Player Matchup

Jing Wei
Jing Wei
JDoTTDE
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,511 Elo+
Party 1
Martichoras
Martichoras
JTannerW99
Martichoras
Level 136
God Stats
0W - 1L
1,698 SR
Queue Stats
33W - 31L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VG AX3L
Tsukuyomi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
VG D3VI0US
Sun Wukong
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 95L
1,398 Elo+
Party 2
Bacchus
Bacchus
grocerybags1112
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,534 Elo+
Party 1
Team Averages
Level 117
1,540 SR
1,479 Elo+

VS

Team Averages
Level 126
1,455 SR
1,493 Elo+
Shiva
Shiva
 
Shiva
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DageLetum
Merlin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,468 Elo+
Party 3
Ganesha
Ganesha
Dubstomper69
Ganesha
Level 147
God Stats
2W - 3L
1,202 SR
Queue Stats
187W - 184L
1,487 Elo+
Party 3
He Bo
He Bo
RRRSJ
He Bo
Level 69
God Stats
4W - 2L
1,575 SR
Queue Stats
104W - 103L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JDoTTDE
Jing Wei
16
0 / 3 / 4
7,390
672
6,808
9,485
4,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
JTannerW99
Martichoras
16
3 / 3 / 3
8,281
753
11,477
8,576
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
VG AX3L
Tsukuyomi
12
1 / 7 / 5
7,210
655
7,469
11,782
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sun Wukong
VG D3VI0US
Sun Wukong
15
2 / 3 / 2
7,827
712
5,662
10,177
8,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 7 / 4
7,725
702
6,946
13,518
19,186
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
8 / 2 / 10
9,502
864
8,718
13,412
15,485
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
 
Ah Puch
16
6 / 1 / 12
9,108
828
15,653
10,230
4,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
DageLetum
Merlin
14
1 / 1 / 12
7,806
710
7,327
4,623
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Dubstomper69
Ganesha
15
0 / 2 / 19
8,725
793
9,606
11,870
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
RRRSJ
He Bo
16
8 / 3 / 8
9,115
829
8,264
11,561
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
9
Kills
23
23
Deaths
9
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
2
10
6.5
W
Ah Puch
 
Ah Puch
6
1
12
12
W
Merlin
DageLetum
Merlin
1
1
12
7
W
Ganesha
Dubstomper69
Ganesha
0
2
19
4.75
L
Jing Wei
JDoTTDE
Jing Wei
0
3
4
0.67
L
Martichoras
JTannerW99
Martichoras
3
3
3
1.5
W
He Bo
RRRSJ
He Bo
8
3
8
4
L
Tsukuyomi
VG AX3L
Tsukuyomi
1
7
5
0.5
L
Sun Wukong
VG D3VI0US
Sun Wukong
2
3
2
1
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,362
Damage
49,568
53,538
Taken
51,696
40,790
Mitigated
41,618
9,882
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,718
587
714
3,269
13,412
15,485
11
1,967
11,261
883
17,357
W
Ah Puch
 
Ah Puch
15,653
433
492
2,283
10,230
4,986
90
781
9,449
27,824
0
W
Merlin
DageLetum
Merlin
7,327
469
1,798
837
4,623
1,925
100
343
4,202
25,353
0
W
Ganesha
Dubstomper69
Ganesha
9,606
187
542
2,451
11,870
15,107
0
2,734
9,060
13,772
0
L
Jing Wei
JDoTTDE
Jing Wei
6,808
4,225
232
2,734
9,485
4,223
0
7,285
2,085
0
22,097
L
Martichoras
JTannerW99
Martichoras
11,477
669
511
1,653
8,576
3,917
0
7,076
1,364
0
27,471
W
He Bo
RRRSJ
He Bo
8,264
308
1,943
1,923
11,561
4,115
146
1,325
10,176
16,825
0
L
Tsukuyomi
VG AX3L
Tsukuyomi
7,469
1,064
348
1,046
11,782
5,433
0
9,014
2,716
0
12,653
L
Sun Wukong
VG D3VI0US
Sun Wukong
5,662
360
247
2,096
10,177
8,031
0
7,497
2,281
0
8,488
L
6,946
566
311
704
13,518
19,186
0
9,899
2,956
9,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
44,256
113
Minions Killed
124
0
Camps Cleared
0
1,010,245
Distance Traveled
1,160,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,502
864
25
2
0
222,089
0
W
Ah Puch
9,108
828
34
3
0
241,552
0
W
Merlin
7,806
710
36
3
0
214,296
0
W
Ganesha
8,725
793
0
0
0
232,460
0
L
Jing Wei
7,390
672
38
3
0
190,163
0
L
Martichoras
8,281
753
48
4
0
237,688
0
W
He Bo
9,115
829
29
3
0
250,319
0
L
Tsukuyomi
7,210
655
8
1
0
190,260
0
L
Sun Wukong
7,827
712
13
1
0
224,004
0
L
Bacchus
7,725
702
6
1
0
168,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role