
0
5,341
9,123
16,864
0
W
Sun Wukong
soloqKelo
Sun Wukong
13,542
2,658
0
5,847
14,507
12,354
96
4,512
9,763
0
48,415
L
Janus
sonny05
Janus
4,320
242
0
0
14,784
4,494
0
5,998
8,725
18,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
23,993
162
Minions Killed
73
0
Camps Cleared
0
690,742
Distance Traveled
490,830
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,891
808
31
3
0
156,178
1
W
Ra
10,865
988
40
4
0
212,954
0
W
Ne Zha
10,686
971
59
5
0
225,543
0
L
Cthulhu
7,501
682
20
2
0
192,886
0
W
Sun Wukong
11,472
1,043
63
6
0
252,245
0
L
Janus
7,601
691
22
2
0
141,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role