Player Matchup

Ix Chel
Ix Chel
AcidicPantiMesh
Ix Chel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,542 Elo+
Party 3
Maui
Maui
GenesisEU
Maui
Level 154
God Stats
9W - 6L
1,575 SR
Queue Stats
63W - 87L
1,436 Elo+
Party 2
Ishtar
Ishtar
Jesabell
Ishtar
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
King Arthur
King Arthur
Kira_D_Seven
King Arthur
Level 158
God Stats
3W - 5L
1,107 SR
Queue Stats
317W - 306L
1,423 Elo+
Party 2
Janus
Janus
lucifrere31
Janus
Level 234
God Stats
22W - 20L
1,596 SR
Queue Stats
306W - 324L
1,449 Elo+
Party 2
Team Averages
Level 123
1,456 SR
1,470 Elo+

VS

Team Averages
Level 113
1,318 SR
1,477 Elo+
Anhur
Anhur
BigSmokes124
Anhur
Level 69
God Stats
3W - 5L
1,627 SR
Queue Stats
66W - 66L
1,471 Elo+
Solo
Sol
Sol
Fawakaa
Sol
Level 123
God Stats
8W - 12L
1,175 SR
Queue Stats
1,638W - 1,543L
1,478 Elo+
Party 1
Ymir
Ymir
MadMaze
Ymir
Level 149
God Stats
2W - 6L
1,140 SR
Queue Stats
242W - 312L
1,475 Elo+
Solo
Thor
Thor
U-bun-tu
Thor
Level 100
God Stats
8W - 10L
1,477 SR
Queue Stats
657W - 620L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
weli-2
Amaterasu
Level 126
God Stats
0W - 3L
1,172 SR
Queue Stats
43W - 46L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,589
599
8,891
6,130
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
10
1 / 0 / 3
6,282
571
4,352
10,247
7,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
Jesabell
Ishtar
10
1 / 4 / 0
5,614
510
6,001
10,080
3,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
Kira_D_Seven
King Arthur
13
4 / 0 / 1
7,420
675
11,698
7,910
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 3
6,174
561
3,556
7,821
2,221
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,306
573
4,655
10,461
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
10
0 / 3 / 3
5,586
508
5,226
8,548
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
MadMaze
Ymir
10
0 / 1 / 3
5,977
543
3,282
9,084
4,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
11
0 / 3 / 0
5,740
522
3,369
13,116
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
weli-2
Amaterasu
9
1 / 3 / 0
5,273
479
2,315
12,226
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
4
6
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
3
1
0
3
L
Sol
0
3
3
0.5
W
Maui
1
0
3
2.5
W
Ishtar
Jesabell
Ishtar
1
4
0
0.25
W
King Arthur
Kira_D_Seven
King Arthur
4
0
1
4.5
L
Ymir
MadMaze
Ymir
0
1
3
1.5
L
Thor
0
3
0
0
W
1
1
3
2.5
L
Amaterasu
weli-2
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
18,847
42,188
Taken
53,435
22,385
Mitigated
22,017
13,529
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,891
1,030
1,658
2,553
6,130
2,060
0
1,804
4,326
44,060
0
L
4,655
2,579
0
4,238
10,461
3,539
0
1,267
9,194
0
42,686
L
Sol
5,226
2,347
0
2,765
8,548
2,812
0
6,268
2,280
35,274
0
W
Maui
4,352
661
112
2,579
10,247
7,408
0
4,124
6,123
17,415
0
W
Ishtar
Jesabell
Ishtar
6,001
3,841
0
2,739
10,080
3,663
0
1,503
8,577
0
37,178
W
King Arthur
Kira_D_Seven
King Arthur
11,698
792
0
480
7,910
7,033
0
0
7,910
671
59,423
L
Ymir
MadMaze
Ymir
3,282
802
1,416
2,461
9,084
4,722
0
4,216
4,868
30,908
0
L
Thor
3,369
432
0
3,700
13,116
5,383
0
1,119
11,997
0
45,690
W
3,556
424
0
3,408
7,821
2,221
0
1,077
6,744
46,023
0
L
Amaterasu
weli-2
Amaterasu
2,315
775
0
1,122
12,226
5,561
0
4,188
8,038
0
30,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,079
Gold Earned
28,882
321
Minions Killed
316
0
Camps Cleared
0
1,160,308
Distance Traveled
1,103,032
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,589
599
84
8
0
241,099
1
L
Anhur
6,306
573
65
6
0
200,358
2
L
Sol
5,586
508
75
7
0
221,718
0
W
Maui
6,282
571
19
2
0
231,327
3
W
Ishtar
5,614
510
63
6
0
203,258
0
W
King Arthur
7,420
675
94
9
0
237,868
0
L
Ymir
5,977
543
42
4
0
229,082
0
L
Thor
5,740
522
89
8
0
203,518
0
W
Janus
6,174
561
61
6
0
246,756
0
L
Amaterasu
5,273
479
45
4
0
248,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role