Player Matchup

Janus
Janus
DBatch09
Janus
Level 23
God Stats
0W - 2L
1,185 SR
Queue Stats
5W - 10L
1,271 Elo+
Party 2
Hachiman
Hachiman
FaTaL sHo7s
Hachiman
Level 16
God Stats
1W - 2L
1,586 SR
Queue Stats
14W - 17L
1,336 Elo+
Party 2
Poseidon
Poseidon
LilHammyVert
Poseidon
Level 5
God Stats
0W - 1L
1,322 SR
Queue Stats
4W - 7L
1,663 Elo+
Party 2
King Arthur
King Arthur
Peachmeistr
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,187 Elo+
Party 2
Bacchus
Bacchus
WEAVER 8D
Bacchus
Level 38
God Stats
3W - 2L
1,252 SR
Queue Stats
18W - 21L
1,307 Elo+
Party 2
Team Averages
Level 41
1,369 SR
1,353 Elo+

VS

Team Averages
Level 135
1,623 SR
1,510 Elo+
Bakasura
Bakasura
Scarface0706
Bakasura
Level 17
God Stats
9W - 9L
1,537 SR
Queue Stats
12W - 15L
1,389 Elo+
Party 1
Artemis
Artemis
SiG3R
Artemis
Level 176
God Stats
34W - 16L
1,553 SR
Queue Stats
156W - 142L
1,555 Elo+
Party 3
Baron Samedi
Baron Samedi
joso17zen
Baron Samedi
Level 145
God Stats
3W - 0L
1,814 SR
Queue Stats
39W - 20L
1,540 Elo+
Party 1
Anubis
Anubis
xCarlosDiasx
Anubis
Level 214
God Stats
25W - 23L
1,590 SR
Queue Stats
496W - 488L
1,521 Elo+
Party 3
Shiva
Shiva
xXzardokXx
Shiva
Level 121
God Stats
3W - 1L
1,619 SR
Queue Stats
213W - 182L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DBatch09
Janus
13
1 / 7 / 0
7,202
720
9,645
10,228
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
FaTaL sHo7s
Hachiman
12
0 / 7 / 2
6,469
647
5,132
13,711
4,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
LilHammyVert
Poseidon
11
0 / 10 / 0
6,329
633
4,572
12,199
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Peachmeistr
King Arthur
12
1 / 9 / 0
6,574
657
8,244
17,761
12,399
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
WEAVER 8D
Bacchus
13
1 / 7 / 1
7,284
728
4,469
12,768
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Scarface0706
Bakasura
15
6 / 1 / 16
8,569
857
5,929
8,037
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
SiG3R
Artemis
15
9 / 0 / 19
9,099
910
12,956
6,305
2,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
joso17zen
Baron Samedi
17
9 / 1 / 14
9,523
952
12,827
8,994
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
9 / 1 / 18
9,071
907
10,382
6,943
3,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
15
7 / 0 / 24
9,028
903
18,054
13,415
12,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
131
3
Kills
40
40
Deaths
3
3
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Janus
DBatch09
Janus
1
7
0
0.14
L
Hachiman
FaTaL sHo7s
Hachiman
0
7
2
0.14
L
Poseidon
LilHammyVert
Poseidon
0
10
0
0
L
King Arthur
Peachmeistr
King Arthur
1
9
0
0.11
W
Bakasura
Scarface0706
Bakasura
6
1
16
14
W
Artemis
SiG3R
Artemis
9
0
19
18.5
L
Bacchus
WEAVER 8D
Bacchus
1
7
1
0.21
W
Baron Samedi
joso17zen
Baron Samedi
9
1
14
16
W
Anubis
9
1
18
18
W
Shiva
7
0
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,062
Damage
60,148
66,667
Taken
43,694
36,767
Mitigated
28,691
1,841
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DBatch09
Janus
9,645
488
0
0
10,228
3,911
0
1,852
7,938
21,327
0
L
Hachiman
FaTaL sHo7s
Hachiman
5,132
3,299
0
941
13,711
4,494
418
4,105
9,134
0
14,173
L
Poseidon
LilHammyVert
Poseidon
4,572
1,364
0
0
12,199
3,676
342
4,453
7,127
11,468
0
L
King Arthur
Peachmeistr
King Arthur
8,244
734
0
40
17,761
12,399
0
6,205
10,414
0
17,995
W
Bakasura
Scarface0706
Bakasura
5,929
3,692
0
1,780
8,037
4,730
758
3,021
4,775
0
15,594
W
Artemis
SiG3R
Artemis
12,956
6,624
0
2,439
6,305
2,688
3,930
2,159
3,930
0
28,927
L
Bacchus
WEAVER 8D
Bacchus
4,469
47
0
860
12,768
12,287
0
5,760
6,297
10,780
0
W
Baron Samedi
joso17zen
Baron Samedi
12,827
1,495
2,910
3,394
8,994
4,803
632
2,790
5,935
34,020
0
W
Anubis
10,382
442
0
2,118
6,943
3,948
625
2,884
3,905
27,538
0
W
Shiva
18,054
1,443
179
3,288
13,415
12,522
0
6,349
6,273
0
27,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
45,290
111
Minions Killed
192
0
Camps Cleared
0
929,325
Distance Traveled
1,140,752
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,202
720
41
4
0
176,415
0
L
Hachiman
6,469
647
23
2
0
187,998
0
L
Poseidon
6,329
633
17
2
0
180,020
0
L
King Arthur
6,574
657
14
1
0
194,657
0
W
Bakasura
8,569
857
29
3
0
235,221
0
W
Artemis
9,099
910
39
4
0
206,857
0
L
Bacchus
7,284
728
16
2
0
190,235
0
W
Baron Samedi
9,523
952
54
5
0
213,265
0
W
Anubis
9,071
907
47
5
0
219,543
1
W
Shiva
9,028
903
23
2
0
265,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role