Player Matchup

Merlin
Merlin
 
Merlin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
nonamehitman9
Ravana
Level 69
God Stats
4W - 3L
1,183 SR
Queue Stats
228W - 232L
1,395 Elo+
Party 1
Maui
Maui
ya26
Maui
Level 148
God Stats
14W - 9L
1,375 SR
Queue Stats
161W - 175L
1,364 Elo+
Party 1
Team Averages
Level 86
1,353 SR
1,420 Elo+

VS

Team Averages
Level 91
1,444 SR
1,497 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
CainMarko
Kali
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 156L
1,431 Elo+
Solo
Bacchus
Bacchus
S550_Fabs
Bacchus
Level 25
God Stats
3W - 2L
1,333 SR
Queue Stats
6W - 5L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 9
7,778
778
7,723
6,419
2,439
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 1 / 4
8,621
862
8,960
7,253
3,324
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Maui
ya26
Maui
11
3 / 1 / 8
7,793
779
4,714
8,574
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 6 / 1
7,420
742
7,860
8,747
3,350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
9
1 / 4 / 1
7,549
755
4,042
9,986
4,107
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
S550_Fabs
Bacchus
10
1 / 2 / 0
7,322
732
4,402
8,569
7,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
9
6.5
L
Kukulkan
 
Kukulkan
0
6
1
0.08
L
Kali
1
4
1
0.38
L
Bacchus
S550_Fabs
Bacchus
1
2
0
0.5
W
7
1
4
9
W
Maui
ya26
Maui
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,397
Damage
16,304
22,246
Taken
27,302
10,545
Mitigated
15,366
3,826
Healing
3,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,723
387
0
1,750
6,419
2,439
0
3,535
2,828
31,187
0
L
Kukulkan
 
Kukulkan
7,860
998
0
1,134
8,747
3,350
29
4,286
4,421
43,762
0
L
Kali
4,042
2,467
133
1,332
9,986
4,107
158
4,685
5,133
0
13,862
L
Bacchus
S550_Fabs
Bacchus
4,402
644
0
412
8,569
7,909
0
3,860
4,228
10,902
0
W
8,960
1,619
0
1,750
7,253
3,324
0
3,579
3,614
0
18,578
W
Maui
ya26
Maui
4,714
762
0
326
8,574
4,782
0
5,294
3,072
17,914
142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
22,291
75
Minions Killed
97
0
Camps Cleared
0
553,970
Distance Traveled
501,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,778
778
37
4
0
180,397
0
L
Kukulkan
7,420
742
69
7
0
156,250
0
L
Kali
7,549
755
15
2
0
166,318
0
L
Bacchus
7,322
732
13
1
0
178,666
0
W
Ravana
8,621
862
23
2
0
194,779
0
W
Maui
7,793
779
15
2
0
178,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role