Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Pyrotrinzix
Charybdis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,551 Elo+
Party 2
Cabrakan
Cabrakan
RealisticFlea
Cabrakan
Level 122
God Stats
4W - 4L
1,810 SR
Queue Stats
182W - 198L
1,554 Elo+
Party 2
Jormungandr
Jormungandr
RottenPIckll
Jormungandr
Level 146
God Stats
4W - 1L
1,627 SR
Queue Stats
334W - 329L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
zannlee
Zhong Kui
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 139L
1,541 Elo+
Party 2
Team Averages
Level 133
1,587 SR
1,550 Elo+

VS

Team Averages
Level 130
1,426 SR
1,569 Elo+
Discordia
Discordia
AntStz-
Discordia
Level 141
God Stats
9W - 8L
1,506 SR
Queue Stats
302W - 289L
1,507 Elo+
Solo
Artemis
Artemis
LeedleRoy
Artemis
Level 181
God Stats
0W - 2L
1,184 SR
Queue Stats
128W - 105L
1,627 Elo+
Party 1
Bacchus
Bacchus
TheImmortalUru
Bacchus
Level 54
God Stats
5W - 3L
1,527 SR
Queue Stats
241W - 200L
1,538 Elo+
Solo
Terra
Terra
dogdragon12
Terra
Level 149
God Stats
0W - 3L
1,411 SR
Queue Stats
99W - 91L
1,611 Elo+
Party 1
Raijin
Raijin
iCrossyP
Raijin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 44L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 1 / 9
8,586
859
8,837
19,846
16,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
Pyrotrinzix
Charybdis
13
2 / 4 / 8
8,076
808
6,315
9,153
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
RealisticFlea
Cabrakan
13
4 / 5 / 3
8,268
827
4,712
10,681
7,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
RottenPIckll
Jormungandr
15
2 / 3 / 11
8,705
871
10,394
12,832
13,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
zannlee
Zhong Kui
17
3 / 2 / 6
9,389
939
14,347
9,184
8,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AntStz-
Discordia
13
0 / 1 / 11
7,557
756
7,369
3,832
1,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
LeedleRoy
Artemis
14
3 / 4 / 6
8,205
821
14,535
9,798
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 5 / 7
8,200
820
9,838
19,374
21,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 10
7,948
795
6,532
9,006
9,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
iCrossyP
Raijin
14
4 / 4 / 5
7,841
784
8,532
8,671
3,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
14
Kills
15
15
Deaths
15
37
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
9
7.5
L
Discordia
AntStz-
Discordia
0
1
11
5.5
L
Artemis
LeedleRoy
Artemis
3
4
6
1.5
W
Charybdis
Pyrotrinzix
Charybdis
2
4
8
1.5
W
Cabrakan
RealisticFlea
Cabrakan
4
5
3
1.1
W
Jormungandr
RottenPIckll
Jormungandr
2
3
11
2.5
L
5
5
7
1.7
L
3
1
10
8
L
Raijin
iCrossyP
Raijin
4
4
5
1.63
W
Zhong Kui
zannlee
Zhong Kui
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,605
Damage
46,806
61,696
Taken
50,681
50,846
Mitigated
39,613
24,227
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,837
4,070
4,561
11,612
19,846
16,098
140
9,814
9,338
0
13,841
L
Discordia
AntStz-
Discordia
7,369
647
537
779
3,832
1,593
110
2,047
1,681
25,829
0
L
Artemis
LeedleRoy
Artemis
14,535
4,232
559
1,248
9,798
3,727
0
5,767
3,797
0
24,474
W
Charybdis
Pyrotrinzix
Charybdis
6,315
4,740
0
590
9,153
4,470
903
5,256
3,897
0
13,655
W
Cabrakan
RealisticFlea
Cabrakan
4,712
725
530
616
10,681
7,577
1,288
5,061
5,620
6,526
0
W
Jormungandr
RottenPIckll
Jormungandr
10,394
2,431
411
1,928
12,832
13,766
114
5,042
7,423
28,964
638
L
9,838
866
0
5,833
19,374
21,282
0
10,093
8,695
15,024
0
L
6,532
229
2,375
3,710
9,006
9,818
0
5,029
3,709
11,008
0
L
Raijin
iCrossyP
Raijin
8,532
848
594
708
8,671
3,193
0
4,546
3,893
14,887
0
W
Zhong Kui
zannlee
Zhong Kui
14,347
1,668
1,217
2,762
9,184
8,935
2,015
6,092
3,092
30,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,024
Gold Earned
39,751
130
Minions Killed
102
0
Camps Cleared
0
927,346
Distance Traveled
815,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,586
859
10
1
0
203,659
0
L
Discordia
7,557
756
37
4
0
119,102
0
L
Artemis
8,205
821
32
3
0
167,996
0
W
Charybdis
8,076
808
20
2
0
165,243
0
W
Cabrakan
8,268
827
11
1
0
168,654
0
W
Jormungandr
8,705
871
33
3
0
197,016
0
L
Bacchus
8,200
820
12
1
0
182,562
0
L
Terra
7,948
795
3
0
0
199,769
0
L
Raijin
7,841
784
18
2
0
145,594
0
W
Zhong Kui
9,389
939
56
6
0
192,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role