Player Matchup

Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
HeSmellsLOUD21
King Arthur
Level 144
God Stats
53W - 55L
1,577 SR
Queue Stats
161W - 157L
1,528 Elo+
Solo
Janus
Janus
Wh1teCh0c0lat64
Janus
Level 156
God Stats
13W - 17L
1,484 SR
Queue Stats
212W - 212L
1,439 Elo+
Solo
Ishtar
Ishtar
veggienghetto
Ishtar
Level 130
God Stats
1W - 2L
1,581 SR
Queue Stats
130W - 126L
1,525 Elo+
Party 2
Team Averages
Level 137
1,528 SR
1,498 Elo+

VS

Team Averages
Level 127
1,515 SR
1,515 Elo+
Zeus
Zeus
ClipsCSE
Zeus
Level 128
God Stats
3W - 5L
1,160 SR
Queue Stats
127W - 135L
1,507 Elo+
Solo
Sol
Sol
Minebadazz
Sol
Level 160
God Stats
5W - 2L
1,630 SR
Queue Stats
251W - 235L
1,507 Elo+
Solo
Shiva
Shiva
SaltedHamWater
Shiva
Level 85
God Stats
18W - 7L
1,736 SR
Queue Stats
85W - 78L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
Sr7aKeRoH81
Hun Batz
Level 128
God Stats
6W - 6L
1,550 SR
Queue Stats
115W - 111L
1,441 Elo+
Solo
Charon
Charon
XXTwinkyWinkyXX
Charon
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 84L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
1 / 2 / 0
3,810
762
2,510
4,218
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
5
0 / 1 / 1
3,507
701
933
4,437
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
HeSmellsLOUD21
King Arthur
7
2 / 1 / 0
4,292
858
2,793
4,040
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,130
226
0
0
0
6
1 / 1 / 0
3,475
695
1,878
4,677
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
2 / 1 / 0
4,517
903
1,445
2,729
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 1
3,677
735
2,631
2,672
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 2 / 0
4,507
901
2,321
5,153
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Sr7aKeRoH81
Hun Batz
6
1 / 0 / 1
4,018
804
1,605
2,859
861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
4,188
838
1,847
2,628
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
5
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
0
0.5
L
Geb
 
Geb
0
1
1
0.5
W
Zeus
2
1
0
2
L
King Arthur
HeSmellsLOUD21
King Arthur
2
1
0
2
W
0
1
1
0.5
W
1
2
0
0.5
W
Hun Batz
Sr7aKeRoH81
Hun Batz
1
0
1
1.5
L
0
0
0
0
W
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,114
Damage
9,849
17,372
Taken
16,041
7,352
Mitigated
5,468
6,199
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,510
589
0
1,675
4,218
1,359
0
1,385
2,833
0
16,879
L
Geb
 
Geb
933
96
0
932
4,437
2,011
0
1,229
3,208
6,854
0
W
Zeus
1,445
369
0
445
2,729
642
607
0
2,729
29,284
0
L
King Arthur
HeSmellsLOUD21
King Arthur
2,793
416
0
1,448
4,040
2,375
0
21
4,019
0
26,026
W
2,631
478
0
668
2,672
728
854
360
2,312
21,260
0
W
2,321
934
0
963
5,153
1,879
0
37
5,116
0
24,514
W
Hun Batz
Sr7aKeRoH81
Hun Batz
1,605
648
0
240
2,859
861
0
303
2,556
0
19,577
L
0
0
0
0
0
0
0
0
0
0
0
W
1,847
745
0
1,274
2,628
1,358
154
270
2,358
9,433
0
L
1,878
1,179
0
2,144
4,677
1,607
0
3,309
1,368
0
17,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,214
Gold Earned
20,907
135
Minions Killed
180
0
Camps Cleared
0
458,948
Distance Traveled
563,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,810
762
34
7
0
130,923
0
L
Geb
3,507
701
8
2
0
115,326
0
W
Zeus
4,517
903
53
11
0
97,865
0
L
King Arthur
4,292
858
55
11
0
118,734
0
W
Sol
3,677
735
32
6
0
106,318
0
W
Shiva
4,507
901
50
10
0
115,603
0
W
Hun Batz
4,018
804
36
7
0
129,811
0
L
Janus
1,130
226
0
0
0
0
0
W
Charon
4,188
838
9
2
0
114,157
0
L
Ishtar
3,475
695
38
8
0
93,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role