Player Matchup

Baron Samedi
Baron Samedi
Silver II
CARL_WEST_AUKZ
Baron Samedi
Silver II
Level 159
God Stats
5W - 5L
1,540 SR
Queue Stats
315W - 341L
1,068 MMR
Solo
Merlin
Merlin
Silver II
GamerLegendxX10
Merlin
Silver II
Level 102
God Stats
6W - 4L
1,700 SR
Queue Stats
252W - 271L
1,060 MMR
Solo
Nemesis
Nemesis
Silver IV
MJVD1990
Nemesis
Silver IV
Level 146
God Stats
0W - 3L
1,548 SR
Queue Stats
4W - 14L
1,063 MMR
Solo
Fafnir
Fafnir
Silver II
foxysniper77
Fafnir
Silver II
Level 184
God Stats
2W - 1L
1,500 SR
Queue Stats
501W - 514L
994 MMR
Solo
Charybdis
Charybdis
Silver II
xXanDiego
Charybdis
Silver II
Level 128
God Stats
1W - 6L
1,103 SR
Queue Stats
390W - 400L
1,050 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,478 SR
1,047 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,607 SR
1,045 MMR
Fenrir
Fenrir
Silver I
FaMoBla
Fenrir
Silver I
Level 142
God Stats
94W - 64L
1,615 SR
Queue Stats
275W - 278L
1,087 MMR
Solo
Ra
Ra
Silver I
Z3R0_YB0
Ra
Silver I
Level 146
God Stats
18W - 15L
1,646 SR
Queue Stats
354W - 362L
1,101 MMR
Solo
Artemis
Artemis
Silver II
bT Jumpman
Artemis
Silver II
Level 119
God Stats
1W - 1L
1,551 SR
Queue Stats
90W - 114L
983 MMR
Party 1
Bacchus
Bacchus
Silver II
jordantech29
Bacchus
Silver II
Level 145
God Stats
7W - 14L
1,368 SR
Queue Stats
90W - 111L
983 MMR
Party 1
Neith
Neith
Silver II
zipdee
Neith
Silver II
Level 126
God Stats
2W - 1L
1,853 SR
Queue Stats
433W - 434L
1,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CARL_WEST_AUKZ
Baron Samedi
14
0 / 3 / 2
7,612
507
12,622
11,441
5,979
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
7,090
473
7,915
13,413
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
MJVD1990
Nemesis
13
2 / 5 / 1
7,581
505
3,298
14,761
6,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
12
1 / 3 / 2
8,164
544
5,920
13,932
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
xXanDiego
Charybdis
12
1 / 6 / 0
7,126
475
6,113
15,013
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bans
Chang'eIzanamiBakasura

VS

Bans
MartichorasThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FaMoBla
Fenrir
16
8 / 1 / 4
9,850
657
12,219
14,333
7,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 7
9,289
619
11,720
10,662
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
bT Jumpman
Artemis
13
2 / 1 / 7
8,016
534
11,331
12,104
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
jordantech29
Bacchus
12
4 / 0 / 7
8,171
545
7,209
11,599
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
zipdee
Neith
16
4 / 1 / 2
9,523
635
7,518
11,116
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
22
22
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CARL_WEST_AUKZ
Baron Samedi
0
3
2
0.33
W
Fenrir
FaMoBla
Fenrir
8
1
4
10
L
1
5
1
0.3
L
Nemesis
MJVD1990
Nemesis
2
5
1
0.5
W
4
2
7
3.75
W
Artemis
bT Jumpman
Artemis
2
1
7
5.5
L
Fafnir
1
3
2
0.67
W
Bacchus
jordantech29
Bacchus
4
0
7
7.5
L
Charybdis
xXanDiego
Charybdis
1
6
0
0.17
W
Neith
zipdee
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,868
Damage
49,997
68,560
Taken
59,814
38,744
Mitigated
31,825
15,775
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CARL_WEST_AUKZ
Baron Samedi
12,622
441
241
4,643
11,441
5,979
0
4,776
6,555
74,279
0
W
Fenrir
FaMoBla
Fenrir
12,219
3,749
0
2,678
14,333
7,055
274
3,567
10,421
0
88,547
L
7,915
615
0
1,827
13,413
5,180
0
2,397
10,942
44,857
0
L
Nemesis
MJVD1990
Nemesis
3,298
660
0
1,352
14,761
6,609
0
2,298
12,463
0
61,101
W
11,720
1,155
708
2,213
10,662
4,244
331
6,683
3,666
81,257
0
W
Artemis
bT Jumpman
Artemis
11,331
4,772
0
3,961
12,104
4,928
1,461
5,835
6,233
0
56,679
L
Fafnir
5,920
1,585
0
3,182
13,932
15,401
0
5,227
8,410
21,536
0
W
Bacchus
jordantech29
Bacchus
7,209
1,143
0
2,265
11,599
11,304
310
3,535
7,859
22,151
0
L
Charybdis
xXanDiego
Charybdis
6,113
2,501
0
4,530
15,013
5,575
0
3,814
11,199
0
48,154
W
Neith
zipdee
Neith
7,518
631
0
4,370
11,116
4,294
147
5,299
5,099
0
73,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
44,849
395
Minions Killed
483
0
Camps Cleared
0
1,404,425
Distance Traveled
1,516,834
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,612
507
118
8
0
273,790
2
W
Fenrir
9,850
657
119
8
0
340,149
0
L
Merlin
7,090
473
79
5
0
264,030
3
L
Nemesis
7,581
505
80
5
0
325,194
2
W
Ra
9,289
619
134
9
0
298,959
0
W
Artemis
8,016
534
81
5
0
256,148
0
L
Fafnir
8,164
544
23
2
0
284,693
1
W
Bacchus
8,171
545
20
1
0
325,163
2
L
Charybdis
7,126
475
95
6
0
256,718
0
W
Neith
9,523
635
129
9
0
296,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role