Player Matchup

Surtr
Surtr
CruiseVII
Surtr
Level 123
God Stats
2W - 0L
1,314 SR
Queue Stats
41W - 37L
1,569 Elo+
Party 2
Hou Yi
Hou Yi
SepticFatality
Hou Yi
Level 89
God Stats
7W - 1L
1,956 SR
Queue Stats
106W - 105L
1,502 Elo+
Party 2
Chang'e
Chang'e
TheAssaultMain
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 33L
1,650 Elo+
Solo
Ganesha
Ganesha
Zabuza515
Ganesha
Level 119
God Stats
8W - 2L
1,698 SR
Queue Stats
151W - 157L
1,480 Elo+
Solo
Ah Puch
Ah Puch
chardy14f
Ah Puch
Level 157
God Stats
13W - 7L
1,879 SR
Queue Stats
197W - 195L
1,535 Elo+
Party 2
Team Averages
Level 103
1,669 SR
1,547 Elo+

VS

Team Averages
Level 186
1,453 SR
1,457 Elo+
Skadi
Skadi
Endlesstrials
Skadi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,642 Elo+
Solo
Pele
Pele
Philipp1500
Pele
Level 246
God Stats
0W - 1L
1,413 SR
Queue Stats
15W - 26L
1,402 Elo+
Party 1
Chang'e
Chang'e
RideMyArrow
Chang'e
Level 149
God Stats
10W - 8L
1,414 SR
Queue Stats
503W - 537L
1,487 Elo+
Solo
Heimdallr
Heimdallr
ThiccenTendies
Heimdallr
Level 143
God Stats
4W - 4L
1,438 SR
Queue Stats
230W - 260L
1,526 Elo+
Solo
Cthulhu
Cthulhu
zitagirl
Cthulhu
Level 241
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CruiseVII
Surtr
17
7 / 4 / 11
10,920
840
12,041
18,091
21,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 2 / 12
10,338
795
19,569
14,480
8,859
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 12
10,190
784
7,958
16,373
15,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Zabuza515
Ganesha
16
0 / 5 / 16
10,200
785
6,608
21,888
33,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
chardy14f
Ah Puch
20
9 / 1 / 8
11,533
887
26,958
13,637
8,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,807
601
5,965
13,455
6,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 1 / 5
9,686
745
13,433
10,728
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
RideMyArrow
Chang'e
15
0 / 4 / 10
8,061
620
11,617
20,778
17,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ThiccenTendies
Heimdallr
16
1 / 5 / 10
8,666
667
12,615
15,412
9,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
zitagirl
Cthulhu
17
5 / 4 / 6
10,467
805
12,214
18,044
21,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
21
Kills
13
13
Deaths
21
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Surtr
CruiseVII
Surtr
7
4
11
3.13
L
0
7
5
0.36
L
7
1
5
9.5
L
Chang'e
RideMyArrow
Chang'e
0
4
10
1.25
W
4
2
12
5
W
1
1
12
7
L
Heimdallr
ThiccenTendies
Heimdallr
1
5
10
1.2
W
Ganesha
Zabuza515
Ganesha
0
5
16
1.6
W
Ah Puch
chardy14f
Ah Puch
9
1
8
13
L
Cthulhu
zitagirl
Cthulhu
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,134
Damage
55,844
84,469
Taken
78,417
87,841
Mitigated
60,862
40,995
Healing
27,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
CruiseVII
Surtr
12,041
2,836
813
3,242
18,091
21,339
275
3,979
13,685
624
19,708
L
5,965
2,549
783
727
13,455
6,518
0
9,336
4,055
0
16,014
L
13,433
1,615
753
1,327
10,728
6,385
336
5,857
4,871
0
22,514
L
Chang'e
RideMyArrow
Chang'e
11,617
616
10,530
10,105
20,778
17,078
0
10,608
10,116
22,545
0
W
19,569
8,690
1,161
2,839
14,480
8,859
3,725
5,345
9,044
28
39,361
W
7,958
534
16,891
10,729
16,373
15,560
1,536
6,122
10,251
24,060
0
L
Heimdallr
ThiccenTendies
Heimdallr
12,615
5,484
0
674
15,412
9,240
950
9,024
6,388
0
33,547
W
Ganesha
Zabuza515
Ganesha
6,608
257
0
1,208
21,888
33,548
0
4,824
17,064
14,517
0
W
Ah Puch
chardy14f
Ah Puch
26,958
447
537
3,575
13,637
8,535
2,196
3,645
9,882
49,886
0
L
Cthulhu
zitagirl
Cthulhu
12,214
186
839
1,571
18,044
21,641
0
7,253
10,791
30,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,181
Gold Earned
44,687
155
Minions Killed
182
0
Camps Cleared
0
1,432,745
Distance Traveled
1,179,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,920
840
11
1
0
265,810
0
L
Skadi
7,807
601
38
3
0
201,141
0
L
Pele
9,686
745
43
3
0
281,528
0
L
Chang'e
8,061
620
22
2
0
262,547
0
W
Hou Yi
10,338
795
57
4
0
293,898
0
W
Chang'e
10,190
784
31
2
0
292,048
0
L
Heimdallr
8,666
667
47
4
0
178,754
0
W
Ganesha
10,200
785
0
0
0
255,497
0
W
Ah Puch
11,533
887
56
4
0
325,492
0
L
Cthulhu
10,467
805
32
2
0
255,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role