Player Matchup

Anubis
Anubis
Silver I
GaryTheSnail48
Anubis
Silver I
Level 81
God Stats
14W - 14L
1,500 SR
Queue Stats
73W - 89L
1,351 MMR
Solo
Athena
Athena
Silver III
Greypilgrim
Athena
Silver III
Level 146
God Stats
2W - 3L
1,587 SR
Queue Stats
29W - 25L
1,281 MMR
Solo
Fenrir
Fenrir
Bronze IV
Joselo029
Fenrir
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 178L
1,342 MMR
Solo
Hachiman
Hachiman
Silver I
ZeroSkillz9416
Hachiman
Silver I
Level 156
God Stats
2W - 3L
1,755 SR
Queue Stats
26W - 29L
1,337 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
imfumetsu
Erlang Shen
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,356 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,568 SR
1,334 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,469 SR
1,375 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
BabyLeather
Ao Kuang
Silver II
Level 159
God Stats
2W - 0L
1,531 SR
Queue Stats
27W - 36L
1,352 MMR
Solo
Janus
Janus
Silver IV
MeanGreenzz
Janus
Silver IV
Level 47
God Stats
3W - 2L
1,203 SR
Queue Stats
28W - 31L
1,353 MMR
Solo
Horus
Horus
Silver III
PlasmaSD
Horus
Silver III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,319 MMR
Solo
Loki
Loki
Silver II
fenrir45-maxmcca
Loki
Silver II
Level 158
God Stats
12W - 7L
1,613 SR
Queue Stats
77W - 75L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,923
494
3,961
8,975
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
9
0 / 2 / 1
5,372
448
4,085
9,762
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Joselo029
Fenrir
7
1 / 2 / 0
5,141
428
1,613
5,389
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
12
1 / 0 / 0
6,470
539
5,736
7,431
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
imfumetsu
Erlang Shen
12
2 / 5 / 0
7,012
584
8,293
12,548
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThanatosAgniRavanaThor

VS

Bans
KaliJormungandrSun WukongMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 1 / 1
7,065
589
6,185
6,818
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
BabyLeather
Ao Kuang
13
3 / 2 / 1
7,918
660
6,790
12,572
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 0
7,089
591
6,791
5,117
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
PlasmaSD
Horus
10
0 / 1 / 6
6,479
540
3,807
11,609
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 0 / 3
7,594
633
5,936
8,731
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
12
12
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
1
0.5
W
Ao Kuang
BabyLeather
Ao Kuang
3
2
1
1.75
L
0
3
0
0
L
Athena
0
2
1
0.25
L
Fenrir
Joselo029
Fenrir
1
2
0
0.5
W
4
0
0
4
W
Horus
PlasmaSD
Horus
0
1
6
3
L
Hachiman
1
0
0
1
W
5
0
3
6.5
L
Erlang Shen
imfumetsu
Erlang Shen
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
29,509
44,105
Taken
44,847
19,710
Mitigated
22,037
12,229
Healing
23,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,185
3,937
0
3,906
6,818
2,561
1,025
518
6,300
0
61,135
W
Ao Kuang
BabyLeather
Ao Kuang
6,790
2,251
0
6,993
12,572
7,385
0
314
12,258
52,965
0
L
3,961
104
0
2,238
8,975
4,289
0
4,130
4,501
42,058
0
L
Athena
4,085
1,635
0
1,800
9,762
5,632
0
1,422
8,256
19,110
0
L
Fenrir
Joselo029
Fenrir
1,613
297
0
677
5,389
1,731
0
541
4,779
0
20,457
W
6,791
45
0
1,102
5,117
1,583
0
2,804
2,313
48,901
0
W
Horus
PlasmaSD
Horus
3,807
2,387
718
5,519
11,609
7,168
35
3,530
8,079
0
15,500
L
Hachiman
5,736
3,580
0
2,747
7,431
1,850
0
0
7,431
0
48,362
W
5,936
2,356
0
5,727
8,731
3,340
0
957
7,774
0
63,525
L
Erlang Shen
imfumetsu
Erlang Shen
8,293
4,110
0
4,767
12,548
6,208
0
6,512
5,484
0
51,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
36,145
324
Minions Killed
397
0
Camps Cleared
0
1,073,357
Distance Traveled
1,283,694
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,065
589
107
9
0
205,135
0
W
Ao Kuang
7,918
660
96
8
0
223,740
0
L
Anubis
5,923
494
85
7
0
205,545
2
L
Athena
5,372
448
22
2
0
257,842
2
L
Fenrir
5,141
428
40
3
0
155,462
2
W
Janus
7,089
591
85
7
0
260,052
2
W
Horus
6,479
540
21
2
0
285,736
0
L
Hachiman
6,470
539
95
8
0
228,280
1
W
Loki
7,594
633
88
7
0
309,031
0
L
Erlang Shen
7,012
584
82
7
0
226,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role