Player Matchup

Anhur
Anhur
Airasex
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,579 Elo+
Party 2
Jormungandr
Jormungandr
KidsNxtDoor1
Jormungandr
Level 57
God Stats
4W - 2L
1,422 SR
Queue Stats
144W - 194L
1,342 Elo+
Party 1
Neith
Neith
XxDEA7HxNO7ExX
Neith
Level 28
God Stats
17W - 8L
1,577 SR
Queue Stats
38W - 49L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
kdvx
Nu Wa
Level 116
God Stats
111W - 95L
1,597 SR
Queue Stats
378W - 368L
1,540 Elo+
Party 2
Hades
Hades
sircoxalott
Hades
Level 35
God Stats
7W - 7L
1,502 SR
Queue Stats
8W - 13L
1,344 Elo+
Solo
Team Averages
Level 50
1,520 SR
1,432 Elo+

VS

Team Averages
Level 20
1,442 SR
1,469 Elo+
Janus
Janus
Erzangel22
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,508 Elo+
Solo
Medusa
Medusa
SuperZee17
Medusa
Level 17
God Stats
2W - 1L
1,716 SR
Queue Stats
7W - 8L
1,530 Elo+
Solo
Bacchus
Bacchus
ablunt_559
Bacchus
Level 39
God Stats
0W - 1L
1,186 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Thoth
Thoth
donedidit56
Thoth
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
radrazi
King Arthur
Level 23
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 3L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Airasex
Anhur
17
8 / 0 / 3
9,664
879
12,406
9,925
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
KidsNxtDoor1
Jormungandr
15
2 / 3 / 9
8,381
762
10,593
11,919
10,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 0 / 6
8,333
758
5,639
7,941
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
kdvx
Nu Wa
16
5 / 1 / 5
8,954
814
9,585
4,508
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 6
7,293
663
2,280
7,805
2,763
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 2 / 2
8,120
738
6,702
5,400
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
SuperZee17
Medusa
14
3 / 3 / 2
8,119
738
9,101
9,448
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ablunt_559
Bacchus
12
0 / 4 / 4
6,837
622
5,288
13,352
11,632
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 4
7,119
647
7,212
7,240
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

King Arthur
radrazi
King Arthur
12
0 / 2 / 4
6,808
619
2,252
10,472
5,056
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
15
Kills
6
6
Deaths
15
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
Airasex
Anhur
8
0
3
9.5
L
Janus
2
2
2
1.5
W
Jormungandr
KidsNxtDoor1
Jormungandr
2
3
9
2.17
L
Medusa
SuperZee17
Medusa
3
3
2
1.33
W
0
0
6
3
L
Bacchus
ablunt_559
Bacchus
0
4
4
0.5
L
1
4
4
0.75
W
Nu Wa
kdvx
Nu Wa
5
1
5
7.5
L
King Arthur
radrazi
King Arthur
0
2
4
1
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,503
Damage
30,555
42,098
Taken
45,912
23,238
Mitigated
24,059
6,898
Healing
938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Airasex
Anhur
12,406
8,025
0
2,036
9,925
4,594
1,209
4,118
5,807
0
32,274
L
Janus
6,702
237
0
0
5,400
2,175
39
2,564
2,696
40,347
0
W
Jormungandr
KidsNxtDoor1
Jormungandr
10,593
1,957
199
855
11,919
10,882
360
5,913
6,006
21,837
427
L
Medusa
SuperZee17
Medusa
9,101
3,249
0
214
9,448
3,332
0
3,950
5,149
0
32,075
W
5,639
2,119
83
3,120
7,941
3,274
1,264
3,234
4,707
0
34,099
L
Bacchus
ablunt_559
Bacchus
5,288
243
0
424
13,352
11,632
0
6,173
6,820
9,591
173
L
7,212
287
0
0
7,240
1,864
0
3,126
4,037
14,457
0
W
Nu Wa
kdvx
Nu Wa
9,585
2,631
0
130
4,508
1,725
1,464
2,104
2,404
38,162
0
L
King Arthur
radrazi
King Arthur
2,252
133
0
300
10,472
5,056
0
5,041
5,132
0
9,374
W
2,280
198
0
475
7,805
2,763
112
3,689
2,916
8,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,625
Gold Earned
37,003
233
Minions Killed
165
0
Camps Cleared
0
1,142,024
Distance Traveled
1,102,478
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,664
879
59
5
0
240,963
0
L
Janus
8,120
738
77
7
0
211,073
1
W
Jormungandr
8,381
762
30
3
0
235,249
0
L
Medusa
8,119
738
55
5
0
224,245
0
W
Neith
8,333
758
57
5
0
199,382
0
L
Bacchus
6,837
622
10
1
0
230,768
0
L
Thoth
7,119
647
16
1
0
204,083
0
W
Nu Wa
8,954
814
72
7
0
233,814
0
L
King Arthur
6,808
619
7
1
0
232,309
0
W
Hades
7,293
663
15
1
0
232,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role