Player Matchup

Bacchus
Bacchus
FlashCamBam33
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
NinjaFish71
Baron Samedi
Level 16
God Stats
7W - 7L
1,349 SR
Queue Stats
24W - 24L
1,441 Elo+
Party 2
Xbalanque
Xbalanque
tennedge
Xbalanque
Level 60
God Stats
2W - 3L
1,633 SR
Queue Stats
74W - 81L
1,509 Elo+
Solo
Team Averages
Level 62
1,494 SR
1,455 Elo+

VS

Team Averages
Level 125
1,550 SR
1,488 Elo+
Geb
Geb
Danieleytor
Geb
Level 106
God Stats
13W - 10L
1,530 SR
Queue Stats
188W - 164L
1,567 Elo+
Solo
Persephone
Persephone
FIRE ELFO
Persephone
Level 141
God Stats
8W - 1L
1,452 SR
Queue Stats
159W - 160L
1,461 Elo+
Party 1
Artemis
Artemis
LukasByAKU
Artemis
Level 128
God Stats
6W - 6L
1,667 SR
Queue Stats
115W - 126L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 2 / 1
8,716
670
7,098
14,687
21,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
NinjaFish71
Baron Samedi
11
1 / 5 / 2
8,837
680
3,146
10,375
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
tennedge
Xbalanque
11
1 / 4 / 1
8,595
661
7,134
10,701
4,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
10,087
776
7,449
12,336
12,257
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
FIRE ELFO
Persephone
13
1 / 1 / 8
10,311
793
11,393
5,946
2,327
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LukasByAKU
Artemis
14
6 / 1 / 4
10,845
834
12,387
8,380
3,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Persephone
FIRE ELFO
Persephone
1
1
8
5
L
Bacchus
1
2
1
0.75
W
Artemis
LukasByAKU
Artemis
6
1
4
8
L
Baron Samedi
NinjaFish71
Baron Samedi
1
5
2
0.4
L
Xbalanque
tennedge
Xbalanque
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,378
Damage
31,229
35,763
Taken
26,662
30,528
Mitigated
18,015
4,503
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,449
706
0
234
12,336
12,257
135
3,493
8,693
24,177
354
W
Persephone
FIRE ELFO
Persephone
11,393
738
0
2,287
5,946
2,327
429
2,733
3,210
45,756
0
L
Bacchus
7,098
1,271
0
2,122
14,687
21,068
0
7,013
7,559
21,773
0
W
Artemis
LukasByAKU
Artemis
12,387
5,405
0
1,881
8,380
3,431
2,526
4,728
3,492
0
48,628
L
Baron Samedi
NinjaFish71
Baron Samedi
3,146
37
511
1,870
10,375
4,893
0
5,883
4,492
32,193
0
L
Xbalanque
tennedge
Xbalanque
7,134
3,984
0
0
10,701
4,567
0
5,735
4,966
0
30,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
31,243
111
Minions Killed
163
0
Camps Cleared
0
625,344
Distance Traveled
722,154
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,087
776
24
2
0
270,982
1
W
Persephone
10,311
793
69
5
0
222,694
2
L
Bacchus
8,716
670
17
1
0
227,285
6
W
Artemis
10,845
834
70
5
0
228,478
0
L
Baron Samedi
8,837
680
52
4
0
195,659
1
L
Xbalanque
8,595
661
42
3
0
202,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role