Player Matchup

Arachne
Arachne
A Yung Savag3
Arachne
Level 46
God Stats
0W - 3L
1,196 SR
Queue Stats
325W - 333L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
GuNs BlAzIn35
Kukulkan
Level 69
God Stats
1W - 1L
1,696 SR
Queue Stats
47W - 35L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Showa_Goji
Cthulhu
Level 59
God Stats
3W - 1L
1,885 SR
Queue Stats
31W - 27L
1,450 Elo+
Solo
Danzaburou
Danzaburou
THess2
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 219L
1,404 Elo+
Party 1
Nike
Nike
gettosmirff
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,506 Elo+
Party 2
Team Averages
Level 62
1,555 SR
1,442 Elo+

VS

Team Averages
Level 79
1,547 SR
1,449 Elo+
Heimdallr
Heimdallr
Chu_4B11
Heimdallr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 50L
1,448 Elo+
Party 3
Amaterasu
Amaterasu
KaligraphyX
Amaterasu
Level 65
God Stats
2W - 2L
1,576 SR
Queue Stats
63W - 67L
1,402 Elo+
Solo
Chang'e
Chang'e
PiipeThe-_-
Chang'e
Level 83
God Stats
4W - 6L
1,460 SR
Queue Stats
147W - 127L
1,468 Elo+
Solo
Sylvanus
Sylvanus
TerranGoliath8
Sylvanus
Level 85
God Stats
117W - 93L
1,593 SR
Queue Stats
193W - 186L
1,456 Elo+
Solo
Thanatos
Thanatos
ThorPR69
Thanatos
Level 43
God Stats
10W - 7L
1,608 SR
Queue Stats
57W - 53L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
0 / 7 / 0
8,273
376
5,075
19,328
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
GuNs BlAzIn35
Kukulkan
15
2 / 6 / 1
9,668
439
9,807
14,053
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Showa_Goji
Cthulhu
13
2 / 2 / 1
8,508
387
15,848
18,650
16,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
THess2
Danzaburou
14
0 / 4 / 3
8,734
397
18,570
16,775
6,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 2
10,696
486
13,254
15,646
16,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chu_4B11
Heimdallr
16
5 / 0 / 3
9,851
448
13,189
20,764
11,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
KaligraphyX
Amaterasu
15
3 / 1 / 2
9,403
427
9,784
20,423
21,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
PiipeThe-_-
Chang'e
16
1 / 1 / 6
9,812
446
12,468
15,348
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
14
0 / 1 / 7
9,541
434
7,303
19,638
20,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ThorPR69
Thanatos
18
10 / 2 / 7
11,404
518
21,855
20,355
10,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
19
19
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
7
0
0
W
Heimdallr
Chu_4B11
Heimdallr
5
0
3
6.5
L
Kukulkan
GuNs BlAzIn35
Kukulkan
2
6
1
0.42
W
Amaterasu
KaligraphyX
Amaterasu
3
1
2
4
W
Chang'e
PiipeThe-_-
Chang'e
1
1
6
4
L
Cthulhu
Showa_Goji
Cthulhu
2
2
1
1.25
L
Danzaburou
THess2
Danzaburou
0
4
3
0.38
W
Sylvanus
0
1
7
3.5
W
Thanatos
ThorPR69
Thanatos
10
2
7
6.75
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,554
Damage
64,599
84,452
Taken
96,528
51,226
Mitigated
70,894
13,212
Healing
49,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
5,075
3,345
0
3,251
19,328
6,520
231
2,595
16,343
0
48,780
W
Heimdallr
Chu_4B11
Heimdallr
13,189
4,240
0
5,555
20,764
11,579
531
5,794
14,970
0
70,004
L
Kukulkan
GuNs BlAzIn35
Kukulkan
9,807
962
126
1,091
14,053
5,329
556
4,776
9,085
69,175
0
W
Amaterasu
KaligraphyX
Amaterasu
9,784
2,446
246
6,441
20,423
21,615
0
4,144
16,279
0
51,433
W
Chang'e
PiipeThe-_-
Chang'e
12,468
670
3,052
6,868
15,348
7,553
0
5,239
10,109
87,008
0
L
Cthulhu
Showa_Goji
Cthulhu
15,848
782
1,765
1,642
18,650
16,867
195
5,273
12,996
45,340
0
L
Danzaburou
THess2
Danzaburou
18,570
6,458
0
4,897
16,775
6,082
741
3,762
12,928
0
68,061
W
Sylvanus
7,303
1,319
6,636
6,147
19,638
20,092
258
7,606
12,032
30,752
0
W
Thanatos
ThorPR69
Thanatos
21,855
5,506
0
14,455
20,355
10,055
0
3,711
16,644
0
95,502
L
13,254
1,200
0
440
15,646
16,428
123
2,319
13,103
382
87,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,879
Gold Earned
50,011
491
Minions Killed
472
0
Camps Cleared
0
2,185,814
Distance Traveled
2,184,249
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,273
376
80
4
0
490,378
0
W
Heimdallr
9,851
448
117
5
0
393,366
0
L
Kukulkan
9,668
439
129
6
0
374,205
0
W
Amaterasu
9,403
427
68
3
0
430,876
0
W
Chang'e
9,812
446
143
7
0
430,530
4
L
Cthulhu
8,508
387
64
3
0
449,486
1
L
Danzaburou
8,734
397
102
5
0
399,481
0
W
Sylvanus
9,541
434
29
1
0
431,372
0
W
Thanatos
11,404
518
115
5
0
498,105
0
L
Nike
10,696
486
116
5
0
472,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role