Player Matchup

Ares
Ares
CAMILORD1
Ares
Level 138
God Stats
1W - 2L
1,358 SR
Queue Stats
34W - 34L
1,495 Elo+
Solo
Thanatos
Thanatos
FumoDeMenta
Thanatos
Level 156
God Stats
10W - 8L
1,429 SR
Queue Stats
411W - 440L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Gleekada
Sun Wukong
Level 63
God Stats
0W - 3L
1,254 SR
Queue Stats
141W - 181L
1,507 Elo+
Solo
Olorun
Olorun
OxioFel
Olorun
Level 196
God Stats
0W - 3L
1,168 SR
Queue Stats
354W - 384L
1,518 Elo+
Solo
Ullr
Ullr
Sr_camarelos
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,698 Elo+
Solo
Team Averages
Level 116
1,342 SR
1,542 Elo+

VS

Team Averages
Level 100
1,667 SR
1,498 Elo+
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DIeGoRyA-n
Mulan
Level 149
God Stats
9W - 4L
1,893 SR
Queue Stats
852W - 859L
1,500 Elo+
Solo
Eset
Eset
Devilwining
Eset
Level 122
God Stats
3W - 0L
1,831 SR
Queue Stats
148W - 148L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Dk_Cebola
Danzaburou
Level 68
God Stats
7W - 4L
1,609 SR
Queue Stats
155W - 161L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
S1mpleKK
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 3 / 5
9,604
800
8,807
16,204
25,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
FumoDeMenta
Thanatos
14
3 / 6 / 4
8,411
701
8,482
11,255
5,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Gleekada
Sun Wukong
15
3 / 7 / 3
8,200
683
6,238
15,574
13,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
OxioFel
Olorun
18
1 / 1 / 4
9,139
762
9,711
4,829
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
6,295
525
1,996
4,458
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 3 / 16
9,087
757
9,002
11,577
6,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
17
5 / 1 / 10
9,669
806
8,864
11,420
13,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 13
10,148
846
10,429
8,314
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Dk_Cebola
Danzaburou
18
5 / 2 / 13
10,236
853
11,598
8,507
3,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
S1mpleKK
Erlang Shen
15
1 / 2 / 13
9,134
761
6,578
11,006
10,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
10
Kills
20
20
Deaths
10
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
3
16
3.67
L
Ares
3
3
5
1.83
W
Mulan
5
1
10
10
W
6
2
13
6.25
W
Danzaburou
Dk_Cebola
Danzaburou
5
2
13
5.75
L
Thanatos
FumoDeMenta
Thanatos
3
6
4
0.83
L
Sun Wukong
Gleekada
Sun Wukong
3
7
3
0.64
L
Olorun
OxioFel
Olorun
1
1
4
3
W
Erlang Shen
S1mpleKK
Erlang Shen
1
2
13
3.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
46,471
52,320
Taken
50,824
48,916
Mitigated
36,893
13,390
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,002
1,992
1,667
3,867
11,577
6,569
561
3,756
7,821
0
15,355
L
Ares
8,807
58
85
2,802
16,204
25,087
0
3,005
12,336
15,165
0
W
Mulan
8,864
863
1,408
4,094
11,420
13,019
475
3,725
7,520
0
20,456
W
10,429
341
1,289
2,608
8,314
3,540
1,181
2,651
5,559
22,240
0
W
Danzaburou
Dk_Cebola
Danzaburou
11,598
5,423
0
2,219
8,507
3,371
1,499
3,938
4,441
0
38,831
L
Thanatos
FumoDeMenta
Thanatos
8,482
1,759
140
3,058
11,255
5,746
0
2,350
8,361
0
12,979
L
Sun Wukong
Gleekada
Sun Wukong
6,238
826
350
1,062
15,574
13,189
154
2,717
12,460
0
16,114
L
Olorun
OxioFel
Olorun
9,711
2,384
4,114
1,666
4,829
3,014
0
707
4,005
36,683
0
W
Erlang Shen
S1mpleKK
Erlang Shen
6,578
2,661
60
2,421
11,006
10,394
577
4,111
6,818
0
9,799
L
1,996
727
0
113
4,458
1,880
0
919
3,389
0
3,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,649
Gold Earned
48,274
120
Minions Killed
142
0
Camps Cleared
0
920,081
Distance Traveled
1,208,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,087
757
14
1
0
270,827
0
L
Ares
9,604
800
16
1
0
197,926
0
W
Mulan
9,669
806
28
2
0
237,593
0
W
Eset
10,148
846
32
3
0
240,488
0
W
Danzaburou
10,236
853
58
5
0
226,457
0
L
Thanatos
8,411
701
8
1
0
204,720
0
L
Sun Wukong
8,200
683
18
2
0
206,041
0
L
Olorun
9,139
762
75
6
0
217,958
0
W
Erlang Shen
9,134
761
10
1
0
233,021
0
L
Ullr
6,295
525
3
0
0
93,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role