Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
MVPhantxm
Thanatos
Level 100
God Stats
15W - 11L
1,500 SR
Queue Stats
505W - 471L
1,554 Elo+
Party 1
The Morrigan
The Morrigan
SwiftRezzi
The Morrigan
Level 121
God Stats
1W - 7L
1,343 SR
Queue Stats
589W - 569L
1,530 Elo+
Party 1
Janus
Janus
Zilotrain
Janus
Level 103
God Stats
11W - 9L
1,519 SR
Queue Stats
437W - 399L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
littletinyglader
Cernunnos
Level 80
God Stats
7W - 10L
1,486 SR
Queue Stats
146W - 118L
1,567 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,545 Elo+

VS

Team Averages
Level 103
1,634 SR
1,567 Elo+
Artemis
Artemis
Gravesss
Artemis
Level 109
God Stats
2W - 0L
1,823 SR
Queue Stats
185W - 150L
1,639 Elo+
Solo
Janus
Janus
Owgie__
Janus
Level 102
God Stats
1W - 2L
1,599 SR
Queue Stats
51W - 46L
1,546 Elo+
Solo
Shiva
Shiva
Reshicrom6
Shiva
Level 91
God Stats
4W - 1L
1,661 SR
Queue Stats
343W - 254L
1,551 Elo+
Solo
Bastet
Bastet
kjz54
Bastet
Level 127
God Stats
5W - 3L
1,633 SR
Queue Stats
317W - 281L
1,525 Elo+
Solo
Nike
Nike
wivfe
Nike
Level 86
God Stats
2W - 2L
1,454 SR
Queue Stats
264W - 236L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 2 / 0
7,965
569
9,876
15,234
6,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Thanatos
MVPhantxm
Thanatos
11
1 / 6 / 3
6,719
480
5,709
15,514
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
SwiftRezzi
The Morrigan
12
4 / 6 / 3
7,766
555
6,378
10,869
7,248
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Zilotrain
Janus
12
0 / 3 / 5
7,316
523
8,292
9,487
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
12
2 / 4 / 0
7,280
520
5,591
12,333
4,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gravesss
Artemis
15
9 / 1 / 0
9,319
666
13,770
11,734
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Owgie__
Janus
13
4 / 3 / 4
7,699
550
6,204
9,102
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
13
2 / 2 / 6
7,789
556
7,899
16,671
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
kjz54
Bastet
14
4 / 1 / 6
8,112
579
9,099
12,291
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nike
wivfe
Nike
13
2 / 0 / 3
7,850
561
7,505
14,137
10,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
21
21
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
Artemis
Gravesss
Artemis
9
1
0
9
L
Thanatos
MVPhantxm
Thanatos
1
6
3
0.42
W
Janus
Owgie__
Janus
4
3
4
2
W
Shiva
2
2
6
2.5
L
The Morrigan
SwiftRezzi
The Morrigan
4
6
3
0.92
L
Janus
Zilotrain
Janus
0
3
5
0.83
W
Bastet
kjz54
Bastet
4
1
6
7
L
Cernunnos
2
4
0
0.5
W
Nike
wivfe
Nike
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
44,477
63,437
Taken
63,935
28,009
Mitigated
30,645
23,674
Healing
22,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,876
657
560
9,418
15,234
6,972
0
482
14,724
70,823
0
W
Artemis
Gravesss
Artemis
13,770
6,993
0
6,452
11,734
4,566
216
2,875
8,859
0
77,178
L
Thanatos
MVPhantxm
Thanatos
5,709
1,860
0
7,444
15,514
5,892
0
2,334
13,010
0
39,775
W
Janus
Owgie__
Janus
6,204
181
0
640
9,102
2,640
0
3,811
5,291
53,169
0
W
Shiva
7,899
1,153
8
4,464
16,671
8,568
99
4,607
12,064
41
43,514
L
The Morrigan
SwiftRezzi
The Morrigan
6,378
1,334
0
1,176
10,869
7,248
0
314
10,532
30,448
1,775
L
Janus
Zilotrain
Janus
8,292
687
0
1,430
9,487
3,351
0
2,586
6,747
61,799
0
W
Bastet
kjz54
Bastet
9,099
2,852
0
7,479
12,291
4,723
0
4,106
8,185
0
63,253
L
Cernunnos
5,591
2,698
0
3,646
12,333
4,546
0
121
12,212
0
49,665
W
Nike
wivfe
Nike
7,505
704
0
3,427
14,137
10,148
0
7,451
6,686
0
65,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
40,769
424
Minions Killed
482
0
Camps Cleared
0
1,348,161
Distance Traveled
1,465,269
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,965
569
118
8
0
237,509
3
W
Artemis
9,319
666
127
9
0
257,845
2
L
Thanatos
6,719
480
55
4
0
314,971
2
W
Janus
7,699
550
107
8
0
278,036
4
W
Shiva
7,789
556
50
4
0
304,073
0
L
The Morrigan
7,766
555
49
4
0
257,805
2
L
Janus
7,316
523
117
8
0
281,419
3
W
Bastet
8,112
579
93
7
0
342,140
0
L
Cernunnos
7,280
520
85
6
0
256,457
0
W
Nike
7,850
561
105
8
0
283,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role