Player Matchup

Anubis
Anubis
AD903
Anubis
Level 43
God Stats
360W - 357L
1,469 SR
Queue Stats
395W - 395L
1,414 Elo+
Solo
Jing Wei
Jing Wei
Bisharpz
Jing Wei
Level 58
God Stats
92W - 78L
1,500 SR
Queue Stats
273W - 277L
1,494 Elo+
Solo
Hun Batz
Hun Batz
Deceiver2381
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,483 Elo+
Party 1
Vamana
Vamana
Lunchboy
Vamana
Level 74
God Stats
4W - 1L
1,923 SR
Queue Stats
38W - 40L
1,470 Elo+
Solo
Maui
Maui
Overpower2678
Maui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,390 Elo+
Party 1
Team Averages
Level 61
1,578 SR
1,450 Elo+

VS

Team Averages
Level 43
1,486 SR
1,297 Elo+
Medusa
Medusa
Armagedomy
Medusa
Level 39
God Stats
2W - 1L
1,285 SR
Queue Stats
33W - 55L
1,229 Elo+
Party 3
Jormungandr
Jormungandr
BerrysNCreme
Jormungandr
Level 89
God Stats
4W - 2L
1,622 SR
Queue Stats
69W - 70L
1,411 Elo+
Party 2
Ra
Ra
WardSito733
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 47L
1,263 Elo+
Party 3
Mercury
Mercury
YasinAbou17
Mercury
Level 34
God Stats
3W - 3L
1,412 SR
Queue Stats
20W - 38L
1,181 Elo+
Party 3
Bellona
Bellona
xx_gothem_xx
Bellona
Level 29
God Stats
3W - 2L
1,611 SR
Queue Stats
50W - 55L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AD903
Anubis
15
3 / 5 / 0
9,780
515
9,192
10,561
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Bisharpz
Jing Wei
13
3 / 3 / 5
8,177
430
14,517
14,486
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Deceiver2381
Hun Batz
14
8 / 5 / 3
9,422
496
12,183
16,464
7,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Lunchboy
Vamana
17
0 / 0 / 0
9,652
508
10,118
13,666
13,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 6
7,905
416
7,292
20,625
21,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Armagedomy
Medusa
14
3 / 4 / 5
8,355
440
8,699
11,749
5,292
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
BerrysNCreme
Jormungandr
14
5 / 5 / 5
9,764
514
13,476
19,004
19,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
4 / 3 / 2
10,662
561
5,366
13,886
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
YasinAbou17
Mercury
18
7 / 3 / 3
10,882
573
9,026
17,126
7,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
xx_gothem_xx
Bellona
16
0 / 0 / 0
9,949
524
8,958
18,683
29,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
15
Kills
19
19
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
AD903
Anubis
3
5
0
0.6
W
Medusa
Armagedomy
Medusa
3
4
5
1.38
W
Jormungandr
BerrysNCreme
Jormungandr
5
5
5
1.5
L
Jing Wei
Bisharpz
Jing Wei
3
3
5
1.83
L
Hun Batz
Deceiver2381
Hun Batz
8
5
3
1.9
L
Vamana
Lunchboy
Vamana
0
0
0
0
L
1
6
6
0.67
W
4
3
2
1.67
W
Mercury
YasinAbou17
Mercury
7
3
3
2.83
W
Bellona
xx_gothem_xx
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,302
Damage
45,525
75,802
Taken
80,448
53,669
Mitigated
66,176
11,610
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AD903
Anubis
9,192
444
0
2,507
10,561
5,346
0
3,833
6,594
75,843
0
W
Medusa
Armagedomy
Medusa
8,699
4,059
0
1,932
11,749
5,292
1,109
3,893
7,856
0
35,578
W
Jormungandr
BerrysNCreme
Jormungandr
13,476
4,702
0
3,728
19,004
19,487
0
2,609
16,395
58,341
0
L
Jing Wei
Bisharpz
Jing Wei
14,517
12,667
0
3,060
14,486
6,565
896
5,580
8,906
0
55,005
L
Hun Batz
Deceiver2381
Hun Batz
12,183
3,641
0
987
16,464
7,118
0
3,168
13,204
0
61,509
L
Vamana
Lunchboy
Vamana
10,118
3,490
0
850
13,666
13,002
425
0
13,666
0
84,965
L
7,292
1,535
0
4,206
20,625
21,638
0
6,149
14,436
22,966
0
W
5,366
746
312
6,688
13,886
4,438
396
7,763
5,575
88,624
0
W
Mercury
YasinAbou17
Mercury
9,026
5,374
0
2,455
17,126
7,275
0
1,689
15,309
0
100,027
W
Bellona
xx_gothem_xx
Bellona
8,958
1,714
0
7,773
18,683
29,684
575
0
18,683
0
83,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
49,612
407
Minions Killed
533
0
Camps Cleared
0
1,749,885
Distance Traveled
1,810,011
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,780
515
134
7
0
305,244
6
W
Medusa
8,355
440
58
3
0
353,991
0
W
Jormungandr
9,764
514
62
3
0
322,288
0
L
Jing Wei
8,177
430
65
3
0
341,498
0
L
Hun Batz
9,422
496
66
3
0
410,225
0
L
Vamana
9,652
508
120
6
0
337,622
3
L
Maui
7,905
416
22
1
0
355,296
3
W
Ra
10,662
561
156
8
0
378,575
0
W
Mercury
10,882
573
117
6
0
428,245
0
W
Bellona
9,949
524
140
7
0
326,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role