Player Matchup

Danzaburou
Danzaburou
Koltt45
Danzaburou
Level 88
God Stats
5W - 4L
1,809 SR
Queue Stats
98W - 117L
1,445 Elo+
Party 2
Bacchus
Bacchus
RequitedHail526
Bacchus
Level 108
God Stats
4W - 1L
1,407 SR
Queue Stats
122W - 155L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
ScarryTerry561
Heimdallr
Level 112
God Stats
41W - 34L
1,511 SR
Queue Stats
251W - 251L
1,451 Elo+
Party 2
Serqet
Serqet
drewpeanutss228
Serqet
Level 122
God Stats
2W - 1L
1,535 SR
Queue Stats
542W - 582L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
josett2021
Nu Wa
Level 105
God Stats
71W - 56L
1,600 SR
Queue Stats
299W - 305L
1,504 Elo+
Solo
Team Averages
Level 107
1,572 SR
1,471 Elo+

VS

Team Averages
Level 140
1,548 SR
1,491 Elo+
Mercury
Mercury
EvilShadyM9
Mercury
Level 79
God Stats
73W - 43L
1,685 SR
Queue Stats
151W - 141L
1,602 Elo+
Solo
Danzaburou
Danzaburou
MR DOODLE
Danzaburou
Level 148
God Stats
3W - 2L
1,646 SR
Queue Stats
34W - 38L
1,557 Elo+
Party 1
Ra
Ra
Mother0fGeckos
Ra
Level 187
God Stats
20W - 16L
1,582 SR
Queue Stats
200W - 201L
1,496 Elo+
Solo
Yemoja
Yemoja
Mr DoPEy
Yemoja
Level 157
God Stats
2W - 3L
1,329 SR
Queue Stats
32W - 40L
1,492 Elo+
Party 1
Scylla
Scylla
x 0UT1AW23 x
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Koltt45
Danzaburou
17
0 / 0 / 6
10,118
723
14,634
10,534
5,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 4
9,356
668
8,508
13,122
16,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
ScarryTerry561
Heimdallr
19
7 / 1 / 2
11,224
802
17,625
8,250
4,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 4 / 6
9,306
665
4,036
11,869
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
17
0 / 1 / 4
9,659
690
12,208
6,921
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EvilShadyM9
Mercury
14
0 / 3 / 3
8,282
592
5,332
10,803
4,627
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
MR DOODLE
Danzaburou
18
4 / 3 / 3
10,630
759
12,806
16,063
8,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 2 / 3
9,351
668
7,304
10,195
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Mr DoPEy
Yemoja
16
1 / 1 / 4
9,963
712
2,427
20,619
19,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
16
1 / 0 / 2
9,406
672
7,333
7,627
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
9
Kills
7
7
Deaths
9
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
EvilShadyM9
Mercury
0
3
3
0.5
W
Danzaburou
Koltt45
Danzaburou
0
0
6
3
L
Danzaburou
MR DOODLE
Danzaburou
4
3
3
1.83
L
1
2
3
1.25
L
Yemoja
Mr DoPEy
Yemoja
1
1
4
3
W
2
1
4
4
W
Heimdallr
ScarryTerry561
Heimdallr
7
1
2
8
W
0
4
6
0.75
W
Nu Wa
0
1
4
2
L
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,011
Damage
35,202
50,696
Taken
65,307
42,444
Mitigated
40,108
13,712
Healing
22,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
EvilShadyM9
Mercury
5,332
2,349
0
753
10,803
4,627
0
4,266
6,416
0
18,038
W
Danzaburou
Koltt45
Danzaburou
14,634
7,243
0
4,645
10,534
5,265
587
3,230
7,304
0
55,553
L
Danzaburou
MR DOODLE
Danzaburou
12,806
4,267
0
3,609
16,063
8,209
0
3,855
11,646
0
51,375
L
7,304
529
1,870
1,886
10,195
4,677
0
2,896
6,778
51,776
0
L
Yemoja
Mr DoPEy
Yemoja
2,427
1,030
7,264
5,967
20,619
19,335
0
5,212
14,664
9,884
0
W
8,508
775
0
3,762
13,122
16,793
0
3,985
9,015
23,388
0
W
Heimdallr
ScarryTerry561
Heimdallr
17,625
8,048
0
3,549
8,250
4,699
2,120
2,259
5,991
0
50,019
W
4,036
854
0
1,256
11,869
12,613
0
4,549
7,091
0
10,007
W
Nu Wa
12,208
3,657
0
500
6,921
3,074
257
2,699
4,222
51,846
0
L
Scylla
7,333
396
0
1,378
7,627
3,260
0
3,193
4,382
43,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,663
Gold Earned
47,632
297
Minions Killed
322
0
Camps Cleared
0
1,411,079
Distance Traveled
1,448,397
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,282
592
27
2
0
243,496
0
W
Danzaburou
10,118
723
99
7
0
270,281
1
L
Danzaburou
10,630
759
99
7
0
264,299
0
L
Ra
9,351
668
94
7
0
377,924
0
L
Yemoja
9,963
712
20
1
0
268,011
6
W
Bacchus
9,356
668
30
2
0
300,539
0
W
Heimdallr
11,224
802
83
6
0
259,126
0
W
Serqet
9,306
665
9
1
0
292,231
0
W
Nu Wa
9,659
690
76
5
0
288,902
2
L
Scylla
9,406
672
82
6
0
294,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role