Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Balogan
Ravana
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 42L
1,843 Elo+
Party 2
Horus
Horus
Qexi1
Horus
Level 26
God Stats
3W - 2L
1,501 SR
Queue Stats
44W - 22L
1,722 Elo+
Party 2
Sol
Sol
xoxoPandora
Sol
Level 42
God Stats
3W - 1L
1,848 SR
Queue Stats
40W - 12L
1,821 Elo+
Party 2
Team Averages
Level 104
1,570 SR
1,677 Elo+

VS

Team Averages
Level 125
1,536 SR
1,562 Elo+
King Arthur
King Arthur
GIDEON3531
King Arthur
Level 158
God Stats
18W - 32L
1,456 SR
Queue Stats
335W - 285L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
JorgeYC21
Sylvanus
Level 86
God Stats
6W - 6L
1,484 SR
Queue Stats
296W - 274L
1,545 Elo+
Party 1
Izanami
Izanami
Lahia7
Izanami
Level 165
God Stats
3W - 3L
1,511 SR
Queue Stats
433W - 345L
1,556 Elo+
Solo
Eset
Eset
Reshicrom6
Eset
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
343W - 254L
1,558 Elo+
Solo
He Bo
He Bo
Trican
He Bo
Level 126
God Stats
15W - 4L
1,728 SR
Queue Stats
146W - 132L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 3 / 2
5,879
534
5,588
10,141
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
 
Thor
8
0 / 1 / 1
5,088
463
3,392
7,131
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
Balogan
Ravana
11
0 / 4 / 0
5,898
536
3,610
6,705
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Qexi1
Horus
12
4 / 1 / 2
6,908
628
8,599
11,149
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 2 / 1
5,643
513
6,152
6,574
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GIDEON3531
King Arthur
10
0 / 5 / 1
5,769
524
6,377
12,792
8,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
JorgeYC21
Sylvanus
10
1 / 0 / 4
5,976
543
2,596
8,247
5,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Lahia7
Izanami
13
3 / 0 / 3
7,141
649
4,032
7,254
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 0
6,321
575
4,909
5,306
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Trican
He Bo
12
5 / 0 / 2
6,690
608
7,274
6,886
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
11
11
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
2
1
L
Thor
 
Thor
0
1
1
0.5
L
Ravana
Balogan
Ravana
0
4
0
0
W
King Arthur
GIDEON3531
King Arthur
0
5
1
0.1
W
Sylvanus
JorgeYC21
Sylvanus
1
0
4
3
W
Izanami
Lahia7
Izanami
3
0
3
4.5
L
Horus
Qexi1
Horus
4
1
2
5
W
2
1
0
2
W
He Bo
Trican
He Bo
5
0
2
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
25,188
41,700
Taken
40,485
17,703
Mitigated
19,870
19,111
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,588
1,010
0
6,384
10,141
3,798
0
4,041
6,022
0
36,200
L
Thor
 
Thor
3,392
214
0
2,102
7,131
2,278
0
3,453
3,550
0
29,760
L
Ravana
Balogan
Ravana
3,610
911
0
1,302
6,705
2,474
0
1,022
5,683
0
41,866
W
King Arthur
GIDEON3531
King Arthur
6,377
592
0
1,810
12,792
8,312
0
1,158
10,914
1,721
36,905
W
Sylvanus
JorgeYC21
Sylvanus
2,596
644
2,061
3,427
8,247
5,325
128
2,616
5,541
15,335
0
W
Izanami
Lahia7
Izanami
4,032
2,858
0
3,362
7,254
2,475
376
231
7,023
0
68,524
L
Horus
Qexi1
Horus
8,599
3,615
1,082
6,327
11,149
7,042
24
3,690
7,375
0
44,124
W
4,909
244
110
968
5,306
1,925
771
1,857
3,449
51,886
0
W
He Bo
Trican
He Bo
7,274
809
0
2,776
6,886
1,833
0
334
6,384
48,422
0
L
6,152
3,086
0
1,914
6,574
2,111
616
3,551
2,931
55,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
31,897
348
Minions Killed
370
0
Camps Cleared
0
1,199,761
Distance Traveled
1,069,542
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,879
534
56
5
0
270,031
0
L
Thor
5,088
463
54
5
0
239,469
4
L
Ravana
5,898
536
79
7
0
225,978
0
W
King Arthur
5,769
524
60
5
0
208,717
2
W
Sylvanus
5,976
543
17
2
0
180,557
1
W
Izanami
7,141
649
116
11
0
193,023
4
L
Horus
6,908
628
72
7
0
240,366
2
W
Eset
6,321
575
105
10
0
220,844
0
W
He Bo
6,690
608
72
7
0
266,401
0
L
Sol
5,643
513
87
8
0
223,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role