Player Matchup

Ymir
Ymir
ClassicaIz
Ymir
Level 42
God Stats
3W - 2L
1,389 SR
Queue Stats
17W - 25L
1,355 Elo+
Party 1
Ix Chel
Ix Chel
JuicyPoosy
Ix Chel
Level 109
God Stats
5W - 1L
1,718 SR
Queue Stats
115W - 105L
1,533 Elo+
Party 3
Surtr
Surtr
NFF BOTTO
Surtr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,336 Elo+
Party 1
Thanatos
Thanatos
TigerGleaming449
Thanatos
Level 49
God Stats
42W - 44L
1,535 SR
Queue Stats
135W - 124L
1,410 Elo+
Solo
Neith
Neith
cheeseye
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Team Averages
Level 54
1,528 SR
1,427 Elo+

VS

Team Averages
Level 54
1,523 SR
1,440 Elo+
Bellona
Bellona
Firestarter6291
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 4
Fenrir
Fenrir
PlanesRMyWeapon
Fenrir
Level 64
God Stats
136W - 116L
1,500 SR
Queue Stats
192W - 189L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
aaxboxmedia
Cthulhu
Level 44
God Stats
208W - 207L
1,525 SR
Queue Stats
229W - 244L
1,427 Elo+
Party 2
Hachiman
Hachiman
xxmanspiderx
Hachiman
Level 69
God Stats
3W - 3L
1,591 SR
Queue Stats
124W - 113L
1,475 Elo+
Party 4
Vulcan
Vulcan
ziL 3 T H 4 Liz
Vulcan
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
547W - 552L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,226
523
2,098
6,295
4,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
JuicyPoosy
Ix Chel
12
10 / 1 / 1
7,581
758
7,391
5,198
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
NFF BOTTO
Surtr
10
2 / 3 / 0
5,987
599
6,071
9,887
4,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 6
5,875
588
4,792
8,031
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Neith
cheeseye
Neith
9
3 / 0 / 0
5,474
547
6,521
5,187
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,379
538
4,206
9,733
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 5 / 0
5,883
588
2,432
9,358
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
aaxboxmedia
Cthulhu
7
0 / 1 / 0
4,876
488
3,252
7,086
4,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
xxmanspiderx
Hachiman
8
0 / 1 / 0
4,737
474
2,600
6,430
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 8 / 0
4,672
467
2,266
7,964
2,342

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
18
Kills
4
5
Deaths
18
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
3
3
1
1.17
W
Ix Chel
JuicyPoosy
Ix Chel
10
1
1
10.5
W
Surtr
NFF BOTTO
Surtr
2
3
0
0.67
L
1
5
0
0.2
W
2
0
6
5
L
Cthulhu
aaxboxmedia
Cthulhu
0
1
0
0
W
Neith
cheeseye
Neith
3
0
0
3
L
Hachiman
xxmanspiderx
Hachiman
0
1
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
14,756
34,598
Taken
40,571
15,933
Mitigated
21,404
15,739
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,098
462
0
1,570
6,295
4,292
0
1,212
5,083
13,963
0
L
4,206
1,650
0
1,955
9,733
9,164
0
793
8,940
0
24,885
W
Ix Chel
JuicyPoosy
Ix Chel
7,391
820
481
1,497
5,198
2,008
0
1,742
3,456
50,896
0
W
Surtr
NFF BOTTO
Surtr
6,071
3,076
47
2,774
9,887
4,959
17
0
9,887
347
37,628
L
2,432
748
0
798
9,358
3,453
0
2,316
6,930
0
34,564
W
4,792
1,439
0
7,865
8,031
2,871
0
702
7,329
0
30,184
L
Cthulhu
aaxboxmedia
Cthulhu
3,252
287
771
980
7,086
4,658
0
713
6,373
16,426
0
W
Neith
cheeseye
Neith
6,521
2,913
0
1,505
5,187
1,803
0
1,960
3,227
0
42,856
L
Hachiman
xxmanspiderx
Hachiman
2,600
1,338
0
1,926
6,430
1,787
0
642
5,788
0
30,970
L
2,266
563
0
506
7,964
2,342
0
4,948
2,744
22,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,143
Gold Earned
25,547
284
Minions Killed
203
0
Camps Cleared
0
997,663
Distance Traveled
941,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,226
523
15
2
0
192,609
0
L
Bellona
5,379
538
43
4
0
187,543
0
W
Ix Chel
7,581
758
94
9
0
204,086
0
W
Surtr
5,987
599
54
5
0
179,235
0
L
Fenrir
5,883
588
65
7
0
190,039
0
W
Thanatos
5,875
588
47
5
0
231,854
0
L
Cthulhu
4,876
488
23
2
0
199,921
0
W
Neith
5,474
547
74
7
0
189,879
0
L
Hachiman
4,737
474
42
4
0
179,457
0
L
Vulcan
4,672
467
30
3
0
184,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role