Player Matchup

Kuzenbo
Kuzenbo
DEATHMONS7ER
Kuzenbo
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 139L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
Fireballer1125
Baba Yaga
Level 79
God Stats
4W - 2L
1,863 SR
Queue Stats
145W - 175L
1,376 Elo+
Party 2
Kali
Kali
ICEMAN4865
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,496 Elo+
Solo
Bakasura
Bakasura
Shirtle
Bakasura
Level 61
God Stats
1W - 1L
1,532 SR
Queue Stats
159W - 167L
1,453 Elo+
Solo
Chiron
Chiron
thatsoro
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 162L
1,375 Elo+
Party 2
Team Averages
Level 70
1,579 SR
1,436 Elo+

VS

Team Averages
Level 64
1,532 SR
1,345 Elo+
Kukulkan
Kukulkan
AVECESMUERO
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 106L
1,398 Elo+
Solo
Persephone
Persephone
AriusDemonicus
Persephone
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,355 Elo+
Party 1
Artemis
Artemis
McGunnert
Artemis
Level 86
God Stats
5W - 1L
1,732 SR
Queue Stats
103W - 106L
1,378 Elo+
Solo
Achilles
Achilles
ThePirateBanana
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,161 Elo+
Party 1
Hercules
Hercules
TromosLykos
Hercules
Level 78
God Stats
4W - 4L
1,427 SR
Queue Stats
127W - 145L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DEATHMONS7ER
Kuzenbo
18
2 / 3 / 7
10,446
746
11,036
19,178
22,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Fireballer1125
Baba Yaga
18
4 / 1 / 8
10,147
725
23,159
13,388
7,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 7 / 7
8,716
623
5,151
16,258
7,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
Shirtle
Bakasura
15
1 / 6 / 9
8,827
631
6,690
17,880
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
thatsoro
Chiron
18
6 / 1 / 8
10,516
751
11,243
10,462
5,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AVECESMUERO
Kukulkan
20
4 / 1 / 11
11,228
802
18,250
12,492
6,763
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
AriusDemonicus
Persephone
16
1 / 3 / 14
10,049
718
13,957
9,391
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
McGunnert
Artemis
16
4 / 5 / 7
9,581
684
14,961
14,285
7,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
17
7 / 4 / 9
10,559
754
10,230
16,039
18,495
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
TromosLykos
Hercules
17
2 / 1 / 9
9,672
691
9,239
12,683
12,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
68
14
Kills
18
18
Deaths
14
39
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AVECESMUERO
Kukulkan
4
1
11
9.5
W
Persephone
AriusDemonicus
Persephone
1
3
14
2.67
L
Kuzenbo
DEATHMONS7ER
Kuzenbo
2
3
7
1.83
L
Baba Yaga
Fireballer1125
Baba Yaga
4
1
8
8
L
1
7
7
0.64
W
Artemis
McGunnert
Artemis
4
5
7
1.5
L
Bakasura
Shirtle
Bakasura
1
6
9
0.92
W
Achilles
7
4
9
2.88
W
Hercules
TromosLykos
Hercules
2
1
9
6.5
L
Chiron
thatsoro
Chiron
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,279
Damage
66,637
77,166
Taken
64,890
57,949
Mitigated
49,174
26,932
Healing
24,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AVECESMUERO
Kukulkan
18,250
1,255
2,521
3,578
12,492
6,763
0
7,149
5,175
54,770
0
W
Persephone
AriusDemonicus
Persephone
13,957
1,101
506
2,920
9,391
4,111
0
4,312
4,464
26,398
0
L
Kuzenbo
DEATHMONS7ER
Kuzenbo
11,036
4,202
2,655
4,096
19,178
22,050
0
10,564
8,339
24,033
0
L
Baba Yaga
Fireballer1125
Baba Yaga
23,159
864
1,807
5,782
13,388
7,496
0
3,976
9,154
39,171
0
L
5,151
1,324
136
2,299
16,258
7,934
72
6,960
9,044
0
14,925
W
Artemis
McGunnert
Artemis
14,961
5,882
1,907
3,082
14,285
7,228
1,269
7,231
6,733
0
31,391
L
Bakasura
Shirtle
Bakasura
6,690
4,061
323
3,595
17,880
15,056
0
6,912
10,738
0
11,611
W
Achilles
10,230
2,359
1,191
2,207
16,039
18,495
0
7,998
7,551
0
20,994
W
Hercules
TromosLykos
Hercules
9,239
2,013
1,478
5,264
12,683
12,577
0
7,410
5,098
0
15,504
L
Chiron
thatsoro
Chiron
11,243
3,312
2,485
3,754
10,462
5,413
0
3,185
7,199
0
25,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,652
Gold Earned
51,089
152
Minions Killed
197
0
Camps Cleared
0
1,452,462
Distance Traveled
1,380,799
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,228
802
86
6
0
322,520
0
W
Persephone
10,049
718
33
2
0
260,168
2
L
Kuzenbo
10,446
746
33
2
0
274,701
0
L
Baba Yaga
10,147
725
28
2
0
306,949
0
L
Kali
8,716
623
19
1
0
285,918
0
W
Artemis
9,581
684
40
3
0
241,412
0
L
Bakasura
8,827
631
28
2
0
288,125
0
W
Achilles
10,559
754
27
2
0
265,622
0
W
Hercules
9,672
691
11
1
0
291,077
0
L
Chiron
10,516
751
44
3
0
296,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role