Player Matchup

Ra
Ra
Diamond III
 
Ra
Diamond III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond III
zSaitama
Ymir
Diamond III
Level 268
God Stats
4W - 3L
1,788 SR
Queue Stats
38W - 40L
2,323 MMR
Solo
Anhur
Anhur
Masters
Đαvιđ
Anhur
Masters
Level 102
God Stats
17W - 14L
1,660 SR
Queue Stats
233W - 206L
2,776 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 172
1,590 SR
1,920 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,637 SR
2,239 MMR
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
MUFASALIVRE
Horus
Masters
Level 151
God Stats
71W - 73L
1,608 SR
Queue Stats
453W - 449L
2,577 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
TreeDaysGrace20
Guan Yu
Diamond V
Level 65
God Stats
6W - 2L
1,743 SR
Queue Stats
73W - 52L
2,153 MMR
Party 3
Susano
Susano
Masters
TØDD
Susano
Masters
Level 157
God Stats
8W - 6L
1,607 SR
Queue Stats
240W - 195L
2,704 MMR
Party 2
Hachiman
Hachiman
Diamond II
Xakkii
Hachiman
Diamond II
Level 154
God Stats
28W - 18L
1,728 SR
Queue Stats
105W - 79L
2,262 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 2 / 0
3,877
775
730
3,392
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
 
Mercury
4
0 / 1 / 0
2,875
575
925
2,358
838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
 
Thanatos
3
0 / 1 / 0
2,717
543
1,366
2,156
546
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
5
0 / 2 / 1
3,161
632
2,395
4,473
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Đαvιđ
Anhur
5
1 / 1 / 0
3,198
640
3,088
3,582
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliKuzenboAthena

VS

Bans
Ao KuangSun WukongHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
2 / 0 / 1
4,157
831
2,029
1,711
389
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
2 / 1 / 0
3,760
752
1,232
4,856
2,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,997
799
923
2,862
1,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Susano
TØDD
Susano
6
2 / 0 / 0
3,669
734
1,960
3,156
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Xakkii
Hachiman
5
0 / 0 / 3
3,311
662
3,363
3,139
902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Mercury
 
Mercury
0
1
0
0
L
Thanatos
 
Thanatos
0
1
0
0
W
Poseidon
 
Poseidon
2
0
1
2.5
W
2
1
0
2
W
1
0
0
1
W
Susano
TØDD
Susano
2
0
0
2
W
Hachiman
Xakkii
Hachiman
0
0
3
1.5
L
Ymir
0
2
1
0.25
L
Anhur
Đαvιđ
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,504
Damage
9,507
15,961
Taken
15,724
6,122
Mitigated
5,680
5,922
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
730
46
72
1,134
3,392
1,234
0
1,849
1,543
25,816
0
L
Mercury
 
Mercury
925
454
0
867
2,358
838
0
7
2,351
0
6,317
L
Thanatos
 
Thanatos
1,366
390
0
904
2,156
546
0
180
1,968
0
4,221
W
Poseidon
 
Poseidon
2,029
295
0
750
1,711
389
0
622
1,027
24,919
0
W
1,232
531
320
2,481
4,856
2,232
0
1,518
3,338
0
7,077
W
923
274
0
1,774
2,862
1,362
0
40
2,822
0
18,117
W
Susano
TØDD
Susano
1,960
617
0
550
3,156
795
0
77
3,079
0
14,690
W
Hachiman
Xakkii
Hachiman
3,363
1,974
0
1,487
3,139
902
0
877
2,262
0
19,033
L
Ymir
2,395
1,402
0
1,509
4,473
2,690
0
0
4,451
7,362
0
L
Anhur
Đαvιđ
Anhur
3,088
2,242
0
1,436
3,582
814
0
0
3,568
0
14,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,828
Gold Earned
18,894
116
Minions Killed
154
0
Camps Cleared
0
424,896
Distance Traveled
535,959
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,877
775
59
12
0
103,437
0
L
Mercury
2,875
575
17
3
0
62,918
0
L
Thanatos
2,717
543
5
1
0
64,643
0
W
Poseidon
4,157
831
56
11
0
114,166
0
W
Horus
3,760
752
10
2
0
111,233
0
W
Guan Yu
3,997
799
35
7
0
110,835
2
W
Susano
3,669
734
29
6
0
108,822
0
W
Hachiman
3,311
662
24
5
0
90,903
0
L
Ymir
3,161
632
14
3
0
102,146
0
L
Anhur
3,198
640
21
4
0
91,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role