Player Matchup

Sol
Sol
Colloswag216
Sol
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 100L
1,526 Elo+
Solo
Odin
Odin
Jo11y Mahngina
Odin
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 127L
1,341 Elo+
Solo
Danzaburou
Danzaburou
PassionateMunch
Danzaburou
Level 120
God Stats
3W - 0L
1,704 SR
Queue Stats
149W - 152L
1,439 Elo+
Solo
Mulan
Mulan
PhoCough420
Mulan
Level 128
God Stats
2W - 0L
1,700 SR
Queue Stats
169W - 166L
1,500 Elo+
Solo
Ullr
Ullr
ZenSvelte
Ullr
Level 117
God Stats
1W - 1L
1,232 SR
Queue Stats
29W - 28L
1,535 Elo+
Solo
Team Averages
Level 111
1,527 SR
1,468 Elo+

VS

Team Averages
Level 105
1,438 SR
1,506 Elo+
Xbalanque
Xbalanque
Lotus Kuzen
Xbalanque
Level 107
God Stats
1W - 2L
1,482 SR
Queue Stats
112W - 110L
1,528 Elo+
Solo
Nox
Nox
MrFinesse_23
Nox
Level 159
God Stats
1W - 1L
1,461 SR
Queue Stats
37W - 27L
1,548 Elo+
Party 1
Chiron
Chiron
Mudman2
Chiron
Level 97
God Stats
13W - 15L
1,372 SR
Queue Stats
903W - 915L
1,422 Elo+
Solo
Awilix
Awilix
Silent-_KillrFox
Awilix
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 82L
1,478 Elo+
Party 1
Freya
Freya
TheWeiner
Freya
Level 106
God Stats
4W - 8L
1,374 SR
Queue Stats
569W - 428L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 8
11,247
803
14,200
14,707
6,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 4 / 10
9,502
679
4,981
12,211
11,097
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
PassionateMunch
Danzaburou
19
6 / 1 / 9
11,692
835
9,085
10,896
5,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 8
9,886
706
6,503
20,114
26,903
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
19
5 / 2 / 13
11,413
815
12,235
11,502
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lotus Kuzen
Xbalanque
5
0 / 1 / 1
6,589
471
0
1,109
281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

20
6 / 4 / 6
10,555
754
13,985
12,739
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Mudman2
Chiron
17
1 / 5 / 6
9,272
662
11,483
10,598
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 7 / 5
8,595
614
7,960
16,174
8,584
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
TheWeiner
Freya
17
5 / 3 / 4
8,646
618
10,634
10,087
4,927
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
20
Kills
14
16
Deaths
20
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
2
4
10
1.75
L
Xbalanque
Lotus Kuzen
Xbalanque
0
1
1
0.5
L
6
4
6
2.25
L
Chiron
Mudman2
Chiron
1
5
6
0.8
W
Danzaburou
PassionateMunch
Danzaburou
6
1
9
10.5
W
2
7
8
0.86
L
2
7
5
0.64
L
Freya
TheWeiner
Freya
5
3
4
2.33
W
Ullr
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,004
Damage
44,062
69,430
Taken
50,707
55,379
Mitigated
26,222
28,513
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,200
2,923
1,434
7,889
14,707
6,390
4,133
5,430
9,192
41,262
0
W
4,981
1,076
1,809
3,446
12,211
11,097
19
5,268
6,804
0
11,165
L
Xbalanque
Lotus Kuzen
Xbalanque
0
0
0
0
1,109
281
0
492
617
0
0
L
13,985
224
883
3,625
12,739
7,361
0
4,530
8,041
32,408
0
L
Chiron
Mudman2
Chiron
11,483
2,368
1,133
1,458
10,598
5,069
219
2,519
7,923
0
29,170
W
Danzaburou
PassionateMunch
Danzaburou
9,085
2,768
1,831
4,598
10,896
5,270
2,195
3,475
7,026
0
32,213
W
6,503
1,051
702
2,371
20,114
26,903
0
6,838
13,276
0
12,935
L
7,960
1,861
132
2,382
16,174
8,584
0
2,844
12,975
0
14,083
L
Freya
TheWeiner
Freya
10,634
2,654
756
2,862
10,087
4,927
0
3,592
6,217
18,343
0
W
Ullr
12,235
3,880
1,391
3,042
11,502
5,719
3,713
3,735
7,767
0
27,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,740
Gold Earned
43,657
160
Minions Killed
115
0
Camps Cleared
0
1,259,561
Distance Traveled
886,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,247
803
46
3
0
259,589
0
W
Odin
9,502
679
14
1
0
273,910
0
L
Xbalanque
6,589
471
0
0
0
17,855
0
L
Nox
10,555
754
49
4
0
252,851
0
L
Chiron
9,272
662
32
2
0
165,330
0
W
Danzaburou
11,692
835
58
4
0
245,997
0
W
Mulan
9,886
706
10
1
0
225,410
0
L
Awilix
8,595
614
17
1
0
234,219
0
L
Freya
8,646
618
17
1
0
216,012
0
W
Ullr
11,413
815
32
2
0
254,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role