Player Matchup

Nike
Nike
Kenny4391
Nike
Level 61
God Stats
9W - 5L
1,677 SR
Queue Stats
99W - 112L
1,443 Elo+
Party 3
Kuzenbo
Kuzenbo
MjRauff
Kuzenbo
Level 158
God Stats
3W - 4L
1,612 SR
Queue Stats
252W - 212L
1,534 Elo+
Party 2
Neith
Neith
Mr_fifty1fifty
Neith
Level 107
God Stats
196W - 183L
1,483 SR
Queue Stats
196W - 183L
1,376 Elo+
Solo
Serqet
Serqet
Ruinicia
Serqet
Level 118
God Stats
1W - 0L
1,446 SR
Queue Stats
4W - 6L
1,306 Elo+
Party 2
Scylla
Scylla
xxsizorxx
Scylla
Level 106
God Stats
34W - 33L
1,587 SR
Queue Stats
140W - 134L
1,523 Elo+
Party 3
Team Averages
Level 110
1,561 SR
1,436 Elo+

VS

Team Averages
Level 96
1,603 SR
1,430 Elo+
Ishtar
Ishtar
Face_McShooty--x
Ishtar
Level 32
God Stats
7W - 8L
1,597 SR
Queue Stats
40W - 51L
1,402 Elo+
Party 1
Kali
Kali
Karii sznn
Kali
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 101L
1,421 Elo+
Solo
Mulan
Mulan
Naynix_bsk
Mulan
Level 104
God Stats
3W - 3L
1,943 SR
Queue Stats
90W - 94L
1,459 Elo+
Solo
Hel
Hel
RoeBeezy95
Hel
Level 126
God Stats
12W - 17L
1,475 SR
Queue Stats
169W - 214L
1,427 Elo+
Solo
Agni
Agni
the_oringal_BYT
Agni
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 177L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
2 / 0 / 4
6,963
580
6,795
10,878
8,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
MjRauff
Kuzenbo
11
5 / 0 / 4
7,466
622
6,012
7,388
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 4 / 1
7,278
607
6,942
9,520
3,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Serqet
Ruinicia
Serqet
12
5 / 1 / 2
7,628
636
3,583
8,366
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
xxsizorxx
Scylla
11
0 / 2 / 1
6,210
518
2,398
5,206
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 1
5,880
490
4,452
10,906
3,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 0
6,327
527
3,961
8,562
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
10
1 / 5 / 0
6,124
510
5,672
12,933
6,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 2
5,781
482
3,382
6,346
4,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 2
6,486
541
3,210
6,521
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
7
7
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
3
2
0
1.5
W
Nike
2
0
4
4
W
Kuzenbo
MjRauff
Kuzenbo
5
0
4
7
W
5
4
1
1.38
L
Mulan
1
5
0
0.2
L
1
0
2
2
W
Serqet
Ruinicia
Serqet
5
1
2
6
L
0
3
2
0.33
W
Scylla
xxsizorxx
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
20,677
41,358
Taken
45,268
22,267
Mitigated
20,306
9,872
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,452
3,286
0
1,256
10,906
3,704
0
4,631
6,107
0
28,539
L
3,961
2,005
0
1,217
8,562
3,371
0
821
7,741
0
41,835
W
Nike
6,795
528
0
1,916
10,878
8,436
149
483
10,395
67
41,549
W
Kuzenbo
MjRauff
Kuzenbo
6,012
2,486
0
3,355
7,388
5,694
121
1,155
6,208
23,648
0
W
6,942
3,743
130
2,841
9,520
3,385
2,214
2,110
7,410
0
47,039
L
Mulan
5,672
474
601
3,660
12,933
6,448
0
67
12,866
0
30,534
L
3,382
657
211
2,484
6,346
4,809
0
727
5,583
24,497
0
W
Serqet
Ruinicia
Serqet
3,583
1,052
0
1,350
8,366
3,168
0
489
7,787
0
47,823
L
3,210
124
102
797
6,521
1,974
53
2,202
4,066
42,189
0
W
Scylla
xxsizorxx
Scylla
2,398
61
0
280
5,206
1,584
0
2,265
2,745
40,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,545
Gold Earned
30,598
286
Minions Killed
246
0
Camps Cleared
0
1,246,725
Distance Traveled
1,176,320
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,880
490
37
3
0
217,168
0
L
Kali
6,327
527
71
6
0
303,902
0
W
Nike
6,963
580
49
4
0
230,182
0
W
Kuzenbo
7,466
622
25
2
0
291,345
1
W
Neith
7,278
607
71
6
0
219,184
0
L
Mulan
6,124
510
37
3
0
220,601
2
L
Hel
5,781
482
24
2
0
229,991
2
W
Serqet
7,628
636
85
7
0
283,834
0
L
Agni
6,486
541
77
6
0
204,658
0
W
Scylla
6,210
518
56
5
0
222,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role