Player Matchup

Ix Chel
Ix Chel
Daeige
Ix Chel
Level 173
God Stats
22W - 16L
1,847 SR
Queue Stats
448W - 350L
1,683 Elo+
Party 2
Surtr
Surtr
Sindrahs
Surtr
Level 159
God Stats
18W - 7L
1,735 SR
Queue Stats
330W - 212L
1,885 Elo+
Party 2
Heimdallr
Heimdallr
Zylexo
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 6L
1,982 Elo+
Party 2
Team Averages
Level 119
1,694 SR
1,850 Elo+

VS

Team Averages
Level 154
1,550 SR
1,611 Elo+
Bacchus
Bacchus
 
Bacchus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Itss DMac
Bastet
Level 159
God Stats
1W - 1L
1,344 SR
Queue Stats
74W - 77L
1,547 Elo+
Solo
Vulcan
Vulcan
Vazukiii
Vulcan
Level 140
God Stats
80W - 46L
1,807 SR
Queue Stats
1,932W - 695L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Daeige
Ix Chel
12
1 / 4 / 1
9,281
714
10,972
9,804
3,852
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Sindrahs
Surtr
11
1 / 4 / 2
8,693
669
6,387
15,123
13,934
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Zylexo
Heimdallr
12
1 / 4 / 2
9,345
719
10,188
11,657
4,236
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 1 / 8
10,358
797
10,148
16,575
21,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Itss DMac
Bastet
14
5 / 1 / 3
10,285
791
7,375
10,342
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Vazukiii
Vulcan
14
3 / 1 / 7
10,280
791
14,472
8,556
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
8
8
L
Ix Chel
Daeige
Ix Chel
1
4
1
0.38
W
Bastet
Itss DMac
Bastet
5
1
3
6.5
L
Surtr
Sindrahs
Surtr
1
4
2
0.5
W
Vulcan
Vazukiii
Vulcan
3
1
7
6.5
L
Heimdallr
Zylexo
Heimdallr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,547
Damage
31,995
36,584
Taken
35,473
22,022
Mitigated
29,916
5,534
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,148
1,202
0
4,306
16,575
21,732
0
5,325
10,871
23,270
0
L
Ix Chel
Daeige
Ix Chel
10,972
1,859
568
984
9,804
3,852
0
7,026
2,758
49,851
0
W
Bastet
Itss DMac
Bastet
7,375
1,217
0
2,701
10,342
4,209
0
4,193
6,048
0
42,021
L
Surtr
Sindrahs
Surtr
6,387
1,198
0
3,232
15,123
13,934
53
9,236
5,807
468
15,904
W
Vulcan
Vazukiii
Vulcan
14,472
3,983
0
3,070
8,556
3,975
236
2,633
5,887
61,480
0
L
Heimdallr
Zylexo
Heimdallr
10,188
5,196
0
750
11,657
4,236
57
8,711
2,926
0
43,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,319
Gold Earned
30,923
167
Minions Killed
172
0
Camps Cleared
0
724,190
Distance Traveled
887,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,358
797
22
2
0
314,981
0
L
Ix Chel
9,281
714
73
6
0
238,848
0
W
Bastet
10,285
791
55
4
0
292,751
0
L
Surtr
8,693
669
22
2
0
237,941
0
W
Vulcan
10,280
791
95
7
0
279,445
0
L
Heimdallr
9,345
719
72
6
0
247,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role