Player Matchup

Bakasura
Bakasura
Gr33dyGr33d
Bakasura
Level 28
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 3L
1,471 Elo+
Party 1
Bellona
Bellona
I_AM_TREYY
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 2
Cerberus
Cerberus
LiiimJahey
Cerberus
Level 49
God Stats
0W - 1L
1,491 SR
Queue Stats
28W - 38L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
StopTrying5150
Jing Wei
Level 57
God Stats
0W - 2L
1,246 SR
Queue Stats
13W - 20L
1,385 Elo+
Party 2
Tiamat
Tiamat
jAYFREEZEY
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,415 Elo+
Solo
Team Averages
Level 36
1,486 SR
1,402 Elo+

VS

Team Averages
Level 37
1,547 SR
1,376 Elo+
Shiva
Shiva
BanEvadedGG
Shiva
Level 4
God Stats
5W - 4L
1,507 SR
Queue Stats
11W - 12L
1,308 Elo+
Party 3
Ravana
Ravana
BawdyTadpole292
Ravana
Level 49
God Stats
5W - 0L
1,664 SR
Queue Stats
300W - 328L
1,377 Elo+
Party 3
Cthulhu
Cthulhu
CrimsonGuardian3
Cthulhu
Level 46
God Stats
25W - 22L
1,344 SR
Queue Stats
390W - 365L
1,429 Elo+
Solo
Cupid
Cupid
RatedCracker
Cupid
Level 48
God Stats
13W - 10L
1,496 SR
Queue Stats
180W - 196L
1,433 Elo+
Solo
Agni
Agni
dontpullouttheni
Agni
Level 40
God Stats
1W - 1L
1,726 SR
Queue Stats
51W - 49L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gr33dyGr33d
Bakasura
10
3 / 2 / 2
6,297
572
4,696
10,940
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
I_AM_TREYY
Bellona
7
0 / 8 / 0
4,816
438
2,865
12,003
6,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
LiiimJahey
Cerberus
7
1 / 6 / 1
5,389
490
4,219
13,766
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
11
3 / 5 / 1
6,798
618
8,143
8,274
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
jAYFREEZEY
Tiamat
9
0 / 4 / 1
5,514
501
6,406
9,300
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
8,065
733
10,429
11,114
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 4
6,943
631
3,995
6,392
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
5 / 1 / 8
7,386
671
7,729
8,838
5,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 2 / 5
7,098
645
9,683
9,379
3,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 6
5,868
533
5,381
6,569
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
24
25
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
4
2
4
3
W
5
1
8
9
L
Bakasura
Gr33dyGr33d
Bakasura
3
2
2
2
L
Bellona
I_AM_TREYY
Bellona
0
8
0
0
L
Cerberus
LiiimJahey
Cerberus
1
6
1
0.25
W
7
2
5
4.75
L
Jing Wei
3
5
1
0.7
W
0
2
6
1.5
L
Tiamat
jAYFREEZEY
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,329
Damage
37,217
54,283
Taken
42,292
24,956
Mitigated
20,253
9,157
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,429
3,425
0
3,642
11,114
6,287
457
1,223
9,671
0
51,675
W
3,995
1,136
0
1,131
6,392
2,951
290
1,197
5,152
0
44,355
W
7,729
729
1,568
2,517
8,838
5,611
184
1,828
7,001
30,326
0
L
Bakasura
Gr33dyGr33d
Bakasura
4,696
2,878
0
3,055
10,940
3,941
0
2,276
8,664
0
27,312
L
Bellona
I_AM_TREYY
Bellona
2,865
1,457
0
856
12,003
6,138
0
353
11,650
0
15,306
L
Cerberus
LiiimJahey
Cerberus
4,219
250
0
2,673
13,766
7,026
0
5,428
8,049
10,681
0
W
9,683
5,319
525
2,674
9,379
3,210
641
2,523
6,713
0
37,709
L
Jing Wei
8,143
5,351
0
1,480
8,274
2,921
717
1,488
6,748
0
41,709
W
5,381
0
0
297
6,569
2,194
202
3,829
2,618
30,645
0
L
Tiamat
jAYFREEZEY
Tiamat
6,406
640
0
1,093
9,300
4,930
0
3,565
5,494
30,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,814
Gold Earned
35,360
191
Minions Killed
291
0
Camps Cleared
0
1,108,232
Distance Traveled
1,135,684
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,065
733
80
7
0
243,805
0
W
Ravana
6,943
631
69
6
0
216,788
0
W
Cthulhu
7,386
671
39
4
0
231,395
0
L
Bakasura
6,297
572
48
4
0
269,299
0
L
Bellona
4,816
438
22
2
0
222,685
0
L
Cerberus
5,389
490
6
1
0
214,862
4
W
Cupid
7,098
645
50
5
0
213,908
0
L
Jing Wei
6,798
618
72
7
0
204,903
0
W
Agni
5,868
533
53
5
0
229,788
1
L
Tiamat
5,514
501
43
4
0
196,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role