Player Matchup

Bastet
Bastet
Andr0nikos
Bastet
Level 122
God Stats
1W - 1L
1,736 SR
Queue Stats
168W - 104L
1,553 Elo+
Solo
Sylvanus
Sylvanus
Elmarinoloko445
Sylvanus
Level 68
God Stats
1W - 4L
1,187 SR
Queue Stats
240W - 239L
1,405 Elo+
Solo
Artemis
Artemis
Waffleflea1331
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,359 Elo+
Party 1
Hou Yi
Hou Yi
X3N0_TheGod
Hou Yi
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 180L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
nekobby3
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,254 Elo+
Solo
Team Averages
Level 86
1,485 SR
1,407 Elo+

VS

Team Averages
Level 123
1,448 SR
1,420 Elo+
Terra
Terra
Diekow007
Terra
Level 122
God Stats
1W - 2L
1,309 SR
Queue Stats
193W - 226L
1,411 Elo+
Solo
Anubis
Anubis
DmanTracy
Anubis
Level 127
God Stats
9W - 6L
1,564 SR
Queue Stats
150W - 160L
1,467 Elo+
Solo
Arachne
Arachne
KickJogli
Arachne
Level 120
God Stats
4W - 5L
1,492 SR
Queue Stats
116W - 143L
1,401 Elo+
Solo
Khepri
Khepri
LUIANRS
Khepri
Level 129
God Stats
3W - 2L
1,637 SR
Queue Stats
174W - 171L
1,396 Elo+
Solo
Izanami
Izanami
MONEYONMYMiND01
Izanami
Level 119
God Stats
0W - 2L
1,237 SR
Queue Stats
210W - 214L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Andr0nikos
Bastet
19
8 / 2 / 15
11,396
877
22,317
13,197
6,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
2
0 / 0 / 0
4,046
311
0
0
0
17
5 / 3 / 13
10,521
809
11,478
9,678
4,607
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
19
8 / 5 / 9
11,050
850
11,551
11,943
5,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
nekobby3
Kukulkan
20
3 / 2 / 14
11,498
884
14,738
9,150
4,735
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Diekow007
Terra
18
2 / 5 / 5
10,638
818
5,101
21,077
22,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anubis
DmanTracy
Anubis
17
1 / 6 / 4
10,012
770
8,567
13,183
6,911
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
KickJogli
Arachne
14
4 / 2 / 2
9,283
714
5,146
6,496
3,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
LUIANRS
Khepri
12
0 / 3 / 4
8,085
622
4,967
11,334
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
5 / 8 / 3
10,664
820
8,297
14,577
6,397
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
24
Kills
12
12
Deaths
24
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
Andr0nikos
Bastet
8
2
15
7.75
L
Terra
Diekow007
Terra
2
5
5
0.9
L
Anubis
DmanTracy
Anubis
1
6
4
0.5
W
Sylvanus
0
0
0
0
L
Arachne
KickJogli
Arachne
4
2
2
2.5
L
Khepri
LUIANRS
Khepri
0
3
4
0.67
L
5
8
3
0.81
W
5
3
13
3.83
W
Hou Yi
8
5
9
2.5
W
Kukulkan
nekobby3
Kukulkan
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,084
Damage
32,078
43,968
Taken
66,667
21,272
Mitigated
53,507
14,666
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Andr0nikos
Bastet
22,317
7,699
1,496
4,206
13,197
6,308
1,691
4,043
9,154
0
37,082
L
Terra
Diekow007
Terra
5,101
1,489
3,138
5,037
21,077
22,841
174
4,874
16,203
13,211
0
L
Anubis
DmanTracy
Anubis
8,567
485
566
3,100
13,183
6,911
699
3,584
9,599
38,117
0
W
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
KickJogli
Arachne
5,146
3,795
945
1,047
6,496
3,733
629
1,520
4,976
0
7,327
L
Khepri
LUIANRS
Khepri
4,967
54
797
2,749
11,334
13,625
44
3,693
7,596
9,632
0
L
8,297
4,736
285
100
14,577
6,397
522
1,028
13,549
0
19,717
W
11,478
6,942
2,217
2,214
9,678
4,607
855
4,474
5,204
0
18,668
W
Hou Yi
11,551
4,266
1,260
1,132
11,943
5,622
3,244
5,314
6,629
0
35,643
W
Kukulkan
nekobby3
Kukulkan
14,738
1,795
536
1,605
9,150
4,735
1,547
4,891
4,259
45,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,511
Gold Earned
48,682
156
Minions Killed
123
0
Camps Cleared
0
940,008
Distance Traveled
982,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,396
877
33
3
0
278,446
0
L
Terra
10,638
818
22
2
0
243,899
0
L
Anubis
10,012
770
61
5
0
169,137
0
W
Sylvanus
4,046
311
0
0
0
0
0
L
Arachne
9,283
714
5
0
0
141,213
0
L
Khepri
8,085
622
7
1
0
223,000
0
L
Izanami
10,664
820
28
2
0
204,967
0
W
Artemis
10,521
809
11
1
0
205,697
0
W
Hou Yi
11,050
850
37
3
0
209,800
0
W
Kukulkan
11,498
884
75
6
0
246,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role