Player Matchup

Sol
Sol
JoseBR_Metroplex
Sol
Level 36
God Stats
0W - 2L
1,186 SR
Queue Stats
10W - 25L
1,056 Elo+
Party 1
Horus
Horus
Lilicca S2
Horus
Level 46
God Stats
3W - 3L
1,273 SR
Queue Stats
240W - 242L
1,330 Elo+
Solo
Hera
Hera
R1CH4RDAU
Hera
Level 38
God Stats
1W - 5L
1,336 SR
Queue Stats
16W - 42L
1,286 Elo+
Party 1
Cthulhu
Cthulhu
Taxiinha
Cthulhu
Level 42
God Stats
1W - 2L
1,182 SR
Queue Stats
21W - 53L
1,306 Elo+
Party 1
Cu Chulainn
Cu Chulainn
brayan-sousa1
Cu Chulainn
Level 28
God Stats
1W - 2L
1,239 SR
Queue Stats
10W - 33L
1,177 Elo+
Party 1
Team Averages
Level 38
1,243 SR
1,231 Elo+

VS

Team Averages
Level 65
1,512 SR
1,395 Elo+
Sun Wukong
Sun Wukong
BlazeLionShield
Sun Wukong
Level 41
God Stats
14W - 18L
1,224 SR
Queue Stats
81W - 108L
1,278 Elo+
Solo
Baron Samedi
Baron Samedi
DJkamisama
Baron Samedi
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 29L
1,289 Elo+
Party 2
Neith
Neith
espiont
Neith
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
gilberto091718
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,621 Elo+
Solo
Thanatos
Thanatos
godlynathan
Thanatos
Level 69
God Stats
12W - 11L
1,621 SR
Queue Stats
511W - 482L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,471
447
1,926
5,108
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Horus
7
0 / 3 / 0
4,678
468
2,710
7,133
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hera
10
1 / 3 / 0
5,568
557
3,054
4,306
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Taxiinha
Cthulhu
10
1 / 2 / 0
5,679
568
2,526
5,816
2,749
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
brayan-sousa1
Cu Chulainn
7
1 / 3 / 0
4,783
478
3,414
9,698
6,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlazeLionShield
Sun Wukong
10
1 / 1 / 2
5,510
551
2,797
5,463
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
DJkamisama
Baron Samedi
10
1 / 1 / 3
5,592
559
1,376
3,908
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
espiont
Neith
10
4 / 0 / 2
5,959
596
4,732
5,969
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 5
5,895
590
4,322
7,911
4,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
godlynathan
Thanatos
10
6 / 1 / 5
6,679
668
8,057
8,068
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
14
14
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlazeLionShield
Sun Wukong
1
1
2
2
W
Baron Samedi
DJkamisama
Baron Samedi
1
1
3
2.5
L
0
3
0
0
L
Horus
0
3
0
0
L
Hera
1
3
0
0.33
L
Cthulhu
Taxiinha
Cthulhu
1
2
0
0.5
L
Cu Chulainn
brayan-sousa1
Cu Chulainn
1
3
0
0.33
W
Neith
espiont
Neith
4
0
2
5
W
2
0
5
4.5
W
Thanatos
godlynathan
Thanatos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,630
Damage
21,284
32,061
Taken
31,319
16,876
Mitigated
13,991
5,839
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlazeLionShield
Sun Wukong
2,797
374
0
345
5,463
3,054
1,284
2,429
3,034
0
31,744
W
Baron Samedi
DJkamisama
Baron Samedi
1,376
121
61
905
3,908
1,567
0
2,259
1,649
27,478
0
L
1,926
920
0
1,462
5,108
1,834
58
1,017
4,091
24,231
3,221
L
Horus
2,710
1,234
383
2,485
7,133
4,659
0
2,645
4,488
0
7,732
L
Hera
3,054
358
0
692
4,306
1,258
0
1,046
3,260
39,060
0
L
Cthulhu
Taxiinha
Cthulhu
2,526
243
68
622
5,816
2,749
0
0
5,816
32,414
0
L
Cu Chulainn
brayan-sousa1
Cu Chulainn
3,414
698
0
127
9,698
6,376
0
1,032
8,666
0
25,771
W
Neith
espiont
Neith
4,732
2,138
0
1,715
5,969
1,778
534
732
5,237
0
39,810
W
4,322
648
1,193
2,988
7,911
4,717
87
1,565
6,346
17,317
0
W
Thanatos
godlynathan
Thanatos
8,057
2,795
0
6,353
8,068
2,875
453
460
7,608
0
35,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
29,635
231
Minions Killed
227
0
Camps Cleared
0
941,285
Distance Traveled
975,749
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,510
551
50
5
0
192,330
0
W
Baron Samedi
5,592
559
46
5
0
180,419
1
L
Sol
4,471
447
48
5
0
187,458
0
L
Horus
4,678
468
4
0
0
188,476
2
L
Hera
5,568
557
75
8
0
167,438
0
L
Cthulhu
5,679
568
56
6
0
184,501
0
L
Cu Chulainn
4,783
478
48
5
0
213,412
0
W
Neith
5,959
596
60
6
0
188,907
4
W
Cthulhu
5,895
590
18
2
0
187,798
0
W
Thanatos
6,679
668
53
5
0
226,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role