Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Biel_player-XD
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
kevincano140
Sun Wukong
Level 67
God Stats
7W - 6L
1,615 SR
Queue Stats
7W - 6L
1,459 Elo+
Solo
Janus
Janus
max22006
Janus
Level 78
God Stats
1W - 2L
1,299 SR
Queue Stats
56W - 43L
1,472 Elo+
Party 2
Hachiman
Hachiman
xXMusCasoXx
Hachiman
Level 75
God Stats
2W - 0L
1,723 SR
Queue Stats
53W - 40L
1,481 Elo+
Party 2
Team Averages
Level 87
1,528 SR
1,478 Elo+

VS

Team Averages
Level 58
1,522 SR
1,432 Elo+
Zeus
Zeus
DLV_N4rut0
Zeus
Level 44
God Stats
1W - 2L
1,291 SR
Queue Stats
49W - 54L
1,444 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SpitefulQ
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 184L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
buldosere91
Ao Kuang
Level 26
God Stats
4W - 2L
1,753 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 3
Bellona
Bellona
l3ft
Bellona
Level 26
God Stats
3W - 4L
1,256 SR
Queue Stats
56W - 67L
1,417 Elo+
Party 1
Artemis
Artemis
pb4_Kraken
Artemis
Level 69
God Stats
4W - 1L
1,808 SR
Queue Stats
56W - 59L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
8 / 1 / 1
9,779
611
9,572
11,503
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 6
8,587
537
7,006
10,333
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
kevincano140
Sun Wukong
16
2 / 0 / 3
9,473
592
6,371
9,835
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
max22006
Janus
15
2 / 2 / 5
8,932
558
5,696
7,601
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xXMusCasoXx
Hachiman
13
1 / 1 / 4
8,060
504
11,154
15,806
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,747
484
4,354
9,299
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
SpitefulQ
Kumbhakarna
10
0 / 3 / 2
6,941
434
6,760
17,085
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
buldosere91
Ao Kuang
12
2 / 2 / 0
7,572
473
4,350
9,697
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
l3ft
Bellona
14
2 / 1 / 0
7,543
471
5,721
9,565
8,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
pb4_Kraken
Artemis
11
0 / 4 / 1
6,657
416
10,644
10,968
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
4
4
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
1
1
8.5
W
2
0
6
5
L
0
5
3
0.3
L
Kumbhakarna
SpitefulQ
Kumbhakarna
0
3
2
0.33
L
Ao Kuang
buldosere91
Ao Kuang
2
2
0
1
W
Sun Wukong
kevincano140
Sun Wukong
2
0
3
3.5
L
Bellona
l3ft
Bellona
2
1
0
2
W
Janus
max22006
Janus
2
2
5
2.25
L
Artemis
pb4_Kraken
Artemis
0
4
1
0.13
W
Hachiman
xXMusCasoXx
Hachiman
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,799
Damage
31,829
55,078
Taken
56,614
31,572
Mitigated
34,100
20,418
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,572
2,785
38
1,904
11,503
6,652
467
3,357
8,086
78,762
0
W
7,006
2,213
2,819
3,719
10,333
9,213
211
1,847
8,486
30,158
0
L
4,354
774
0
550
9,299
3,891
718
5,020
4,137
52,913
0
L
Kumbhakarna
SpitefulQ
Kumbhakarna
6,760
768
401
4,562
17,085
13,656
0
7,285
9,666
23,654
0
L
Ao Kuang
buldosere91
Ao Kuang
4,350
1,097
0
1,827
9,697
3,683
0
3,284
6,332
43,766
0
W
Sun Wukong
kevincano140
Sun Wukong
6,371
910
0
2,968
9,835
6,451
2,176
2,116
7,719
0
72,027
L
Bellona
l3ft
Bellona
5,721
1,161
0
3,032
9,565
8,219
0
2,774
6,677
0
36,583
W
Janus
max22006
Janus
5,696
741
0
1,500
7,601
2,810
0
3,562
4,039
71,589
0
L
Artemis
pb4_Kraken
Artemis
10,644
4,665
0
3,022
10,968
4,651
0
3,567
7,401
0
37,453
W
Hachiman
xXMusCasoXx
Hachiman
11,154
7,187
0
7,470
15,806
6,446
644
4,698
11,102
0
60,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
36,460
445
Minions Killed
337
0
Camps Cleared
0
1,538,526
Distance Traveled
1,545,511
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,779
611
121
8
0
329,426
1
W
Yemoja
8,587
537
31
2
0
252,519
0
L
Zeus
7,747
484
113
7
0
270,579
1
L
Kumbhakarna
6,941
434
35
2
0
319,332
2
L
Ao Kuang
7,572
473
74
5
0
308,505
0
W
Sun Wukong
9,473
592
98
6
0
350,695
0
L
Bellona
7,543
471
58
4
0
339,942
5
W
Janus
8,932
558
100
6
0
315,906
0
L
Artemis
6,657
416
57
4
0
307,153
6
W
Hachiman
8,060
504
95
6
0
289,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role