Player Matchup

Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EvenStrider
Danzaburou
Level 76
God Stats
14W - 10L
1,502 SR
Queue Stats
36W - 37L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
aaxboxmedia
Cthulhu
Level 44
God Stats
208W - 207L
1,516 SR
Queue Stats
229W - 244L
1,420 Elo+
Party 3
Thanatos
Thanatos
familiakichese
Thanatos
Level 65
God Stats
11W - 13L
1,541 SR
Queue Stats
143W - 138L
1,457 Elo+
Solo
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 89
God Stats
394W - 358L
1,500 SR
Queue Stats
547W - 552L
1,432 Elo+
Party 3
Team Averages
Level 79
1,512 SR
1,449 Elo+

VS

Team Averages
Level 63
1,462 SR
1,427 Elo+
Anubis
Anubis
KR3WED
Anubis
Level 27
God Stats
0W - 2L
1,501 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Pele
Pele
KingOxxBando
Pele
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 40L
1,135 Elo+
Solo
Xing Tian
Xing Tian
Petee21
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
RabidRoberto
Chiron
Level 67
God Stats
0W - 3L
1,265 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thor
Thor
Typical Envy
Thor
Level 108
God Stats
0W - 1L
1,545 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 1
3,990
570
302
4,598
2,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
EvenStrider
Danzaburou
7
1 / 1 / 0
4,325
618
943
2,843
848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
aaxboxmedia
Cthulhu
7
0 / 1 / 0
4,162
595
563
4,761
2,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
7
1 / 2 / 3
4,363
623
3,644
6,281
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 0 / 1
5,230
747
7,168
4,417
1,990
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KR3WED
Anubis
7
1 / 0 / 1
4,254
608
4,071
3,382
791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
1,432
205
0
0
0
Xing Tian
Petee21
Xing Tian
6
0 / 3 / 1
3,984
569
1,102
6,614
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
6
1 / 2 / 0
3,830
547
2,349
4,327
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 1
4,446
635
1,747
3,318
934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
5
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
1
0.5
W
Danzaburou
EvenStrider
Danzaburou
1
1
0
1
L
Anubis
KR3WED
Anubis
1
0
1
1.5
L
0
0
0
0
L
Xing Tian
Petee21
Xing Tian
0
3
1
0.17
L
Chiron
1
2
0
0.5
L
2
1
1
2.5
W
Cthulhu
aaxboxmedia
Cthulhu
0
1
0
0
W
Thanatos
1
2
3
1.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,620
Damage
9,269
22,900
Taken
17,641
9,146
Mitigated
6,312
7,807
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
302
123
0
702
4,598
2,146
25
156
4,442
11,141
0
W
Danzaburou
EvenStrider
Danzaburou
943
248
0
1,138
2,843
848
360
262
2,581
0
23,446
L
Anubis
KR3WED
Anubis
4,071
190
0
1,670
3,382
791
0
563
2,819
16,507
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
Petee21
Xing Tian
1,102
173
0
706
6,614
3,658
0
3,909
2,705
6,091
0
L
Chiron
2,349
1,037
223
660
4,327
929
0
3,250
1,062
0
18,803
L
1,747
347
0
366
3,318
934
0
302
3,016
0
21,073
W
Cthulhu
aaxboxmedia
Cthulhu
563
30
138
365
4,761
2,244
0
3,154
1,607
15,647
0
W
Thanatos
3,644
1,173
0
3,217
6,281
1,918
0
726
5,555
0
22,425
W
7,168
515
0
2,247
4,417
1,990
0
1,045
3,372
35,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,070
Gold Earned
17,946
166
Minions Killed
93
0
Camps Cleared
0
745,656
Distance Traveled
608,624
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,990
570
13
2
0
135,335
2
W
Danzaburou
4,325
618
40
6
0
141,183
0
L
Anubis
4,254
608
21
3
0
139,512
0
L
Pele
1,432
205
0
0
0
0
0
L
Xing Tian
3,984
569
2
0
0
172,595
0
L
Chiron
3,830
547
34
5
0
132,962
0
L
Thor
4,446
635
36
5
0
163,555
0
W
Cthulhu
4,162
595
25
4
0
156,888
0
W
Thanatos
4,363
623
40
6
0
166,628
0
W
Anubis
5,230
747
48
7
0
145,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role