Player Matchup

Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Banshadore
He Bo
Level 122
God Stats
2W - 2L
1,286 SR
Queue Stats
64W - 55L
1,438 Elo+
Solo
Charybdis
Charybdis
FlassPlayz
Charybdis
Level 62
God Stats
1W - 1L
1,624 SR
Queue Stats
18W - 21L
1,436 Elo+
Solo
Sobek
Sobek
Saitojk
Sobek
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,340 Elo+
Party 2
Cernunnos
Cernunnos
SbBrunoNtz
Cernunnos
Level 121
God Stats
2W - 4L
1,756 SR
Queue Stats
123W - 136L
1,447 Elo+
Party 2
Team Averages
Level 95
1,533 SR
1,432 Elo+

VS

Team Averages
Level 93
1,390 SR
1,420 Elo+
Osiris
Osiris
HoneyBee3395
Osiris
Level 87
God Stats
2W - 4L
1,511 SR
Queue Stats
395W - 400L
1,454 Elo+
Solo
Maui
Maui
Moonay86
Maui
Level 125
God Stats
0W - 4L
1,180 SR
Queue Stats
333W - 346L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
SIR SNUGLEBUNS
Ne Zha
Level 88
God Stats
2W - 5L
1,347 SR
Queue Stats
263W - 257L
1,421 Elo+
Party 1
Vulcan
Vulcan
callmeunit-
Vulcan
Level 69
God Stats
2W - 6L
1,409 SR
Queue Stats
153W - 190L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
urielMaple
Cu Chulainn
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 5 / 8
8,674
723
4,081
15,091
9,510
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
18
4 / 2 / 4
10,948
912
9,253
7,966
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FlassPlayz
Charybdis
15
0 / 2 / 8
8,930
744
7,042
9,124
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Saitojk
Sobek
16
1 / 4 / 10
10,113
843
6,149
18,438
20,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
SbBrunoNtz
Cernunnos
17
5 / 2 / 6
10,296
858
10,026
11,994
5,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
1 / 3 / 12
8,900
742
11,011
13,378
17,500
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
19
4 / 1 / 7
9,330
778
3,700
8,777
8,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 2 / 4
9,297
775
15,015
11,977
7,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
10
0 / 4 / 2
6,561
547
5,443
5,309
2,834
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
urielMaple
Cu Chulainn
1
0 / 1 / 0
3,028
252
0
787
218

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
11
Kills
13
15
Deaths
11
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
5
8
1
W
He Bo
4
2
4
3
W
Charybdis
FlassPlayz
Charybdis
0
2
8
2
L
Osiris
1
3
12
2.33
L
Maui
4
1
7
7.5
L
8
2
4
5
W
Sobek
Saitojk
Sobek
1
4
10
1.5
W
Cernunnos
SbBrunoNtz
Cernunnos
5
2
6
4
L
Vulcan
0
4
2
0.25
L
Cu Chulainn
urielMaple
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,551
Damage
35,169
62,613
Taken
40,228
42,832
Mitigated
36,801
21,251
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,081
127
1,480
1,509
15,091
9,510
105
2,087
12,874
10,107
0
W
He Bo
9,253
657
1,156
1,682
7,966
3,448
1,363
778
7,170
22,883
0
W
Charybdis
FlassPlayz
Charybdis
7,042
2,442
1,407
3,755
9,124
3,728
2,456
1,671
7,353
0
24,724
L
Osiris
11,011
1,199
2,091
3,365
13,378
17,500
0
5,586
7,488
0
25,174
L
Maui
3,700
642
775
2,133
8,777
8,918
0
4,583
3,935
12,070
0
L
15,015
2,051
1,227
3,607
11,977
7,331
0
6,201
5,776
0
29,507
W
Sobek
Saitojk
Sobek
6,149
377
126
1,972
18,438
20,858
518
2,694
15,225
13,132
1,087
W
Cernunnos
SbBrunoNtz
Cernunnos
10,026
3,902
2,304
5,860
11,994
5,288
2,821
1,417
10,278
0
32,029
L
Vulcan
5,443
2,496
740
326
5,309
2,834
0
1,867
3,422
9,788
0
L
Cu Chulainn
urielMaple
Cu Chulainn
0
0
0
0
787
218
0
0
787
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,961
Gold Earned
37,116
146
Minions Killed
79
0
Camps Cleared
0
1,178,949
Distance Traveled
861,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,674
723
6
1
0
247,044
0
W
He Bo
10,948
912
35
3
0
254,180
0
W
Charybdis
8,930
744
33
3
0
231,290
0
L
Osiris
8,900
742
31
3
0
255,205
0
L
Maui
9,330
778
13
1
0
225,432
0
L
Ne Zha
9,297
775
22
2
0
263,304
0
W
Sobek
10,113
843
18
2
0
220,132
0
W
Cernunnos
10,296
858
54
5
0
226,303
0
L
Vulcan
6,561
547
13
1
0
117,375
0
L
Cu Chulainn
3,028
252
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role