Player Matchup

Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum V
Mîdńxght
Ares
Platinum V
Level 110
God Stats
11W - 8L
1,552 SR
Queue Stats
115W - 110L
1,509 MMR
Party 1
Serqet
Serqet
Gold IV
SkilledSkitzo
Serqet
Gold IV
Level 155
God Stats
13W - 10L
1,638 SR
Queue Stats
120W - 120L
1,517 MMR
Solo
Da Ji
Da Ji
Gold II
noeystarlight
Da Ji
Gold II
Level 159
God Stats
40W - 31L
1,630 SR
Queue Stats
384W - 397L
1,502 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,564 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,718 SR
1,510 MMR
Fenrir
Fenrir
Gold I
COMBATACE1
Fenrir
Gold I
Level 147
God Stats
0W - 1L
1,736 SR
Queue Stats
107W - 113L
1,508 MMR
Solo
The Morrigan
The Morrigan
Gold IV
J0S3S0AR3S
The Morrigan
Gold IV
Level 149
God Stats
5W - 3L
1,836 SR
Queue Stats
70W - 78L
1,502 MMR
Solo
Hachiman
Hachiman
Gold II
Prof_Girth_PhD
Hachiman
Gold II
Level 157
God Stats
8W - 7L
1,794 SR
Queue Stats
305W - 300L
1,683 MMR
Party 2
Khepri
Khepri
Silver I
TheOldSidewalk
Khepri
Silver I
Level 126
God Stats
4W - 2L
1,637 SR
Queue Stats
30W - 40L
1,345 MMR
Party 2
Chaac
Chaac
Gold III
YungEggOG
Chaac
Gold III
Level 109
God Stats
161W - 174L
1,588 SR
Queue Stats
184W - 200L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 1 / 3
7,687
641
6,879
9,225
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
 
Kukulkan
12
3 / 0 / 3
7,229
602
5,035
2,920
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 0 / 5
6,514
543
4,450
6,337
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 3
7,281
607
5,433
7,223
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 3 / 1
6,537
545
5,073
8,681
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThorSun WukongKaliSusano

VS

Bans
AtlasRavanaMartichorasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
COMBATACE1
Fenrir
10
0 / 3 / 1
5,783
482
2,785
10,919
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
J0S3S0AR3S
The Morrigan
9
0 / 3 / 1
5,417
451
2,886
4,830
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
10
0 / 2 / 1
5,435
453
5,454
7,984
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 0
5,842
487
1,767
6,738
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
YungEggOG
Chaac
11
2 / 5 / 1
6,269
522
6,445
12,231
10,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
3
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
3
5.5
W
Kukulkan
 
Kukulkan
3
0
3
4.5
L
Fenrir
COMBATACE1
Fenrir
0
3
1
0.17
L
The Morrigan
J0S3S0AR3S
The Morrigan
0
3
1
0.17
W
2
0
5
4.5
L
Hachiman
0
2
1
0.25
W
3
0
3
4.5
L
1
2
0
0.5
L
Chaac
YungEggOG
Chaac
2
5
1
0.5
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
19,337
34,386
Taken
42,702
18,104
Mitigated
23,670
10,567
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,879
3,685
0
4,833
9,225
4,240
0
974
8,251
0
68,855
W
Kukulkan
 
Kukulkan
5,035
402
0
860
2,920
1,125
0
385
2,463
51,720
0
L
Fenrir
COMBATACE1
Fenrir
2,785
1,402
0
1,324
10,919
4,184
0
2,820
7,875
0
37,165
L
The Morrigan
J0S3S0AR3S
The Morrigan
2,886
351
0
835
4,830
1,618
0
1,964
2,636
36,805
850
W
4,450
270
0
1,823
6,337
5,391
197
1,543
4,584
15,257
0
L
Hachiman
5,454
2,890
0
4,231
7,984
2,505
0
1,191
6,675
0
45,088
W
5,433
1,531
0
1,068
7,223
3,062
0
875
6,348
0
63,423
L
1,767
123
0
2,203
6,738
4,767
0
2,548
4,090
20,276
0
L
Chaac
YungEggOG
Chaac
6,445
1,190
0
2,630
12,231
10,596
166
484
11,316
614
42,160
W
5,073
1,247
0
1,983
8,681
4,286
0
319
8,362
0
34,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
28,746
405
Minions Killed
306
0
Camps Cleared
0
1,275,833
Distance Traveled
1,204,743
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,687
641
119
10
0
210,377
3
W
Kukulkan
7,229
602
100
8
0
262,861
1
L
Fenrir
5,783
482
68
6
0
280,149
1
L
The Morrigan
5,417
451
73
6
0
241,742
3
W
Ares
6,514
543
24
2
0
238,443
2
L
Hachiman
5,435
453
77
6
0
214,289
1
W
Serqet
7,281
607
105
9
0
311,632
1
L
Khepri
5,842
487
37
3
0
253,121
6
L
Chaac
6,269
522
51
4
0
215,442
5
W
Da Ji
6,537
545
57
5
0
252,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role