Player Matchup

Thanatos
Thanatos
BigRhys1507
Thanatos
Level 79
God Stats
24W - 24L
1,332 SR
Queue Stats
345W - 338L
1,346 Elo+
Party 1
Apollo
Apollo
Copitoxd_corto
Apollo
Level 80
God Stats
14W - 8L
1,619 SR
Queue Stats
73W - 59L
1,492 Elo+
Party 4
Agni
Agni
Rapiidsx
Agni
Level 29
God Stats
4W - 6L
1,310 SR
Queue Stats
477W - 455L
1,339 Elo+
Party 1
Loki
Loki
luis_jm45
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,340 Elo+
Solo
King Arthur
King Arthur
weonero123
King Arthur
Level 89
God Stats
8W - 9L
1,134 SR
Queue Stats
97W - 85L
1,518 Elo+
Party 4
Team Averages
Level 63
1,379 SR
1,407 Elo+

VS

Team Averages
Level 47
1,612 SR
1,400 Elo+
Gilgamesh
Gilgamesh
Azereus72
Gilgamesh
Level 18
God Stats
1W - 2L
1,196 SR
Queue Stats
26W - 32L
1,230 Elo+
Party 3
Janus
Janus
Fragnark
Janus
Level 60
God Stats
22W - 31L
1,388 SR
Queue Stats
88W - 111L
1,391 Elo+
Solo
Danzaburou
Danzaburou
Henrico120
Danzaburou
Level 34
God Stats
14W - 4L
1,769 SR
Queue Stats
28W - 12L
1,588 Elo+
Party 2
Fenrir
Fenrir
Khaotix___
Fenrir
Level 55
God Stats
8W - 8L
1,987 SR
Queue Stats
26W - 33L
1,198 Elo+
Party 3
Kuzenbo
Kuzenbo
remmonn
Kuzenbo
Level 67
God Stats
2W - 0L
1,722 SR
Queue Stats
49W - 39L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigRhys1507
Thanatos
12
3 / 3 / 0
6,744
519
4,056
12,992
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 1
6,495
500
2,318
9,831
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
12
1 / 1 / 1
7,160
551
6,203
10,319
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
8
0 / 4 / 1
5,203
400
2,968
7,698
2,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
weonero123
King Arthur
13
1 / 1 / 1
7,126
548
6,943
9,547
9,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azereus72
Gilgamesh
12
2 / 0 / 1
7,167
551
5,653
12,290
11,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Fragnark
Janus
12
0 / 2 / 1
6,468
498
5,238
4,550
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Henrico120
Danzaburou
13
9 / 1 / 1
8,965
690
13,319
9,509
3,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Khaotix___
Fenrir
12
0 / 1 / 0
6,758
520
539
5,490
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
remmonn
Kuzenbo
10
0 / 2 / 7
6,911
532
5,979
10,850
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
11
11
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Azereus72
Gilgamesh
2
0
1
2.5
L
Thanatos
BigRhys1507
Thanatos
3
3
0
1
L
1
2
1
0.75
W
Janus
Fragnark
Janus
0
2
1
0.25
W
Danzaburou
Henrico120
Danzaburou
9
1
1
9.5
W
Fenrir
Khaotix___
Fenrir
0
1
0
0
L
Agni
1
1
1
1.5
L
Loki
0
4
1
0.13
W
Kuzenbo
remmonn
Kuzenbo
0
2
7
1.75
L
King Arthur
weonero123
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
30,728
50,387
Taken
42,689
24,408
Mitigated
29,132
15,564
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Azereus72
Gilgamesh
5,653
2,058
0
1,160
12,290
11,855
0
819
11,465
339
44,040
L
Thanatos
BigRhys1507
Thanatos
4,056
1,038
0
6,290
12,992
5,217
208
3,378
9,472
0
46,155
L
2,318
1,348
0
2,836
9,831
3,678
0
1,979
7,852
0
48,086
W
Janus
Fragnark
Janus
5,238
397
0
740
4,550
1,062
0
1,419
2,935
46,815
0
W
Danzaburou
Henrico120
Danzaburou
13,319
9,208
0
4,452
9,509
3,886
848
2,025
7,420
0
60,111
W
Fenrir
Khaotix___
Fenrir
539
0
0
1,140
5,490
2,225
0
0
5,490
0
48,154
L
Agni
6,203
450
0
3,505
10,319
4,102
655
4,838
5,187
51,817
0
L
Loki
2,968
345
0
1,326
7,698
2,163
0
558
7,140
0
17,647
W
Kuzenbo
remmonn
Kuzenbo
5,979
2,381
0
2,086
10,850
10,104
131
1,817
8,892
17,547
0
L
King Arthur
weonero123
King Arthur
6,943
764
0
1,607
9,547
9,248
0
376
9,171
439
53,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
36,269
342
Minions Killed
349
0
Camps Cleared
0
1,342,043
Distance Traveled
1,306,590
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,167
551
73
6
0
245,538
0
L
Thanatos
6,744
519
72
6
0
294,067
0
L
Apollo
6,495
500
73
6
0
250,235
1
W
Janus
6,468
498
73
6
0
240,448
1
W
Danzaburou
8,965
690
101
8
0
238,457
0
W
Fenrir
6,758
520
85
7
0
291,469
0
L
Agni
7,160
551
94
7
0
275,090
0
L
Loki
5,203
400
29
2
0
239,685
0
W
Kuzenbo
6,911
532
17
1
0
290,678
2
L
King Arthur
7,126
548
74
6
0
282,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role