Player Matchup

He Bo
He Bo
BigOuncePSN8882
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 197L
1,531 Elo+
Party 2
Cerberus
Cerberus
Ginxer81
Cerberus
Level 120
God Stats
0W - 3L
1,173 SR
Queue Stats
353W - 338L
1,466 Elo+
Solo
Danzaburou
Danzaburou
ITACHI-UCHIJA46
Danzaburou
Level 123
God Stats
9W - 13L
1,565 SR
Queue Stats
1,003W - 935L
1,519 Elo+
Solo
Freya
Freya
MomentsNotice3
Freya
Level 88
God Stats
34W - 30L
1,542 SR
Queue Stats
263W - 252L
1,467 Elo+
Solo
Lancelot
Lancelot
poopking180
Lancelot
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 87L
1,535 Elo+
Party 2
Team Averages
Level 105
1,456 SR
1,504 Elo+

VS

Team Averages
Level 102
1,479 SR
1,459 Elo+
Rama
Rama
ArkiReaper
Rama
Level 129
God Stats
12W - 8L
1,429 SR
Queue Stats
329W - 324L
1,458 Elo+
Party 1
Surtr
Surtr
Chubaca 7u7
Surtr
Level 102
God Stats
79W - 67L
1,603 SR
Queue Stats
179W - 181L
1,463 Elo+
Solo
Awilix
Awilix
MasterOfTiger
Awilix
Level 124
God Stats
19W - 14L
1,593 SR
Queue Stats
286W - 252L
1,512 Elo+
Solo
Bacchus
Bacchus
Ryan_Heissler
Bacchus
Level 76
God Stats
5W - 6L
1,278 SR
Queue Stats
495W - 482L
1,397 Elo+
Solo
Freya
Freya
kumbathekhajiit-
Freya
Level 80
God Stats
18W - 18L
1,493 SR
Queue Stats
495W - 482L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,951
496
3,342
8,593
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ginxer81
Cerberus
10
0 / 2 / 2
6,188
516
4,674
9,915
6,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
ITACHI-UCHIJA46
Danzaburou
7
2 / 1 / 1
5,407
451
5,007
4,998
1,777
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
6,084
507
3,367
7,501
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
poopking180
Lancelot
14
5 / 3 / 0
7,901
658
9,207
13,254
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
7,615
635
6,645
9,805
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 0 / 0
7,102
592
3,699
8,269
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 1
7,745
645
8,076
8,790
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
11
1 / 0 / 3
6,897
575
4,641
9,744
7,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 2 / 1
6,503
542
5,681
7,527
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
7
Kills
12
12
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
0
5
1
0.1
W
1
0
0
1
L
Cerberus
Ginxer81
Cerberus
0
2
2
0.5
L
Danzaburou
ITACHI-UCHIJA46
Danzaburou
2
1
1
2.5
W
4
2
1
2.25
L
0
1
0
0
W
Bacchus
1
0
3
2.5
W
2
2
1
1.25
L
Lancelot
poopking180
Lancelot
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
28,742
44,261
Taken
44,135
21,431
Mitigated
20,668
15,662
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,645
4,422
0
3,377
9,805
3,393
1,238
3,100
6,705
0
42,490
L
3,342
264
0
1,710
8,593
2,552
0
466
8,012
36,879
0
W
3,699
1,069
0
3,955
8,269
4,390
641
2,384
5,885
492
47,044
L
Cerberus
Ginxer81
Cerberus
4,674
589
172
4,851
9,915
6,850
25
6,133
3,782
29,109
0
L
Danzaburou
ITACHI-UCHIJA46
Danzaburou
5,007
2,803
0
1,460
4,998
1,777
321
3,073
1,925
0
28,301
W
8,076
3,565
0
750
8,790
3,189
0
855
7,923
0
55,263
L
3,367
1,234
0
3,740
7,501
2,732
392
106
7,395
39,404
0
W
Bacchus
4,641
1,273
1,236
2,989
9,744
7,158
210
2,318
7,426
25,098
0
W
5,681
1,788
0
2,712
7,527
2,538
205
2,809
4,718
39,993
0
L
Lancelot
poopking180
Lancelot
9,207
1,757
0
3,729
13,254
7,520
0
776
12,478
0
68,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
35,862
352
Minions Killed
329
0
Camps Cleared
0
1,049,860
Distance Traveled
1,157,401
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,615
635
84
7
0
191,863
0
L
He Bo
5,951
496
72
6
0
227,141
0
W
Surtr
7,102
592
64
5
0
213,693
0
L
Cerberus
6,188
516
59
5
0
201,056
0
L
Danzaburou
5,407
451
43
4
0
151,650
0
W
Awilix
7,745
645
79
7
0
275,498
0
L
Freya
6,084
507
69
6
0
191,692
1
W
Bacchus
6,897
575
31
3
0
255,480
0
W
Freya
6,503
542
71
6
0
220,867
0
L
Lancelot
7,901
658
109
9
0
278,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role